LITTLE BIRDS
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If Little Birds are a teammate, call +1 teammate to assist.
Requires Gear Tier 3
![ALPHA ABILITY RUNE](/images/icons_inventory_misc/ability_mat_a.png)
75
![GOLD COINS](/images/icons_inventory_currency/grind.png)
7,500
Level 3
+50% damage dealt for Little Birds.
Requires Gear Tier 5
Level 4
If Little Birds are a teammate, call +1 teammate to assist.
Requires Gear Tier 7
Level 5
+50% damage dealt for Little Birds.
Requires Gear Tier 9
If Little Birds are not a teammate, summon them at random location, then call them to assist.
If Little Birds are a teammate, call them to assist.
Little Birds have 6,352 Health, 369 Defense, and have the following abilities:
Basic: 'Stay Away!': Deal up to 1,159 damage to target opponent 3 times. 30% chance to inflict or extend [BLIND] per Hit, up to a max of 3.
30% chance to assist 'Princess' teammates basic attacks.
30% chance to counterattack when 'Princess' teammates are attacked, guaranteed for Snow White.
Passive: 'Smile and a Song': On Turn Start, 30% chance to grant [OFFENSE UP] for 1 turn to self and 1 random teammate, preferring 'Princess' teammates.
If Little Birds are not a teammate, summon them at random location, then call them to assist.
If Little Birds are a teammate, call them and 1 teammate to assist.
Little Birds have 6,352 Health, 369 Defense, and have the following abilities:
Basic: 'Stay Away!': Deal up to 1,159 damage to target opponent 3 times. 30% chance to inflict or extend [BLIND] per Hit, up to a max of 3.
30% chance to assist 'Princess' teammates basic attacks.
30% chance to counterattack when 'Princess' teammates are attacked, guaranteed for Snow White.
Passive: 'Smile and a Song': On Turn Start, 30% chance to grant [OFFENSE UP] for 1 turn to self and 1 random teammate, preferring 'Princess' teammates.
If Little Birds are not a teammate, summon them at random location, then call them to assist.
If Little Birds are a teammate, call them and 1 teammate to assist.
Little Birds have 6,352 Health, 369 Defense, and have the following abilities:
Basic: 'Stay Away!': Deal up to 1,739 damage to target opponent 3 times. 30% chance to inflict or extend [BLIND] per Hit, up to a max of 3.
30% chance to assist 'Princess' teammates basic attacks.
30% chance to counterattack when 'Princess' teammates are attacked, guaranteed for Snow White.
Passive: 'Smile and a Song': On Turn Start, 30% chance to grant [OFFENSE UP] for 1 turn to self and 1 random teammate, preferring 'Princess' teammates.
If Little Birds are not a teammate, summon them at random location, then call them to assist.
If Little Birds are a teammate, call them and 2 teammate to assist.
Little Birds have 6,352 Health, 369 Defense, and have the following abilities:
Basic: 'Stay Away!': Deal up to 1,739 damage to target opponent 3 times. 30% chance to inflict or extend [BLIND] per Hit, up to a max of 3.
30% chance to assist 'Princess' teammates basic attacks.
30% chance to counterattack when 'Princess' teammates are attacked, guaranteed for Snow White.
Passive: 'Smile and a Song': On Turn Start, 30% chance to grant [OFFENSE UP] for 1 turn to self and 1 random teammate, preferring 'Princess' teammates.
If Little Birds are not a teammate, summon them at random location, then call them to assist.
If Little Birds are a teammate, call them and 2 teammate to assist.
Little Birds have 6,352 Health, 369 Defense, and have the following abilities:
Basic: 'Stay Away!': Deal up to 2,319 damage to target opponent 3 times. 30% chance to inflict or extend [BLIND] per Hit, up to a max of 3.
30% chance to assist 'Princess' teammates basic attacks.
30% chance to counterattack when 'Princess' teammates are attacked, guaranteed for Snow White.
Passive: 'Smile and a Song': On Turn Start, 30% chance to grant [OFFENSE UP] for 1 turn to self and 1 random teammate, preferring 'Princess' teammates.
SHALL WE DANCE?
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Perform the following on all teammates: 30% chance to assist on a random opponent, guaranteed for 'The Miners' teammates.
Requires Gear Tier 3
![ALPHA ABILITY RUNE](/images/icons_inventory_misc/ability_mat_a.png)
75
![GOLD COINS](/images/icons_inventory_currency/grind.png)
7,500
Level 3
+10% Speed Meter reduced. +10% Speed Meter granted.
Requires Gear Tier 5
Level 4
If Charm is not inflicted, take an Extra Turn.
Requires Gear Tier 7
Level 5
+10% Speed Meter reduced. +10% Speed Meter granted.
Requires Gear Tier 9
Inflict [CHARM] on target opponent for 2 turns.
If [CHARM] is inflicted, grant target 30% Speed Meter.
