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PUMBAA
lvl
1
7
PUMBAA

Power: 0

HERO; SUPPORT; WILDS; THE LION KING

Offense:
41
Defense:
23
Health:
295
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
91
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

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THEY CALL ME Mr. PIG!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+1 Stun duration.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
65% chance to inflict Stun for 1 turn on adjacent opponents if Timon and Simba are part of the team.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal 32 damage to target opponent. Inflict [STUN] for 1 turn to target opponent
Deal 32 damage to target opponent. Inflict [STUN] for 2 turns to target opponent
Deal 47 damage to target opponent. Inflict [STUN] for 2 turns to target opponent
Deal 47 damage to target opponent. Inflict [STUN] for 2 turns to target opponent.
65% chance to inflict [STUN] for 1 turn on adjacent opponents if Timon and Simba are part of the team.
Deal 63 damage to target opponent. Inflict [STUN] for 2 turns to target opponent.
65% chance to inflict [STUN] for 1 turn on adjacent opponents if Timon and Simba are part of the team.
MATATA
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+1 Guaranteed Crit.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
30% chance to grant other non-Wilds teammates Guaranteed Crit for 1 turn.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Gain [OFFENSE UP] for 2 turns and then deal 62 damage to target and flanking opponents.
If there are any Wilds teammates grant them [GUARANTEED CRIT] for 1 turn.

If Timon is a teammate then he will assist using his HAKUNA ability irrespective of magic.
Gain [OFFENSE UP] for 2 turns and then deal 62 damage to target and flanking opponents.
If there are any Wilds teammates grant them [GUARANTEED CRIT] for 2 turns.

If Timon is a teammate then he will assist using his HAKUNA ability irrespective of magic.
Gain [OFFENSE UP] for 2 turns and then deal 92 damage to target and flanking opponents.
If there are any Wilds teammates grant them [GUARANTEED CRIT] for 2 turns.

If Timon is a teammate then he will assist using his HAKUNA ability irrespective of magic.
Gain [OFFENSE UP] for 2 turns and then deal 92 damage to target and flanking opponents.
If there are any Wilds teammates grant them [GUARANTEED CRIT] for 2 turns. 30% chance to grant other non-Wilds teammates [GUARANTEED CRIT] for 1 turn.

If Timon is a teammate then he will assist using his HAKUNA ability irrespective of magic.
Gain [OFFENSE UP] for 2 turns and then deal 123 damage to target and flanking opponents.
If there are any Wilds teammates grant them [GUARANTEED CRIT] for 2 turns. 30% chance to grant other non-Wilds teammates [GUARANTEED CRIT] for 1 turn.

If Timon is a teammate then he will assist using his HAKUNA ability irrespective of magic.
UNDER THE TRUNK
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Inflict Offense Down for +1 turn.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
Chance to inflict Offense Down increases by 5% per available The Lion King playable teammates.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal 45 damage to all opponents. Inflict 1 [CONTINUOUS DAMAGE] to all opponents dealing 45 damage over 2 turns. 40% chance to inflict [OFFENSE DOWN] for 1 turn to all opponents.
Deal 45 damage to all opponents. Inflict 1 [CONTINUOUS DAMAGE] to all opponents dealing 45 damage over 2 turns. 40% chance to inflict [OFFENSE DOWN] for 2 turns to all opponents.
Deal 68 damage to all opponents. Inflict 1 [CONTINUOUS DAMAGE] to all opponents dealing 45 damage over 2 turns. 40% chance to inflict [OFFENSE DOWN] for 2 turns to all opponents.
Deal 68 damage to all opponents. Inflict 1 [CONTINUOUS DAMAGE] to all opponents dealing 45 damage over 2 turns. 40% chance to inflict [OFFENSE DOWN] for 2 turns to all opponents. Chance to inflict [OFFENSE DOWN] increases by 5% per available The Lion King teammate.
Deal 90 damage to all opponents. Inflict 1 [CONTINUOUS DAMAGE] to all opponents dealing 45 damage over 2 turns. 40% chance to inflict [OFFENSE DOWN] for 2 turns to all opponents. Chance to inflict [OFFENSE DOWN] increases by 5% per available The Lion King teammate.
LIVE BAIT
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+1 Defense Up.
Requires Gear Tier 5
100
75
25
22,500
Level 3
40% chance to grant Damage Reflect for 2 turns to all other teammates.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+30% Shield.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+10% chance to grant Damage Reflect.
Requires Gear Tier 10
150
150
125
293,750
65
When this character gains [TAUNT], he gains [DEFENSE UP] for 1 turn and grants 63 Shield to The lion King teammates and 35% [DAMAGE REFLECT] for 2 turns to all The lion King teammates.
When this character gains [TAUNT], he gains [DEFENSE UP] for 2 turns and grants 63 Shield to The lion King teammates and 35% [DAMAGE REFLECT] for 2 turns to all The lion King teammates.
When this character gains [TAUNT], he gains [DEFENSE UP] for 2 turns and grants 63 Shield to The lion King teammates and 35% [DAMAGE REFLECT] for 2 turns to all The lion King teammates. 40% chance to grant [DAMAGE REFLECT] for 2 turns to all other teammates.
When this character gains [TAUNT], he gains [DEFENSE UP] for 2 turns and grants 81 Shield to The lion King teammates and 35% [DAMAGE REFLECT] for 2 turns to all The lion King teammates. 40% chance to grant [DAMAGE REFLECT] for 2 turns to all other teammates.
When this character gains [TAUNT], he gains [DEFENSE UP] for 2 turns and grants 81 Shield to The lion King teammates and 35% [DAMAGE REFLECT] for 2 turns to all The lion King teammates. 50% chance to grant [DAMAGE REFLECT] for 2 turns to all other teammates.
MIGHTY WARTHOG
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+1 Taunt.
Requires Gear Tier 6
150
100
35
32,000
Level 3
+1 Evasion.
Requires Gear Tier 8
275
125
50
165,000
Level 4
+1 Guaranteed Crit.
Requires Gear Tier 9
275
150
100
263,750
45
Level 5
+1 Unstoppable.
Requires Gear Tier 10
275
175
150
368,750
115
On turn start if there are 2 or less teammates including this character and excluding summons and clones then perform the following:
(1) Gain [TAUNT] for 1 turn.
(2) Grant 2 [EVASION] to all teammates.
(3) Grant 2 [UNSTOPPABLE] to all The Lion King teammates.

