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RAFIKI
lvl
12
1
7
RAFIKI

Power: 121

HERO; SUPPORT; WILDS; THE LION KING

Offense:
116
Defense:
47
Health:
1,416
Recovery:
97
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
80
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Correction!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
20% chance to perform an Extra Attack.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to perform an Extra Attack.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 116 damage to target opponent.
Deal up to 116 damage to target opponent. 20% chance to perform an Extra Attack, dealing up to 87 damage.
Deal up to 174 damage to target opponent. 20% chance to perform an Extra Attack, dealing up to 131 damage.
Deal up to 174 damage to target opponent. 35% chance to perform an Extra Attack, dealing up to 131 damage.
Deal up to 232 damage to target opponent. 35% chance to perform an Extra Attack, dealing up to 174 damage.
Don't Dawdle!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Adds 50% chance to gain an Extra Attack.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+25% chance to perform an Extra Attack.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 319 damage to target opponent. Inflict Stun for 1 turn.
Deal up to 319 damage to target opponent. Inflict Stun for 1 turn. 50% chance to perform an Extra Attack.
Deal up to 479 damage to target opponent. Inflict Stun for 1 turn. 50% chance to perform an Extra Attack.
Deal up to 479 damage to target opponent. Inflict Stun for 1 turn. 75% chance to perform an Extra Attack.
Deal up to 638 damage to target opponent. Inflict Stun for 1 turn. 75% chance to perform an Extra Attack.
Restore Balance
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
20% Health restored for each Harmful effect Cleansed.
Requires Gear Tier 3
50
5,000
Level 3
+20% Health restored.
Requires Gear Tier 5
75
55
13,000
Level 4
Increase target teammate's Speed Meter by 30%.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+20% Health restored.
Requires Gear Tier 9
100
75
50
128,750
25
Cleanse all Harmful effects from target teammate and restore up to 146 Health.

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 146 Health. Restore 19 Health for each Harmful effect removed by Cleanse.

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 175 Health. Restore 19 Health for each Harmful effect removed by Cleanse.

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 175 Health. Restore additional 19 Health for each Harmful effect removed by Cleanse.

Increase target teammate's Speed Meter by 30%

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 204 Health. Restore additional 19 Health for each Harmful effect removed by Cleanse.

Increase target teammate's Speed Meter by 30%

If target teammate is Simba, increase Magic of all abilities by 1.
Wise Move
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
50% chance to gain Evade.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+5% activation chance.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+25% chance to gain Evade.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+5% activation chance.
Requires Gear Tier 10
150
125
80
210,000
50
15% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.
15% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

50% chance to gain Evade.
20% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

50% chance to gain Evade.
20% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

75% chance to gain Evade.
25% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

75% chance to gain Evade.
Full Gear List
1
1
2
5
5
10
2,114,000
20
60
4
20
105
340
105
210
105
315
30
35
60
70
50
50
150
480
360
1,000
120
115
190
255
100
80
120
60
80
480
400
920
225
360
360
120
135
20
280
240
610
100
200
200
130
100
20
Gear Tier 2
1
1
2
Gear Tier 3
1
1
2
Gear Tier 4
9,000
4
20
4
60
8
4
20
Gear Tier 5
8,000
15
40
15
30
Gear Tier 6
41,000
30
100
35
30
105
60
30
35
Gear Tier 7
105,000
60
200
70
50
60
70
50
60
210
150
120
Gear Tier 8
600,000
160
120
600
120
35
150
115
100
40
40
40
40
Gear Tier 9
556,000
160
120
200
240
200
520
40
80
135
180
40
180
120
20
20
45
20
20
Gear Tier 10
795,000
160
120
200
240
200
400
280
240
610
100
200
40
60
90
180
200
40
180
130
20
100
20
90
20
20
20