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MERLIN
lvl
35
3
7
MERLIN

Power: 208

HERO; SUPPORT; MYTHICAL; THE SWORD IN THE STONE; SORCERER'S CHOSEN: SIEGE ON OLYMPUS

Offense:
248
Defense:
123
Health:
3,103
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
90
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
28

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Prestidigitonium!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to inflict Defense Down.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
10% chance to inflict Sleep for 1 turn (Guaranteed in Raids.)
Requires Gear Tier 7
100
75
25
72,500
Level 5
+15% chance to inflict Defense Down.
Requires Gear Tier 9
100
100
50
141,250
25
Deals up to 229 damage to target opponent.
Deals up to 229 damage to target opponent. 30% chance to inflict Defense Down for 1 turn.
Deals up to 344 damage to target opponent. 30% chance to inflict Defense Down for 1 turn.
Deals up to 344 damage to target opponent. 30% chance to inflict Defense Down for 1 turn. 10% chance to inflict Sleep for 1 turn (Guaranteed in Raids.)
Deals up to 344 damage to target opponent. 45% chance to inflict Defense Down for 1 turn. 10% chance to inflict Sleep for 1 turn (Guaranteed in Raids.)
Ready or Not!
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Reduce target's Speed Meter by 30%.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 4
Reduce target's Magic if they are a Raid Boss.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
150
125
293,750
65
Deal up to 620 damage to target opponent. Inflict Stun for 1 turn. Reduce the Magic of target's abilities by 1 if they are already affected by Stun.
Deal up to 620 damage to target opponent. Inflict Stun for 1 turn. Reduce the Magic of target's abilities by 1 if they are already affected by Stun. Reduce target's Speed Meter by 30%.
Deal up to 930 damage to target opponent. Inflict Stun for 1 turn. Reduce the Magic of target's abilities by 1 if they are already affected by Stun. Reduce target's Speed Meter by 30%.
Deal up to 930 damage to target opponent. Inflict Stun for 1 turn. Reduce the Magic of target's abilities by 1 if they are already affected by Stun or are a Raid Boss. Reduce target's Speed Meter by 40%.
Deal up to 1,240 damage to target opponent. Inflict Stun for 1 turn. Reduce the Magic of target's abilities by 1 if they are already affected by Stun or are a Raid Boss. Reduce target's Speed Meter by 40%.
Use Your Head!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+1 Magic granted.
Requires Gear Tier 3
50
5,000
Level 3
+1 Magic granted.
Requires Gear Tier 5
75
55
13,000
Level 4
50% chance to Cleanse an additional Harmful effect.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+15% chance to Cleanse an additional Harmful effect.
Requires Gear Tier 9
100
100
50
141,250
25
Grant Tactics to target teammate for 1 turn. Grant 1 Magic to each ability of target teammate. Cleanse 1 Harmful effect from all teammates.

If target is a Mythic teammate, grant Harmful Immunity for 1 turn.
Grant Tactics to target teammate for 1 turn. Grant 1 Magic to each ability of target teammate. Cleanse 1 Harmful effect from all teammates.

If target is a Mythic teammate, grant Harmful Immunity for 1 turn.
Grant Tactics to target teammate for 1 turn. Grant 1 Magic to each ability of target teammate. Cleanse 1 Harmful effect from all teammates.

If target is a Mythic teammate, grant Harmful Immunity for 1 turn.
Grant Tactics to target teammate for 1 turn. Grant 1 Magic to each ability of target teammate. Cleanse 1 Harmful effect from all teammates. 50% chance to Cleanse an additional Harmful effect from all teammates.

If target is a Mythic teammate, grant Harmful Immunity for 1 turn.
Grant Tactics to target teammate for 1 turn. Grant 1 Magic to each ability of target teammate. Cleanse 1 Harmful effect from all teammates. 65% chance to Cleanse an additional Harmful effect from all teammates.

If target is a Mythic teammate, grant Harmful Immunity for 1 turn.
Brains Over Brawn
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
3% bonus Spell Charge gained per Mythic teammate.
Requires Gear Tier 4
75
55
13,000
Level 3
+10% activation chance.
Requires Gear Tier 6
100
75
25
22,500
Level 4
Reduce Magic cost by 1.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+10% activation chance.
Requires Gear Tier 10
150
125
50
165,000
50
On turn start, 30% chance to increase your Spell Charge by 10%.
On turn start, 30% chance to increase your Spell Charge by 10%.

3% bonus Spell Charge gained per Mythic teammate.
On turn start, 40% chance to increase your Spell Charge by 10%.

3% bonus Spell Charge gained per Mythic teammate.
On turn start, 40% chance to increase your Spell Charge by 10%.

3% bonus Spell Charge gained per Mythic teammate.
On turn start, 50% chance to increase your Spell Charge by 10%.

3% bonus Spell Charge gained per Mythic teammate.
Full Gear List
2,683,500
4
20
4
20
4
40
12
60
4
75
620
195
120
105
315
210
140
90
105
105
315
30
100
50
50
50
70
50
150
600
450
1,200
150
265
270
170
275
100
80
60
80
600
500
1,120
360
450
405
120
180
350
300
725
200
250
250
100
130
20
Gear Tier 4
13,500
4
20
4
20
4
40
12
60
4
Gear Tier 5
20,000
15
80
15
30
15
45
Gear Tier 6
78,000
60
180
70
30
70
30
35
30
35
90
105
30
Gear Tier 7
195,000
120
360
140
100
60
70
50
60
70
50
60
70
50
60
70
50
180
210
150
Gear Tier 8
700,000
200
150
700
150
145
110
110
115
100
40
40
40
Gear Tier 9
685,500
200
150
250
300
250
620
80
60
180
225
80
180
120
20
20
90
20
20
Gear Tier 10
991,500
200
150
250
300
250
500
350
300
725
200
250
80
60
180
225
250
100
80
40
225
90
130
20
20
20