MR. INCREDIBLE
lvl
66
7
Maxed
7
MR. INCREDIBLE
Power: 922
HERO; DEFENSE; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO
Offense:
1,444
1,444
Defense:
645
645
Health:
25,920
25,920
Recovery:
0
0
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
130
130
Potency:
25.00%
25.00%
Tenacity:
33.00%
33.00%
Precision:
10.00%
10.00%
Evasion:
0.00%
0.00%
Attack Speed:
16
16
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Pow!
Deal up to 4,224 damage to target opponent. 50% chance to inflict [OFFENSE DOWN] for 2 turn.
If Jack-Jack is a teammate, perform a follow-up attack: Deal up to 722 damage. 30% chance to repeat the attack on random opponents, up to a max of 3 times. Chance increased by 5% per 'The Incredibles' Hero teammate.
If Jack-Jack is a teammate, perform a follow-up attack: Deal up to 722 damage. 30% chance to repeat the attack on random opponents, up to a max of 3 times. Chance increased by 5% per 'The Incredibles' Hero teammate.
LVL 4
SPECIAL
Incredible Inspiration
Gain 1 [PROTECT] and [COUNTERATTACK] up to a max of 5 per 'The Incredibles' Hero teammate. Gain [DEFENSE UP] For 2 turns. 'The Incredibles' Hero teammates gain 15% Speed Meter and 2 Magic for random abilities.
If Violet or Dash is a teammate, they gain 10% bonus Speed Meter.
If Frozone is a teammate, perform Ice Block on the teammate with the lowest health regardless of Magic charge, excluding this character.
If Violet or Dash is a teammate, they gain 10% bonus Speed Meter.
If Frozone is a teammate, perform Ice Block on the teammate with the lowest health regardless of Magic charge, excluding this character.
LVL 3
SPECIAL
Showtime!
Deal up to 2,924 damage to target and adjacent opponents. Inflict [STUN] on the target opponent for 1 turn.
If Mrs. Incredible is a teammate, inflict bonus 30% damage.
If Mrs. Incredible is a teammate, inflict bonus 30% damage.
LVL 3
PASSIVE
Family First
This character gains 20% bonus Shield from teammates, and 45% from Violet. This character gains 20% Defense and 20% Offense when they have [PROTECT] or Shield.
When an Incredibles Hero teammate falls below 60% Health, perform the following:
Gain 1 [PROTECT].
Inflict [INTIMIDATE] for 1 turn on the attacker and 1 random opponent.
On Defeat, call all 'The Incredibles' Hero teammates to assist on random opponents.
When an Incredibles Hero teammate falls below 60% Health, perform the following:
Gain 1 [PROTECT].
Inflict [INTIMIDATE] for 1 turn on the attacker and 1 random opponent.
On Defeat, call all 'The Incredibles' Hero teammates to assist on random opponents.
LVL 1
LEADER
Our Powers Make Us Special
Downtown Hero teammates gain 8% Tenacity and 14% Defense.
'The Incredibles' Hero teammates instead gain 14% Tenacity and 16% Defense.
If 'The Incredibles' Hero teammates are teammates, grant the following bonuses to all Incredible Hero teammates:
Mrs. Incredible: 10% Offense.
Violet: 7% Evasion.
Dash: 7% Speed.
Jack-Jack: 7% Crit Chance.
Frozone: 7% Potency.
'The Incredibles' Hero teammates instead gain 14% Tenacity and 16% Defense.
If 'The Incredibles' Hero teammates are teammates, grant the following bonuses to all Incredible Hero teammates:
Mrs. Incredible: 10% Offense.
Violet: 7% Evasion.
Dash: 7% Speed.
Jack-Jack: 7% Crit Chance.
Frozone: 7% Potency.
Full Gear List
833,000
240
180
400
60
75
150
115
240
200
400
40
180
180
90
90
140
120
230
100
100
50
50
200,000
80
60
200
60
35
70
35
Gear Tier 9
259,000
80
60
100
120
100
200
40
40
20
90
90
45
20
45
Gear Tier 10
374,000
80
60
100
120
100
200
140
120
230
100
100
50
40
40
20
90
90
45
50
20
45