If [CHARM] is not inflicted, reduce target's Speed Meter by 30%.
Call target opponent to assist.
Inflict [CHARM] on target opponent for 2 turns.
If [CHARM] is inflicted, grant target 30% Speed Meter.
If [CHARM] is not inflicted, reduce target's Speed Meter by 30%.
Call target opponent to assist.
Perform the following on all teammates:
30% chance to assist on random opponents, guaranteed for 'The Miners' teammates.
Inflict [CHARM] on target opponent for 2 turns.
If [CHARM] is inflicted, grant target 40% Speed Meter.
If [CHARM] is not inflicted, reduce target's Speed Meter by 40%.
Call target opponent to assist.
Perform the following on all teammates:
30% chance to assist on random opponents, guaranteed for 'The Miners' teammates.
Inflict [CHARM] on target opponent for 2 turns.
If [CHARM] is inflicted, grant target 40% Speed Meter.
If [CHARM] is not inflicted, reduce target's Speed Meter by 40% and take an Extra Turn.
Call target opponent to assist.
Perform the following on all teammates:
30% chance to assist on random opponents, guaranteed for 'The Miners' teammates.
Inflict [CHARM] on target opponent for 2 turns.
If [CHARM] is inflicted, grant target 50% Speed Meter.
If [CHARM] is not inflicted, reduce target's Speed Meter by 50% and take an Extra Turn.
Call target opponent to assist.
Perform the following on all teammates:
30% chance to assist on random opponents, guaranteed for 'The Miners' teammates.
HURRY! HURRY!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
30% chance to grant Haste for 1 turn, guaranteed for 'The Miners' teammates.
Requires Gear Tier 4
Level 3
+50% damage dealt.
Requires Gear Tier 6
Level 4
If Snow White takes more than 40% of her Health as damage or falls below 40% Health:
If this ability is at full Magic Charge, activate this ability and consume Magic Charge.
If this ability is not at full Magic Charge, gain 2 Magic for this ability.
Requires Gear Tier 8
Level 5
+50% damage dealt.
Requires Gear Tier 10
Deal up to 1,940 damage to all opponents 3 times. Perform the following per Hit:
Reduce Speed Meter by 15%.
30% chance to inflict or extend [SLOW] for 1 turn, up to a max of 3.
Perform the following on all teammates:
Grant 30% Speed Meter. Call 'The Miners' teammates to assist on random opponents.
Deal up to 1,940 damage to all opponents 3 times. Perform the following per Hit:
Reduce Speed Meter by 15%.
30% chance to inflict or extend [SLOW] for 1 turn, up to a max of 3.
Perform the following on all teammates:
Grant 30% Speed Meter. Call 'The Miners' teammates to assist on random opponents.
30% chance to grant [HASTE] for 1 turn, guaranteed for 'The Miners' teammates.
Deal up to 2,910 damage to all opponents 3 times. Perform the following per Hit:
Reduce Speed Meter by 15%.
30% chance to inflict or extend [SLOW] for 1 turn, up to a max of 3.
Perform the following on all teammates:
Grant 30% Speed Meter. Call 'The Miners' teammates to assist on random opponents.
30% chance to grant [HASTE] for 1 turn, guaranteed for 'The Miners' teammates.
Deal up to 2,910 damage to all opponents 3 times. Perform the following per Hit:
Reduce Speed Meter by 15%.
30% chance to inflict or extend [SLOW] for 1 turn, up to a max of 3.
Perform the following on all teammates:
Grant 30% Speed Meter. Call 'The Miners' teammates to assist on random opponents.
30% chance to grant [HASTE] for 1 turn, guaranteed for 'The Miners' teammates.
If Snow White takes more than 40% of her Health as damage or falls below 40% Health:
If this ability is at full Magic Charge, activate this ability and consume Magic Charge.
If this ability is not at full Magic Charge, gain 2 Magic for this ability.
Deal up to 3,880 damage to all opponents 3 times. Perform the following per Hit:
Reduce Speed Meter by 15%.
30% chance to inflict or extend [SLOW] for 1 turn, up to a max of 3.
Perform the following on all teammates:
Grant 30% Speed Meter. Call 'The Miners' teammates to assist on random opponents.
30% chance to grant [HASTE] for 1 turn, guaranteed for 'The Miners' teammates.
If Snow White takes more than 40% of her Health as damage or falls below 40% Health:
If this ability is at full Magic Charge, activate this ability and consume Magic Charge.
If this ability is not at full Magic Charge, gain 2 Magic for this ability.
THAT WAS FUN!
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
30% chance to grant Offense Up for 2 turns, guaranteed for 'The Miners' teammates.
Requires Gear Tier 5
Level 3
+15% chance to grant Offense Up.
Requires Gear Tier 7
Level 4
-1 Magic Cost.
Requires Gear Tier 9
Level 5
+15% chance to grant Offense Up.
