JASMINE
lvl
70
7
Maxed
7
JASMINE
Power: 998
HERO; DEFENSE; KINGDOM; ALADDIN; PRINCESS; KINGDOM HERO
Offense:
1,347
1,347
Defense:
428
428
Health:
17,832
17,832
Recovery:
572
572
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
147
147
Potency:
28.00%
28.00%
Tenacity:
33.00%
33.00%
Precision:
10.00%
10.00%
Evasion:
0.00%
0.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Suitors Beware
Deal up to 1,965 damage to target opponent. 8% chance per Aladdin teammate to inflict [OFFENSE DOWN] for 2 turns.
In raids, this character will deal bonus 10% damage per Aladdin teammate.
In raids, this character will deal bonus 10% damage per Aladdin teammate.
LVL 4
SPECIAL
Rajah!
Summon Rajah at the target location.
Rajah: Has 14,711 Health. Has 428 Defense. Deal up to 2,223 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
75% chance for Jasmine and Rajah to Assist each other when attacking.
Rajah: Has 14,711 Health. Has 428 Defense. Deal up to 2,223 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
75% chance for Jasmine and Rajah to Assist each other when attacking.
LVL 3
SPECIAL
Acrobatic Assault
Deal up to 3,031 damage to target opponent. Gain [EVASION].
If Aladdin is a teammate, 60% chance to Assist and guaranteed in raids.
If Aladdin is a teammate, 60% chance to Assist and guaranteed in raids.
LVL 3
PASSIVE
Free Spirit
On turn start, 20% chance to perform the following on the teammate with the lowest Health and guaranteed in raids:
Grant [CONTINUOUS HEALING], restoring 572 Health over 2 turns. Cleanse 2 random Harmful effects.
Grant [CONTINUOUS HEALING], restoring 572 Health over 2 turns. Cleanse 2 random Harmful effects.
LVL
PASSIVE
I'm A Fast Learner
When Rajah is defeated perform the following:
(1) Deal 1,347 damage per hit to the opponent who defeated Rajah. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 2 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
(1) Deal 1,347 damage per hit to the opponent who defeated Rajah. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 2 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
Full Gear List
1,228,000
360
270
600
90
185
130
75
135
360
300
600
135
315
40
180
90
210
180
345
150
100
100
50
300,000
120
90
300
90
105
70
35
35
Gear Tier 9
382,500
120
90
150
180
150
300
20
60
45
180
40
20
90
45
20
Gear Tier 10
545,500
120
90
150
180
150
300
210
180
345
150
100
40
40
90
135
100
40
90
50
20
20
45