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GENIE JAFAR
lvl
1
7
GENIE JAFAR

Power: 0

VILLAIN; OFFENSE; KINGDOM; ALADDIN; KINGDOM VILLAIN

Offense:
41
Defense:
9
Health:
137
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
100
Potency:
2.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

FIRE BOLT
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If the opponent has more or equal speed than this character then 40% chance to repeat the attack 3 times.
Requires Gear Tier 3
75
7,500
Level 3
+25% damage dealt.
Requires Gear Tier 5
100
75
17,500
Level 4
+25% damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 5
If this character is below 50% Health then deal 25% bonus damage.
Requires Gear Tier 9
150
125
75
201,250
45
Deal 29 damage to the target opponent. 50% Chance to inflict 1 [ABLAZE] up to a max of 7.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
Deal 29 damage to the target opponent. 50% Chance to inflict 1 [ABLAZE] up to a max of 7.
If the target opponent has more or equal Speed than this character then 40% chance to repeat the attack 3 times.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
Deal 37 damage to the target opponent. 50% Chance to inflict 1 [ABLAZE] up to a max of 7.
If the target opponent has more or equal Speed than this character then 40% chance to repeat the attack 3 times.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
Deal 44 damage to the target opponent. 50% Chance to inflict 1 [ABLAZE] up to a max of 7.
If the target opponent has more or equal Speed than this character then 40% chance to repeat the attack 3 times.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
Deal 44 damage to the target opponent. 50% Chance to inflict 1 [ABLAZE] up to a max of 7.
If the target opponent has more or equal Speed than this character then 40% chance to repeat the attack 3 times.

If this character is below 50% Health then deal 25% bonus damage.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
YOUR TIME IS UP!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Reduce Speed Meter by 30%.
Requires Gear Tier 3
75
7,500
Level 3
+1 Silence duration.
Requires Gear Tier 5
100
75
17,500
Level 4
-1 EMPOWERED HOURGLASS.
Requires Gear Tier 7
150
100
50
115,000
Level 5
If Genie Jafar has less Helpful effects than the target opponent then steal 2 Magic and grant it to "Absolute Power".
Requires Gear Tier 9
150
125
75
201,250
45
Inflict [SILENCE] for 1 turn and [EMPOWERED HOURGLASS] to target opponent for 6 turns.

[EMPOWERED HOURGLASS: On effect expire, deal up to 56 damage to affected character. Time is reduced if target gets more Harmful effects or if Genie Jafar takes a turn. Genie Jafar will gain Speed Meter if the affected opponent character gains Speed Meter.]
Inflict [SILENCE] for 1 turn and [EMPOWERED HOURGLASS] to target opponent for 6 turns.
Reduce Speed Meter by 30%.

[EMPOWERED HOURGLASS: On effect expire, deal up to 56 damage to affected character. Time is reduced if target gets more Harmful effects or if Genie Jafar takes a turn. Genie Jafar will gain Speed Meter if the affected opponent character gains Speed Meter.]
Inflict [SILENCE] for 2 turn and [EMPOWERED HOURGLASS] to target opponent for 6 turns.
Reduce Speed Meter by 30%.

[EMPOWERED HOURGLASS: On effect expire, deal up to 56 damage to affected character. Time is reduced if target gets more Harmful effects or if Genie Jafar takes a turn. Genie Jafar will gain Speed Meter if the affected opponent character gains Speed Meter.]
Inflict [SILENCE] for 2 turn and [EMPOWERED HOURGLASS] to target opponent for 5 turns.
Reduce Speed Meter by 30%.

[EMPOWERED HOURGLASS: On effect expire, deal up to 56 damage to affected character. Time is reduced if target gets more Harmful effects or if Genie Jafar takes a turn. Genie Jafar will gain Speed Meter if the affected opponent character gains Speed Meter.]
Inflict [SILENCE] for 2 turns and [EMPOWERED HOURGLASS] to target opponent for 5 turns.
Reduce Speed Meter by 30%.

If Genie Jafar has less Helpful effects than the target opponent then steal 2 Magic and grant it to 'Absolute Power'.

[EMPOWERED HOURGLASS: On effect expire, deal up to 56 damage to affected character. Time is reduced if target gets more Harmful effects or if Genie Jafar takes a turn. Genie Jafar will gain Speed Meter if the affected opponent character gains Speed Meter.]
ABSOLUTE POWER
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
30% Chance to steal 4 Helpful effects from random opponents.

