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CHUNK
lvl
75
8
Maxed
7
CHUNK

Power: 1,129

VILLAIN; DEFENSE; DOWNTOWN; TOY STORY; DOWNTOWN VILLAIN; TOY STORY 3

Offense:
1,699
Defense:
867
Health:
34,858
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
122
Potency:
21.00%
Tenacity:
33.00%
Precision:
10.00%
Evasion:
0.00%
Attack Speed:
16

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Boulder Bash
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+15% chance to inflict Offense Down.
+15% chance to convert Helpful.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
Guaranteed to inflict Offense Down and convert Helpful.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 1,274 damage to target opponent.

If this character is affected by Haste, 50% chance to inflict Offense Down for 2 turn.

If this character is affected by Defense Up, 50% chance to convert random 1 Helpful effect to a Harmful effect.
Deal up to 1,274 damage to target opponent.

If this character is affected by Haste, 65% chance to inflict Offense Down for 2 turn.

If this character is affected by Defense Up, 65% chance to convert random 1 Helpful effect to a Harmful effect.
Deal up to 1,911 damage to target opponent.

If this character is affected by Haste, 65% chance to inflict Offense Down for 2 turn.

If this character is affected by Defense Up, 65% chance to convert random 1 Helpful effect to a Harmful effect.
Deal up to 1,911 damage to target opponent.

If this character is affected by Haste, inflict Offense Down for 1 turn.

If this character is affected by Defense Up, convert 1 random Helpful effect to a Harmful effect.
Deal up to 2,549 damage to target opponent.

If this character is affected by Haste, inflict Offense Down for 1 turn.

If this character is affected by Defense Up, convert 1 random Helpful effect to a Harmful effect.
Ground Pound
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+1 random Harmful effect extended.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+1 random Harmful effect extended.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 3,186 damage to target opponent and adjacent opponents. Extend duration of 1 random Harmful effect by 1 on each affected opponent.
Deal up to 3,186 damage to target opponent and adjacent opponents. Extend duration of 2 random Harmful effects by 1 on each affected opponent.
Deal up to 4,778 damage to target opponent and adjacent opponents. Extend duration of 2 random Harmful effects by 1 on each affected opponent.
Deal up to 4,778 damage to target opponent and adjacent opponents. Extend duration of 3 random Harmful effects by 1 on each affected opponent.
Deal up to 6,371 damage to target opponent and adjacent opponents. Extend duration of 3 random Harmful effects by 1 on each affected opponent.
Friendly to Fierce
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+15% chance to remove Harmful effect.
Requires Gear Tier 3
50
5,000
Level 3
Guaranteed to remove Harmful effect.
Requires Gear Tier 5
75
55
13,000
Level 4
30% chance to inflict removed Harmful effect to random opponent.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+15% chance to inflict removed Harmful effect to random opponent.
Requires Gear Tier 9
100
75
50
128,750
25
On start of turn, 30% chance to remove 1 random Harmful effect from this character.

On start of turn, if this character is not affected by Haste or Taunt perform the following:
Gain Taunt for 1 turn. Inflict Fear for 1 turn on 1 random opponent.

On start of turn, if this character has Haste perform the following:
Interrupt Haste and gain Defense Up for 1 turn. Gain Taunt for 1 turn. Inflict Fear for 1 turn on 1 random opponent.

On start of turn, if this character has Taunt perform the following:
Interrupt Taunt and gain Haste for 1 turn.
On start of turn, 45% chance to remove 1 random Harmful effect from this character.

On start of turn, if this character is not affected by Haste or Taunt perform the following:
Gain Taunt for 1 turn. Inflict Fear for 1 turn on 1 random opponent.

On start of turn, if this character has Haste perform the following:
Interrupt Haste and gain Defense Up for 1 turn. Gain Taunt for 1 turn. Inflict Fear for 1 turn on 1 random opponent.

On start of turn, if this character has Taunt perform the following:
Interrupt Taunt and gain Haste for 1 turn.
On start of turn, remove 1 random Harmful effect from this character.

On start of turn, if this character is not affected by Haste or Taunt perform the following:
Gain Taunt for 1 turn. Inflict Fear for 1 turn on 1 random opponent.

On start of turn, if this character has Haste perform the following:
Interrupt Haste and gain Defense Up for 1 turn. Gain Taunt for 1 turn. Inflict Fear for 1 turn on 1 random opponent.

On start of turn, if this character has Taunt perform the following:
Interrupt Taunt and gain Haste for 1 turn.
On start of turn, remove 1 random Harmful effect from this character. 30% chance to inflict removed Harmful effect on random opponent with duration refreshed.

On start of turn, if this character is not affected by Haste or Taunt perform the following:
Gain Taunt for 1 turn. Inflict Fear for 1 turn on 1 random opponent.

On start of turn, if this character has Haste perform the following:
Interrupt Haste and gain Defense Up for 1 turn. Gain Taunt for 1 turn. Inflict Fear for 1 turn on 1 random opponent.

On start of turn, if this character has Taunt perform the following:
Interrupt Taunt and gain Haste for 1 turn.
On start of turn, remove 1 random Harmful effect from this character. 45% chance to inflict removed Harmful effect on random opponent with duration refreshed.

On start of turn, if this character is not affected by Haste or Taunt perform the following:
Gain Taunt for 1 turn. Inflict Fear for 1 turn on 1 random opponent.

On start of turn, if this character has Haste perform the following:
Interrupt Haste and gain Defense Up for 1 turn. Gain Taunt for 1 turn. Inflict Fear for 1 turn on 1 random opponent.

On start of turn, if this character has Taunt perform the following:
Interrupt Taunt and gain Haste for 1 turn.
Gravel Guard
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+5% bonus Shield amount in Club Conquest.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+2% base Shield amount.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+2% bonus Shield amount.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+2% base Shield amount.
Requires Gear Tier 10
150
125
80
210,000
50
When an ability inflicts Fear on an opponent, this character gains Shield equal to 2% of their own max Health per each opponent inflicted with Fear by the ability. Amount is increased by 2% of this character's max Health per Toy Story Villain teammate.
When an ability inflicts Fear on an opponent, this character gains Shield equal to 2% of their own max Health per each opponent inflicted with Fear by the ability. Amount is increased by 2% of this character's max Health per Toy Story Villain teammate.

In Club Conquest, Shield amount is increased by 5%.
When an ability inflicts Fear on an opponent, this character gains Shield equal to 4% of their own max Health per each opponent inflicted with Fear by the ability. Amount is increased by 2% of this character's max Health per Toy Story Villain teammate.

In Club Conquest, Shield amount is increased by 5%.
When an ability inflicts Fear on an opponent, this character gains Shield equal to 4% of their own max Health per each opponent inflicted with Fear by the ability. Amount is increased by 2% of this character's max Health per Toy Story Villain teammate.

In Club Conquest, Shield amount is increased by 7%.
When an ability inflicts Fear on an opponent, this character gains Shield equal to 6% of their own max Health per each opponent inflicted with Fear by the ability. Amount is increased by 2% of this character's max Health per Toy Story Villain teammate.

In Club Conquest, Shield amount is increased by 7%.
Full Gear List
1,366,500
320
240
400
480
400
920
140
160
315
405
80
270
120
40
180
20
40
280
240
610
250
150
150
130
100
20
20
Gear Tier 9
562,000
160
120
200
240
200
520
80
80
180
180
40
135
120
20
90
20
20
Gear Tier 10
804,500
160
120
200
240
200
400
280
240
610
250
150
60
80
135
225
150
40
135
130
100
20
20
90
20
20