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YZMA
lvl
45
5
Maxed
7
YZMA

Power: 514

VILLAIN; SUPPORT; KINGDOM; THE EMPEROR'S NEW GROOVE; KINGDOM VILLAIN

Offense:
690
Defense:
269
Health:
11,072
Recovery:
557
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
85
Potency:
5.00%
Tenacity:
8.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Smash it with a Hammer!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Teammate guaranteed to assist if target has a Harmful effect.
Requires Gear Tier 3
50
5,000
Level 3
+75% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
If target has a Harmful effect, this character and assisting teammate gain 30% Speed Meter.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+75% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 690 damage to target opponent. 50% chance for 1 'Villain' or 'Kingdom' teammate to assist.
Deal up to 690 damage to target opponent. 50% chance for 1 'Villain' or 'Kingdom' teammate to assist, guaranteed if target has a Harmful effect.
Deal up to 1,208 damage to target opponent. 50% chance for 1 'Villain' or 'Kingdom' teammate to assist, guaranteed if target has a Harmful effect.
Deal up to 1,208 damage to target opponent. 50% chance for 1 'Villain' or 'Kingdom' teammate to assist, guaranteed if target has a Harmful effect.

If target has a Harmful effect, this character and assisting teammate gain 30% Speed Meter.
Deal up to 1,725 damage to target opponent. 50% chance for 1 'Villain' or 'Kingdom' teammate to assist, guaranteed if target has a Harmful effect.

If target has a Harmful effect, this character and assisting teammate gain 30% Speed Meter.
Experimental Concoction
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Grant 30% Speed Meter.
Requires Gear Tier 3
50
5,000
Level 3
+20% Health restored.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 Continuous Healing. +1 Harmful effect cleansed. If target is 'Villain' or 'Kingdom', cleanse 2 Harmful effects.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+20% Health restored.
Requires Gear Tier 9
100
75
50
128,750
25
Restore 1,114 Health to target teammate. If target is below 60% Health, healing is increased by 100%.

Cleanse 2 Harmful effects. Grant 2 [CONTINUOUS HEALING], restoring 557 Health over 2 turns.
Restore 1,114 Health to target teammate. If target is below 60% Health, healing is increased by 100%.

Cleanse 2 Harmful effects. Grant 2 [CONTINUOUS HEALING], restoring 557 Health over 2 turns. Grant 30% Speed Meter.
Restore 1,337 Health to target teammate. If target is below 60% Health, healing is increased by 120%.

Cleanse 2 Harmful effects. Grant 2 [CONTINUOUS HEALING], restoring 668 Health over 2 turns. Grant 30% Speed Meter.
Restore 1,337 Health to target teammate. If target is below 60% Health, healing is increased by 120%.

Cleanse 3 Harmful effects. If target is 'Villain' or 'Kingdom', Cleanse 2 Harmful effects.
Grant 3 [CONTINUOUS HEALING], restoring 668 Health over 2 turns. Grant 30% Speed Meter.
Restore 1,560 Health to target teammate. If target is below 60% Health, healing is increased by 140%.

Cleanse 3 Harmful effects. If target is 'Villain' or 'Kingdom', Cleanse 2 Harmful effects.
Grant 3 [CONTINUOUS HEALING], restoring 780 Health over 2 turns. Grant 30% Speed Meter.
Pull the Lever!
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Gain 50% Speed Meter. If Kronk is a teammate, he gains 50% Speed Meter.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+75% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+15% Speed Meter increase. +15% Speed Meter decrease.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+75% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Deal up to 992 damage to target opponent and flanking opponents. Reduce Speed Meter by 50%.

Gain [HASTE] for 1 turn. If Kronk is a teammate, he gains [HASTE] for 1 turn.
Deal up to 992 damage to target opponent and flanking opponents. Reduce Speed Meter by 50%.

Gain [HASTE] for 1 turn. Gain 50% Speed Meter. If Kronk is a teammate, he gains [HASTE] for 1 turn and 50% Speed Meter.
Deal up to 1,736 damage to target opponent and flanking opponents. Reduce Speed Meter by 50%.

Gain [HASTE] for 1 turn. Gain 50% Speed Meter. If Kronk is a teammate, he gains [HASTE] for 1 turn and 50% Speed Meter.
Deal up to 1,736 damage to target opponent and flanking opponents. Reduce Speed Meter by 65%.

Gain [HASTE] for 1 turn. Gain 65% Speed Meter. If Kronk is a teammate, he gains [HASTE] for 1 turn and 65% Speed Meter.
Deal up to 2,480 damage to target opponent and flanking opponents. Reduce Speed Meter by 65%.

