☆Cassiopée☆
Les petits Lu
Updated:
12 minutes ago
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SOX
lvl
72
8
Maxed
7
SOX

Power: 975

HERO; SUPPORT; DOWNTOWN; LIGHTYEAR; TECH; INTERSTELLAR; DOWNTOWN HERO

Offense:
1,933
Defense:
639
Health:
22,346
Recovery:
1,766
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
119
Potency:
23.00%
Tenacity:
8.00%
Precision:
20.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

LIFE FORMS DETECTED
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Call 1 'Interstellar' teammate to assist, preferring Captain Lightyear.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
Grant assisting teammate 25% bonus Crit Power.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Purge 1 Helpful effect. Deal 725 damage. Inflict [VULNERABLE].
Purge 1 Helpful effect. Deal 725 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist, preferring Captain Lightyear.
Purge 1 Helpful effect. Deal 1,087 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist, preferring Captain Lightyear.
Purge 1 Helpful effect. Deal 1,087 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist with 25% bonus Crit Power, preferring Captain Lightyear.
Purge 1 Helpful effect. Deal 1,450 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist with 25% bonus Crit Power, preferring Captain Lightyear.
I BOUGHT YOU 5 MINUTES
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If target has Taunt or Protect, damage is unavoidable and Purge Taunt and Protect.
Requires Gear Tier 3
50
5,000
Level 3
+25% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+50% chance to inflict Slow.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 2,700 damage to target opponent. Inflict [SLEEP] for 5 turns with 50% bonus Potency.
Deal up to 2,700 damage to target opponent. Inflict [SLEEP] for 5 turns with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
Deal up to 3,375 damage to target opponent. Inflict [SLEEP] for 5 turns with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
Deal up to 3,375 damage to target opponent. Inflict [SLEEP] for 5 turns and 50% chance to inflict [SLOW] with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
Deal up to 4,725 damage to target opponent. Inflict [SLEEP] for 5 turns and 50% chance to inflict [SLOW] with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
MY MISSIONS IS TO HELP YOU
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+10% activation chance.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+10% activation chance.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
150
125
293,750
65
When a teammate attacks an opponent, 20% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 648 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 773 damage. Inflict [CONTINUOUS DAMAGE], dealing 967 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 1,256 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 30% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 648 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 773 damage. Inflict [CONTINUOUS DAMAGE], dealing 967 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 1,256 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 30% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 971 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 1,160 damage. Inflict [CONTINUOUS DAMAGE], dealing 1,450 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 1,885 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 40% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 971 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 1,160 damage. Inflict [CONTINUOUS DAMAGE], dealing 1,450 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 1,885 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 40% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 1,295 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 1,546 damage. Inflict [CONTINUOUS DAMAGE], dealing 1,933 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 2,513 damage 3 times. Inflict [STUN] for 1 turn.
YOUR PERSONAL COMPANION ROBOT
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain STASIS for 1 turn. When STASIS ends, Restore 30% of Max Health, gain 1 UNDEFEATABLE.
Requires Gear Tier 6
150
100
35
32,000
Level 3
+25% Health restored.
Requires Gear Tier 8
275
125
50
165,000
Level 4
+10% activation chance.
Requires Gear Tier 9
275
150
100
263,750
45
Level 5
+25% Health restored.
Requires Gear Tier 10
275
175
150
368,750
115
When a teammate receives a Helpful effect from another teammate, 30% chance to perform the following on the receiving teammate:
Restore 1,561 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 1,766 additional Health. Grant [CONTINUOUS HEALING], restoring 1,325 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 1,325 Health, call to assist on random opponents.
When a teammate receives a Helpful effect from another teammate, 30% chance to perform the following on the receiving teammate:
Restore 1,561 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 1,766 additional Health. Grant [CONTINUOUS HEALING], restoring 1,325 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 1,325 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
When a teammate receives a Helpful effect from another teammate, 30% chance to perform the following on the receiving teammate:
Restore 2,002 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 1,766 additional Health. Grant [CONTINUOUS HEALING], restoring 1,325 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 1,325 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
When a teammate receives a Helpful effect from another teammate, 40% chance to perform the following on the receiving teammate:
Restore 2,002 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 1,766 additional Health. Grant [CONTINUOUS HEALING], restoring 1,325 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 1,325 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
When a teammate receives a Helpful effect from another teammate, 40% chance to perform the following on the receiving teammate:
Restore 2,444 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 1,766 additional Health. Grant [CONTINUOUS HEALING], restoring 1,325 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 1,325 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
Full Gear List
1,683,000
400
300
500
600
500
1,120
80
140
80
450
450
270
100
100
270
120
20
20
40
350
300
725
200
250
250
130
100
20
20
20
Gear Tier 9
691,500
200
150
250
300
250
620
60
60
60
225
225
180
40
40
90
120
20
20
20
Gear Tier 10
991,500
200
150
250
300
250
500
350
300
725
200
250
60
80
180
225
250
60
225
20
130
100
20
20
90
20
20
20