If there are 3 or more teammates including this character and excluding summons and clones the perform the following:
(1) Gain [TAUNT] for 1 turn.
(2) Grant 1 [GUARANTEED CRIT] to all Wilds teammates.
On turn start if there are 2 or less teammates including this character and excluding summons and clones then perform the following:
(1) Gain [TAUNT] for 2 turns.
(2) Grant 2 [EVASION] to all teammates.
(3) Grant 2 [UNSTOPPABLE] to all The Lion King teammates.

If there are 3 or more teammates including this character and excluding summons and clones the perform the following:
(1) Gain [TAUNT] for 2 turns.
(2) Grant 1 [GUARANTEED CRIT] to all Wilds teammates.
On turn start if there are 2 or less teammates including this character and excluding summons and clones then perform the following:
(1) Gain [TAUNT] for 2 turns.
(2) Grant 3 [EVASION] to all teammates.
(3) Grant 2 [UNSTOPPABLE] to all The Lion King teammates.

If there are 3 or more teammates including this character and excluding summons and clones the perform the following:
(1) Gain [TAUNT] for 2 turns.
(2) Grant 1 [GUARANTEED CRIT] to all Wilds teammates.
On turn start if there are 2 or less teammates including this character and excluding summons and clones then perform the following:
(1) Gain [TAUNT] for 2 turns.
(2) Grant 3 [EVASION] to all teammates.
(3) Grant 2 [UNSTOPPABLE] to all The Lion King teammates.

If there are 3 or more teammates including this character and excluding summons and clones the perform the following:
(1) Gain [TAUNT] for 2 turns.
(2) Grant 2 [GUARANTEED CRIT] to all Wilds teammates.
On turn start if there are 2 or less teammates including this character and excluding summons and clones then perform the following:
(1) Gain [TAUNT] for 2 turns.
(2) Grant 3 [EVASION] to all teammates.
(3) Grant 3 [UNSTOPPABLE] to all The Lion King teammates.

If there are 3 or more teammates including this character and excluding summons and clones the perform the following:
(1) Gain [TAUNT] for 2 turns.
(2) Grant 2 [GUARANTEED CRIT] to all Wilds teammates.
Full Gear List
1
2
3
9
22
15
3,276,500
40
4
20
100
60
540
960
285
495
280
30
35
525
30
35
490
250
150
60
70
50
250
720
540
1,400
180
360
205
305
100
100
100
200
720
600
1,320
540
450
450
180
120
40
40
420
360
840
300
250
250
100
130
20
20
Gear Tier 2
1
2
3
Gear Tier 3
1
2
3
Gear Tier 4
24,000
8
40
4
20
20
100
12
60
Gear Tier 5
40,000
90
140
45
75
Gear Tier 6
118,500
60
260
70
30
35
150
175
30
35
120
140
Gear Tier 7
310,000
300
560
350
250
180
210
150
60
70
50
300
350
250
Gear Tier 8
800,000
240
180
800
180
180
145
145
100
80
80
40
Gear Tier 9
815,000
240
180
300
360
300
720
80
80
270
225
80
225
40
90
120
20
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
300
250
100
80
270
225
250
80
225
100
20
90
130
20
20
20
20