Reduce 30% Speed Meter from all the opponents.
Requires Gear Tier 4
100
75
17,500
Level 3
+25% damage per stack.
Requires Gear Tier 6
150
100
50
35,000
Level 4
+25% damage per stack.
Requires Gear Tier 8
225
125
75
197,500
Level 5
If any opponents are defeated by ABLAZE, deal damage to one adjacent opponent.
Requires Gear Tier 10
225
200
100
288,750
65
Remove 10 Magic from random opponents.

Inflict 3 [ABLAZE] to all opponents.
Consume all the [ABLAZE] and deal 41 damage per stack.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
Remove 10 Magic from random opponents.
30% Chance to steal 4 Helpful effects from random opponents.

Inflict 3 [ABLAZE] to all opponents. Reduce 30% Speed Meter from all the opponents.
Consume all the [ABLAZE] and deal 41 damage per stack.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
Remove 10 Magic from random opponents.
30% Chance to steal 4 Helpful effects from random opponents.

Inflict 3 [ABLAZE] to all opponents. Reduce 30% Speed Meter from all the opponents.
Consume all the [ABLAZE] and deal 52 damage per stack.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
Remove 10 Magic from random opponents.
30% Chance to steal 4 Helpful effects from random opponents.

Inflict 3 [ABLAZE] to all opponents. Reduce 30% Speed Meter from all the opponents.
Consume all the [ABLAZE] and deal 62 damage per stack.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
Remove 10 Magic from random opponents.
30% Chance to steal 4 Helpful effects from random opponents.

Inflict 3 [ABLAZE] to all opponents. Reduce 30% Speed Meter from all the opponents.
Consume all the [ABLAZE] and deal 62 damage per stack.

If any opponents are defeated by [ABLAZE], deal 54 damage to one adjacent opponent.

[ABLAZE: Affected units have 5% reduced Offense and 5% reduced Speed per stack.]
FINAL WISH
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
30% Chance to prevent opponents from Reviving.
Requires Gear Tier 4
100
75
17,500
Level 3
+5% more damage to summoned units.
Requires Gear Tier 6
150
100
50
35,000
Level 4
+5% more damage to summoned units.
Requires Gear Tier 8
225
125
75
197,500
Level 5
+10% Chance to prevent Revive.
Requires Gear Tier 10
225
200
100
288,750
65
Opponent summoned units take 25% more damage and their Speed is reduced by 15%.
Opponent summoned units take 25% more damage and their Speed is reduced by 15%.

30% Chance to prevent opponents from Reviving.
Opponent summoned units take 30% more damage and their Speed is reduced by 15%.

30% Chance to prevent opponents from Reviving.
Opponent summoned units take 35% more damage and their Speed is reduced by 15%.

30% Chance to prevent opponents from Reviving.
Opponent summoned units take 35% more damage and their Speed is reduced by 15%.

40% Chance to prevent opponents from Reviving.
A SNAKE AM I?
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
30% Chance to STUN the target opponent for 1 turn, guaranteed if opponent deals more than 30% damage of Genie Jafar's max Health.
Requires Gear Tier 6
225
125
75
50,000
Level 3
+25% damage dealt.
Requires Gear Tier 8
350
200
100
285,000
Level 4
+25% damage dealt.
Requires Gear Tier 9
375
275
150
412,500
50
Level 5
+10% Chance to STUN.
Requires Gear Tier 10
375
350
200
545,000
130
Whenever an opponent gains helpful effect, assists or counter attacks; transform into a giant snake and deal 41 damage. Inflict [SNAKEBITE] for 2 turns.

[SNAKEBITE: Reduce the target's Defense by 5% and Potency by 2%. Opponents affected by this cannot be Healed.]
Whenever an opponent gains helpful effect, assists or counter attacks; transform into a giant snake and deal 41 damage. Inflict [SNAKEBITE] for 2 turns.

30% Chance to [STUN] the target opponent for 1 turn, guaranteed if opponent deals damage more than 30% of Genie Jafar's max Health.

[SNAKEBITE: Reduce the target's Defense by 5% and Potency by 2%. Opponents affected by this cannot be Healed.]
Whenever an opponent gains helpful effect, assists or counter attacks; transform into a giant snake and deal 52 damage. Inflict [SNAKEBITE] for 2 turns.

30% Chance to [STUN] the target opponent for 1 turn, guaranteed if opponent deals damage more than 30% of Genie Jafar's max Health.

