MILO THATCH
lvl
47
5
Maxed
7
MILO THATCH
Power: 583
HERO; OFFENSE; OCEANIC; ATLANTIS: THE LOST EMPIRE; ADVENTURER; TECH
Offense:
895
895
Defense:
220
220
Health:
12,956
12,956
Recovery:
497
497
Crit Chance:
13.00%
13.00%
Crit Power:
150.00%
150.00%
Speed:
112
112
Potency:
10.00%
10.00%
Tenacity:
5.00%
5.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
BOILER BONK
Deal up to 1,057 damage to target opponent. 60% chance to call Kida or an 'Adventurer' teammate to assist.
LVL 3
SPECIAL
ATLANTEAN HEALING
Perform the following to target teammate:
Restore 596 Health, increased by 447 if target is below 50% Health.
Cleanse 1 Harmful effect. If target is Kida or an 'Adventurer', flip 1 additional Harmful effects.
Grant [CONTINUOUS HEALING], restoring 174 Health for 2 turns, [HASTE] and [OFFENSE UP] for 1 turn.
Restore 596 Health, increased by 447 if target is below 50% Health.
Cleanse 1 Harmful effect. If target is Kida or an 'Adventurer', flip 1 additional Harmful effects.
Grant [CONTINUOUS HEALING], restoring 174 Health for 2 turns, [HASTE] and [OFFENSE UP] for 1 turn.
LVL 2
SPECIAL
MARTAG BARRAGE
Deal up to 932 damage to all opponents. Deal 20% bonus damage per [CHARGED]. Consume all [CHARGED].
If target has more than 80% Health, deals 100% bonus damage.
In Club Expeditions, perform the following for all teammates:
50% chance to grant [OFFENSE UP] for 1 turn.
On Turn Start, this ability gains 1 Magic per [CHARGED] on Milo.
If target has more than 80% Health, deals 100% bonus damage.
In Club Expeditions, perform the following for all teammates:
50% chance to grant [OFFENSE UP] for 1 turn.
On Turn Start, this ability gains 1 Magic per [CHARGED] on Milo.
LVL 1
PASSIVE
SHEPHERD'S JOURNAL
When Milo uses an ability, gain 1 [CHARGED], up to a max of 4.
On teammates' Turn Start, 15% chance to perform the following on that teammate, increased by 10% if teammate is Kida or an 'Adventurer':
Cleanse 1 Harmful effect. Grant [TACTICS] for 2 turns.
On teammates' Turn Start, 15% chance to perform the following on that teammate, increased by 10% if teammate is Kida or an 'Adventurer':
Cleanse 1 Harmful effect. Grant [TACTICS] for 2 turns.
LVL 1
LEADER
DISCOVERY! TEAMWORK! ADVENTURE!
In Club Expedition, all teammates gain:
15% Offense.
Kida and 'Adventurer' teammates gain +10% additional Offense.
15% Offense.
Kida and 'Adventurer' teammates gain +10% additional Offense.
Full Gear List
2,176,000
180
420
210
30
35
90
105
270
385
100
60
200
50
480
360
1,000
120
175
170
135
115
100
120
120
100
480
400
920
360
360
120
270
180
280
240
610
150
200
150
150
130
20
20
20
20
59,500
60
140
70
30
35
30
35
90
105
Gear Tier 7
150,000
120
280
140
100
60
280
200
60
70
50
180
Gear Tier 8
600,000
160
120
600
120
75
110
75
35
100
80
80
40
Gear Tier 9
562,000
160
120
200
240
200
520
60
40
225
180
40
120
40
20
40
135
20
45
Gear Tier 10
804,500
160
120
200
240
200
400
280
240
610
150
200
40
40
135
180
150
150
40
20
40
135
135
130
20
20
20
20