ANNA
lvl
66
7
Maxed
7
ANNA
Power: 808
HERO; SUPPORT; KINGDOM; FROZEN; KINGDOM HERO
Offense:
1,556
1,556
Defense:
478
478
Health:
18,920
18,920
Recovery:
0
0
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
129
129
Potency:
7.00%
7.00%
Tenacity:
33.00%
33.00%
Precision:
6.00%
6.00%
Evasion:
6.00%
6.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
Fierce Flame
Deal up to 2,334 damage to target opponent. 50% chance for a random teammate to assist. If assisting teammate is a 'Frozen' character, they gain [OFFENSE UP] for 1 turn.
If an opponent deals damage to allied Elsa, 25% chance to counter attack with this ability.
If an opponent deals damage to allied Elsa, 25% chance to counter attack with this ability.
LVL 4
SPECIAL
Some Things Never Change
Grant [HASTE] to self and adjacent teammates for 2 turns. Increase Speed Meter of adjacent teammates by 30% and an additional 10% per Helpful effect affecting them.
Grant 1 Magic for all abilities to adjacent teammates.
If Kristoff is a teammate, grant him [DEFENSE UP] for 1 turn. If allied Kristoff is already affected by [DEFENSE UP], increase its duration by 1 instead.
Grant 1 Magic for all abilities to 1 random 'Frozen' teammate.
Grant 1 Magic for all abilities to adjacent teammates.
If Kristoff is a teammate, grant him [DEFENSE UP] for 1 turn. If allied Kristoff is already affected by [DEFENSE UP], increase its duration by 1 instead.
Grant 1 Magic for all abilities to 1 random 'Frozen' teammate.
LVL 1
SPECIAL
This Way Guys!
Deal up to 1,721 damage to target opponents. Inflict [OFFENSE DOWN] on all opponents for 1 turn. 30% chance to decrease Speed Meter of all opponents by 10%.
LVL 1
LEADER
The Next Right Thing
On battle start, if Kristoff is a teammate then increase his Speed Meter by 20% per 'Frozen' teammate including himself.
When a teammate's Health, including self, falls below 60%, grant them [DEFENSE UP] for 1 turn, [CONTINUOUS HEALING], restoring 10% of their max Health over 2 turns, and extend the duration of 1 random Helpful effect affecting them by 1 turn.
Health restored is increased by 5% per 'Frozen' teammate.
If affected teammate is Elsa, also increase Speed Meter by 30%.
When a teammate's Health, including self, falls below 60%, grant them [DEFENSE UP] for 1 turn, [CONTINUOUS HEALING], restoring 10% of their max Health over 2 turns, and extend the duration of 1 random Helpful effect affecting them by 1 turn.
Health restored is increased by 5% per 'Frozen' teammate.
If affected teammate is Elsa, also increase Speed Meter by 30%.
Full Gear List
2,225,000
600
450
1,100
150
380
340
225
50
80
80
600
500
1,060
360
540
270
40
180
60
350
300
650
200
300
150
100
65
600,000
200
150
600
150
180
180
105
50
40
40
Gear Tier 9
666,500
200
150
250
300
250
560
80
100
180
270
60
135
20
90
60
20
20
Gear Tier 10
958,500
200
150
250
300
250
500
350
300
650
200
300
80
100
180
270
150
60
135
100
20
90
65
20
20