[SNAKEBITE: Reduce the target's Defense by 5% and Potency by 2%. Opponents affected by this cannot be Healed.]
Whenever an opponent gains helpful effect, assists or counter attacks; transform into a giant snake and deal 62 damage. Inflict [SNAKEBITE] for 2 turns.

30% Chance to [STUN] the target opponent for 1 turn, guaranteed if opponent deals damage more than 30% of Genie Jafar's max Health.

[SNAKEBITE: Reduce the target's Defense by 5% and Potency by 2%. Opponents affected by this cannot be Healed.]
Whenever an opponent gains helpful effect, assists or counter attacks; transform into a giant snake and deal 62 damage. Inflict [SNAKEBITE] for 2 turns.

40% Chance to [STUN] the target opponent for 1 turn, guaranteed if opponent deals damage more than 30% of Genie Jafar's max Health.

[SNAKEBITE: Reduce the target's Defense by 5% and Potency by 2%. Opponents affected by this cannot be Healed.]
THE BEST SORCERER THERE IS
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
If the opponent is a 'Hero' copy 1 Helpful effect from them and extend the duration of that Helpful effect by 1.
Requires Gear Tier 6
225
125
75
50,000
Level 3
+2 Helpful effect copied.
Requires Gear Tier 8
350
200
100
285,000
Level 4
+2 Helpful effect copied.
Requires Gear Tier 9
375
275
150
412,500
50
Level 5
+30% Speed Meter increase.
Requires Gear Tier 10
375
350
200
545,000
130
Everytime an opponent uses an ability, Genie Jafar gains 20% Speed Meter.
Everytime an opponent uses an ability, Genie Jafar gains 20% Speed Meter.

If the opponent is a 'Hero' copy 1 Helpful effects from them and extend the duration of those Helpful effect by 1.
Everytime an opponent uses an ability, Genie Jafar gains 20% Speed Meter.

If the opponent is a 'Hero' copy 3 Helpful effects from them and extend the duration of those Helpful effect by 1.
Everytime an opponent uses an ability, Genie Jafar gains 20% Speed Meter.

If the opponent is a 'Hero' copy 5 Helpful effects from them and extend the duration of those Helpful effect by 1.
Everytime an opponent uses an ability, Genie Jafar gains 50% Speed Meter.

If the opponent is a 'Hero' copy 5 Helpful effects from them and extend the duration of those Helpful effect by 1.
BIRD TO THE AID
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
-5% damage taken.
Requires Gear Tier 6
225
125
75
50,000
Level 3
-5% damage taken.
Requires Gear Tier 8
350
200
100
285,000
Level 4
-5% damage taken.
Requires Gear Tier 9
375
275
150
412,500
50
Level 5
-5% damage taken.
Requires Gear Tier 10
375
350
200
545,000
130
Whenever Genie Jafar takes more than 82 damage, automatically perform the Spell "Fowl Play" on the attacker ignoring spell charge if you have it.
Whenever Genie Jafar takes more than 78 damage, automatically perform the Spell "Fowl Play" on the attacker ignoring spell charge if you have it.
Whenever Genie Jafar takes more than 74 damage, automatically perform the Spell "Fowl Play" on the attacker ignoring spell charge if you have it.
Whenever Genie Jafar takes more than 70 damage, automatically perform the Spell "Fowl Play" on the attacker ignoring spell charge if you have it.
Whenever Genie Jafar takes more than 66 damage, automatically perform the Spell "Fowl Play" on the attacker ignoring spell charge if you have it.
Full Gear List
2
1
3
18
9
19
3,224,000
4
20
80
40
80
75
810
375
210
45
420
385
35
210
30
35
420
200
200
100
60
70
50
70
50
720
540
1,400
180
380
400
320
100
100
100
160
720
600
1,320
495
585
360
360
120
40
420
360
840
300
250
300
150
130
20
20
Gear Tier 2
2
1
3
Gear Tier 3
2
1
3
Gear Tier 4
22,500
4
20
16
80
8
40
16
80
Gear Tier 5
30,000
15
110
45
30
15
60
Gear Tier 6
96,500
90
220
105
30
35
60
70
30
35
120
140
Gear Tier 7
260,000
240
480
280
200
240
280
200
120
140
100
60
70
50
60
70
50
Gear Tier 8
800,000
240
180
800
180
180
180
180
100
80
80
40
Gear Tier 9
827,000
240
180
300
360
300
720
100
100
80
225
315
225
60
135
120
20
20
20
Gear Tier 10
1,188,000
240
180
300
360
300
600
420
360
840
300
250
300
120
80
100
270
225
270
150
40
135
130
20
20
20