ANNA
lvl
72
8
Maxed
7
ANNA
Power: 1,193
HERO; SUPPORT; KINGDOM; FROZEN; KINGDOM HERO
Offense:
2,593
2,593
Defense:
862
862
Health:
23,161
23,161
Recovery:
0
0
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
150
150
Potency:
17.00%
17.00%
Tenacity:
33.00%
33.00%
Precision:
16.00%
16.00%
Evasion:
6.00%
6.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Fierce Flame
Deal up to 3,890 damage to target opponent. 60% chance for a random teammate to assist. If assisting teammate is a 'Frozen' character, they gain [OFFENSE UP] for 1 turn.
If an opponent deals damage to allied Elsa, 25% chance to counter attack with this ability.
If an opponent deals damage to allied Elsa, 25% chance to counter attack with this ability.
LVL 4
SPECIAL
Some Things Never Change
Grant [HASTE] to self and adjacent teammates for 2 turns. Increase Speed Meter of adjacent teammates by 30% and an additional 10% per Helpful effect affecting them.
Grant 1 Magic for all abilities to adjacent teammates.
If Kristoff is a teammate, grant him [DEFENSE UP] for 1 turn. If allied Kristoff is already affected by [DEFENSE UP], increase its duration by 1 instead.
Grant 1 Magic for all abilities to 1 random 'Frozen' teammate.
Grant 1 Magic for all abilities to adjacent teammates.
If Kristoff is a teammate, grant him [DEFENSE UP] for 1 turn. If allied Kristoff is already affected by [DEFENSE UP], increase its duration by 1 instead.
Grant 1 Magic for all abilities to 1 random 'Frozen' teammate.
LVL 4
SPECIAL
This Way Guys!
Deal up to 2,869 damage to target opponents. Inflict [OFFENSE DOWN] on all opponents for 1 turn. 45% chance to decrease Speed Meter of all opponents by 20%.
If Kristoff is a teammate, Anna gains [HASTE] for 1 turn.
If Kristoff is a teammate, Anna gains [HASTE] for 1 turn.
LVL 4
LEADER
The Next Right Thing
On battle start, if Kristoff is a teammate then increase his Speed Meter by 20% per 'Frozen' teammate including himself.
When a teammate's Health, including self, falls below 60%, grant them [DEFENSE UP] for 2 turn, [CONTINUOUS HEALING], restoring 10% of their max Health over 2 turns, and extend the duration of 1 random Helpful effects affecting them by 2 turn.
Health restored is increased by 10% per 'Frozen' teammate.
If affected teammate is Elsa, also increase Speed Meter by 30%.
When a teammate's Health, including self, falls below 60%, grant them [DEFENSE UP] for 2 turn, [CONTINUOUS HEALING], restoring 10% of their max Health over 2 turns, and extend the duration of 1 random Helpful effects affecting them by 2 turn.
Health restored is increased by 10% per 'Frozen' teammate.
If affected teammate is Elsa, also increase Speed Meter by 30%.
Full Gear List
749,000
160
120
200
240
200
520
120
80
40
270
180
40
40
180
40
90
40
40
140
120
380
130
100
150
100
50
309,000
80
60
100
120
100
320
120
40
20
135
90
20
20
90
20
45
20
20
Gear Tier 10
440,000
80
60
100
120
100
200
140
120
380
130
100
150
40
20
135
90
100
20
20
90
50
20
45
20
20