Gain [HASTE] for 1 turn. Gain 65% Speed Meter. If Kronk is a teammate, he gains [HASTE] for 1 turn and 65% Speed Meter.
Potent Potion
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+1 Helpful effect granted. +1 Harmful effect inflicted.
Requires Gear Tier 4
75
55
13,000
Level 3
+20% Health restored. +50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+1 Helpful effect granted. +1 Harmful effect inflicted.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+20% Health restored. +50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
On Turn Start:

30% chance + 5% chance per 'Villain' teammate to perfom the following:
Deal up to 518 damage to a random opponent. Inflict 1 random Harmful effect for 2 turns.

30% chance + 5% chance per 'Kingdom' teammate to perform the following:
Restore 418 Health to a random teammate. Grant 1 random Helpful effect for 2 turn.
On Turn Start:

30% chance + 5% chance per 'Villain' teammate to perfom the following:
Deal up to 518 damage to a random opponent. Inflict 2 random Harmful effects for 2 turns.

30% chance + 5% chance per 'Kingdom' teammate to perform the following:
Restore 418 Health to a random teammate. Grant 2 random Helpful effects for 2 turn.
On Turn Start:

30% chance + 5% chance per 'Villain' teammate to perfom the following:
Deal up to 776 damage to a random opponent. Inflict 2 random Harmful effects for 2 turns.

30% chance + 5% chance per 'Kingdom' teammate to perform the following:
Restore 501 Health to a random teammate. Grant 2 random Helpful effects for 2 turn.
On Turn Start:

30% chance + 5% chance per 'Villain' teammate to perfom the following:
Deal up to 776 damage to a random opponent. Inflict 3 random Harmful effects for 2 turns.

30% chance + 5% chance per 'Kingdom' teammate to perform the following:
Restore 501 Health to a random teammate. Grant 3 random Helpful effects for 2 turn.
On Turn Start:

30% chance + 5% chance per 'Villain' teammate to perfom the following:
Deal up to 1,035 damage to a random opponent. Inflict 3 random Harmful effects for 2 turns.

30% chance + 5% chance per 'Kingdom' teammate to perform the following:
Restore 585 Health to a random teammate. Grant 3 random Helpful effects for 2 turn.
I'M BRILLIANT!
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
When an opponent gains 3 Harmful effects, perform the following on that opponent: Deal damage and inflict 1 Harmful effect of the following for 1 turn: Stun, Silence, Sleep, Charm, or Polymorph.
Requires Gear Tier 6
150
75
25
77,500
Level 3
+50% damage dealt.
Requires Gear Tier 8
250
100
50
150,000
Level 4
Gain 1 Magic.
Requires Gear Tier 9
250
125
75
208,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
250
150
100
266,250
65
On Combat Start, Yzma gains 15% Speed Meter per 'Villain' and 'Kingdom' teammate.
On Combat Start, Yzma gains 15% Speed Meter per 'Villain' and 'Kingdom' teammate.

When an opponent gains 3 Harmful effects, perform the following on that opponent: Deal up to 1,553 damage. Inflict 1 Harmful effect of the following for 1 turn: [STUN], [SILENCE], [SLEEP], [CHARM], or [POLYMORPH].
On Combat Start, Yzma gains 15% Speed Meter per 'Villain' and 'Kingdom' teammate.

When an opponent gains 3 Harmful effects, perform the following on that opponent: Deal up to 2,329 damage. Inflict 1 Harmful effect of the following for 1 turn: [STUN], [SILENCE], [SLEEP], [CHARM], or [POLYMORPH].
On Combat Start, Yzma gains 15% Speed Meter per 'Villain' and 'Kingdom' teammate.

When an opponent gains 3 Harmful effects, perform the following on that opponent: Deal up to 2,329 damage. Inflict 1 Harmful effect of the following for 1 turn: [STUN], [SILENCE], [SLEEP], [CHARM], or [POLYMORPH].
Gain 1 Magic.
On Combat Start, Yzma gains 15% Speed Meter per 'Villain' and 'Kingdom' teammate.

When an opponent gains 3 Harmful effects, perform the following on that opponent: Deal up to 3,105 damage. Inflict 1 Harmful effect of the following for 1 turn: [STUN], [SILENCE], [SLEEP], [CHARM], or [POLYMORPH].
Gain 1 Magic.
Full Gear List
2,525,500
90
360
105
270
420
90
30
35
60
70
50
50
200
600
450
1,200
150
190
115
155
215
195
100
80
60
600
500
1,120
225
315
405
120
315
20
350
300
725
100
200
200
200
130
20
20
20
Gear Tier 6
48,500
30
120
35
90
140
30
30
35
Gear Tier 7
125,000
60
240
70
50
60
70
50
180
280
200
60
Gear Tier 8
700,000
200
150
700
150
110
35
75
115
115
100
40
40
Gear Tier 9
679,500
200
150
250
300
250
620
40
60
135
135
40
225
60
120
20
20
135
20
20
Gear Tier 10
972,500
200
150
250
300
250
500
350
300
725
100
200
40
60
90
180
200
200
40
40
180
180
20
130
20
20
20
20