Requires Gear Tier 10
If a teammate defeats an opponent, perfom the following on that teammate:
Call teammate to assist on a random opponent.
If a teammate defeats an opponent, perfom the following on that teammate:
30% chance to grant [OFFENSE UP] for 2 turns, guaranteed for 'The Miners' teammates. Call teammate to assist on a random opponent.
If a teammate defeats an opponent, perfom the following on that teammate:
45% chance to grant [OFFENSE UP] for 2 turns, guaranteed for 'The Miners' teammates. Call teammate to assist on a random opponent.
If a teammate defeats an opponent, perfom the following on that teammate:
45% chance to grant [OFFENSE UP] for 2 turns, guaranteed for 'The Miners' teammates. Call teammate to assist on a random opponent.
If a teammate defeats an opponent, perfom the following on that teammate:
60% chance to grant [OFFENSE UP] for 2 turns, guaranteed for 'The Miners' teammates. Call teammate to assist on a random opponent.
SLEEPING DEATH
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
Reduce damage by 15%. Increase damage intercepted by 15% if it is not the opponent's turn when their ability is activated.
Requires Gear Tier 6
Level 3
+10% damage intercept.
Requires Gear Tier 8
Level 4
While Sleeping Death is available, opponent's abilities that would affect multiple teammates cannot Crit.
Requires Gear Tier 9
Level 5
+10% damage intercept.
Requires Gear Tier 10
On Battle Start and when this ability regains full Magic Charge, this character gains [SLEEPING DEATH]:
If an opponent uses an ability that affects multiple teammates, this character intercepts 50% of the damage meant for non-summoned teammates. When this character would be defeated, instead lose [SLEEPING DEATH].
When losing [SLEEPING DEATH]:
Gain [STASIS] for 1 turns. Cleanse all Harmful effects.
Call all 'The Miners' teammates to counterattack attacker.
When [STASIS] ends, perform the following:
Restore 100% of Max Health. Grant all 'The Miners' 1 [GUARANTEED CRIT].
On Battle Start and when this ability regains full Magic Charge, this character gains [SLEEPING DEATH]:
If an opponent uses an ability that affects multiple teammates, this character intercepts 50% of the damage meant for non-summoned teammates and reduces damage by 15%. Damage intercept increased by 15% if it is not the opponent's turn when their ability is activated. When this character would be defeated, instead lose [SLEEPING DEATH].
When losing [SLEEPING DEATH]:
Gain [STASIS] for 1 turns. Cleanse all Harmful effects.
Call all 'The Miners' teammates to counterattack attacker.
When [STASIS] ends, perform the following:
Restore 100% of Max Health. Grant all 'The Miners' teammates 1 [GUARANTEED CRIT].
On Battle Start and when this ability regains full Magic Charge, this character gains [SLEEPING DEATH]:
If an opponent uses an ability that affects multiple teammates, this character intercepts 60% of the damage meant for non-summoned teammates and reduces damage by 15%. Damage intercept increased by 15% if it is not the opponent's turn when their ability is activated. When this character would be defeated, instead lose [SLEEPING DEATH].
When losing [SLEEPING DEATH]:
Gain [STASIS] for 1 turns. Cleanse all Harmful effects.
Call all 'The Miners' teammates to counterattack attacker.
When [STASIS] ends, perform the following:
Restore 100% of Max Health. Grant all 'The Miners' teammates 1 [GUARANTEED CRIT].
On Battle Start and when this ability regains full Magic Charge, this character gains [SLEEPING DEATH]:
If an opponent uses an ability that affects multiple teammates, that ability cannot Crit and this character intercepts 60% of the damage meant for non-summoned teammates and reduces damage by 15%. Damage intercept increased by 15% if it is not the opponent's turn when their ability is activated. When this character would be defeated, instead lose [SLEEPING DEATH].
When losing [SLEEPING DEATH]:
Gain [STASIS] for 1 turns. Cleanse all Harmful effects.
Call all 'The Miners' teammates to counterattack attacker.
When [STASIS] ends, perform the following:
Restore 100% of Max Health. Grant all 'The Miners' teammates 1 [GUARANTEED CRIT].
On Battle Start and when this ability regains full Magic Charge, this character gains [SLEEPING DEATH]:
If an opponent uses an ability that affects multiple teammates, that ability cannot Crit and this character intercepts 70% of the damage meant for non-summoned teammates and reduces damage by 15%. Damage intercept increased by 15% if it is not the opponent's turn when their ability is activated. When this character would be defeated, instead lose [SLEEPING DEATH].
When losing [SLEEPING DEATH]:
Gain [STASIS] for 1 turns. Cleanse all Harmful effects.
Call all 'The Miners' teammates to counterattack attacker.
When [STASIS] ends, perform the following:
Restore 100% of Max Health. Grant all 'The Miners' teammates 1 [GUARANTEED CRIT].