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LOG : Le gras c’est la vie
Updated:
11 minutes ago
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FIX-IT FELIX
lvl
61
7
Maxed
7
FIX-IT FELIX

Power: 841

HERO; SUPPORT; DOWNTOWN; WRECK-IT RALPH; DOWNTOWN HERO

Offense:
1,242
Defense:
533
Health:
17,500
Recovery:
1,077
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
108
Potency:
9.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

I Fix Everything I Touch
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Cleanse 1 Harmful Effect.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt. +20% Health restored.
Requires Gear Tier 5
75
55
13,000
Level 4
If teammate is Sergeant Calhoun, grant her Offense Up for 1 turn.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt. +20% Health restored.
Requires Gear Tier 9
100
100
50
141,250
25
If a teammate is able to assist, perform the following:

Restore 1,077 Health to self. Call 1 teammate to assist, preferring Sergeant Calhoun.

If no teammate can assist, perform the following:

Deal up to 1,087 damage. Inflict 1 Sweetened.
If a teammate is able to assist, perform the following:

Restore 1,077 Health to self. Cleanse up to 1 Harmful effect. Call 1 teammate to assist, preferring Sergeant Calhoun.

If no teammate can assist, perform the following:

Deal up to 1,087 damage. Inflict 1 Sweetened.
If a teammate is able to assist, perform the following:

Restore 1,292 Health to self. Cleanse up to 1 Harmful effect. Call 1 teammate to assist, preferring Sergeant Calhoun.

If no teammate can assist, perform the following:

Deal up to 1,630 damage. Inflict 1 Sweetened.
If a teammate is able to assist, perform the following:

Restore 1,292 Health to self. Cleanse up to 1 Harmful effect. Call 1 teammate to assist, preferring Sergeant Calhoun. If teammate is Sergeant Calhoun, grant her Offense Up for 1 turn.

If no teammate can assist, perform the following:

Deal up to 1,630 damage. Inflict 1 Sweetened.
If a teammate is able to assist, perform the following:

Restore 1,508 Health to self. Cleanse up to 1 Harmful effect. Call 1 teammate to assist, preferring Sergeant Calhoun. If teammate is Sergeant Calhoun, grant her Offense Up for 1 turn.

If no teammate can assist, perform the following:

Deal up to 2,174 damage. Inflict 1 Sweetened.
I Can Fix It!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+30% Health restored to 'Wreck-It Ralph' teammates.
Requires Gear Tier 3
50
5,000
Level 3
+20% Health restored.
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance to Cleanse.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+20% Health restored.
Requires Gear Tier 9
100
100
50
141,250
25
Perform the following on target teammate 3 times: 30% chance to Cleanse 1 Harmful effect. Restore up to 1,077 Health.

Then, if target has no Harmful effects, grant 1,077 Shield.
Perform the following on target teammate 3 times: 30% chance to Cleanse 1 Harmful effect. Restore up to 1,077 Health, increased by 30% if teammate is 'Wreck-It Ralph'.

Then, if target has no Harmful effects, grant 1,077 Shield.
Perform the following on target teammate 3 times: 30% chance to Cleanse 1 Harmful effect. Restore up to 1,292 Health, increased by 30% if teammate is 'Wreck-It Ralph'.

Then, if target has no Harmful effects, grant 1,077 Shield.
Perform the following on target teammate 3 times: 40% chance to Cleanse 1 Harmful effect. Restore up to 1,292 Health, increased by 30% if teammate is 'Wreck-It Ralph'.

Then, if target has no Harmful effects, grant 1,077 Shield.
Perform the following on target teammate 3 times: 40% chance to Cleanse 1 Harmful effect. Restore up to 1,508 Health, increased by 30% if teammate is 'Wreck-It Ralph'.

Then, if target has no Harmful effects, grant 1,077 Shield.
Fix It, Felix!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Gain Crit Immunity for 2 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
+20% Health restored.
Requires Gear Tier 6
100
75
25
22,500
Level 4
Gain Defense Up for 2 turns.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+20% Health restored.
Requires Gear Tier 10
150
125
50
165,000
50
Cleanse this character of all Harmful effects. Gain Harmful Immunity for 2 turns.

Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 1,346 Health.

Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
Cleanse this character of all Harmful effects. Gain Harmful Immunity for 2 turns. Gain Crit Immunity for 2 turns.

Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 1,346 Health.

Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
Cleanse this character of all Harmful effects. Gain Harmful Immunity for 2 turns. Gain Crit Immunity for 2 turns.

Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 1,616 Health.

Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
Cleanse this character of all Harmful effects. Gain Harmful Immunity for 2 turns. Gain Crit Immunity for 2 turns. Gain Defense Up for 2 turns.

Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 1,616 Health.

Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
Cleanse this character of all Harmful effects. Gain Harmful Immunity for 2 turns. Gain Crit Immunity for 2 turns. Gain Defense Up for 2 turns.

Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 1,885 Health.

Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
It's My Job to Fix!
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
When a teammate receives a Harmful Effect, 10% chance to gain 1 Magic for 'Fix It, Felix!' If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+10% chance to gain Magic.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+1 max Magic gained per turn.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+10% chance to gain Magic.
Requires Gear Tier 10
150
150
125
293,750
65
If a teammate takes at least 40% of their Health as damage from a single attack, this character uses his 'I Can Fix It!' ability on them regardless of its Magic Charge, preferring the least healthy non-summoned teammate.
If a teammate takes at least 40% of their Health as damage from a single attack, this character uses his 'I Can Fix It!' ability on them regardless of its Magic Charge, preferring the least healthy non-summoned teammate.

When a teammate receives a Harmful Effect, 10% chance to gain 1 Magic for 'Fix It, Felix!', up to max of 2 per turn. If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
If a teammate takes at least 40% of their Health as damage from a single attack, this character uses his 'I Can Fix It!' ability on them regardless of its Magic Charge, preferring the least healthy non-summoned teammate.

When a teammate receives a Harmful Effect, 20% chance to gain 1 Magic for 'Fix It, Felix!', up to max of 2 per turn. If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
If a teammate takes at least 40% of their Health as damage from a single attack, this character uses his 'I Can Fix It!' ability on them regardless of its Magic Charge, preferring the least healthy non-summoned teammate.

When a teammate receives a Harmful Effect, 20% chance to gain 1 Magic for 'Fix It, Felix!', up to max of 3 per turn. If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
If a teammate takes at least 40% of their Health as damage from a single attack, this character uses his 'I Can Fix It!' ability on them regardless of its Magic Charge, preferring the least healthy non-summoned teammate.

When a teammate receives a Harmful Effect, 30% chance to gain 1 Magic for 'Fix It, Felix!', up to max of 3 per turn. If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
Full Gear List
1,982,000
480
360
1,000
120
110
255
135
155
195
100
80
60
60
480
400
920
630
225
225
120
180
280
240
610
200
300
130
100
100
20
20
Gear Tier 8
600,000
160
120
600
120
70
115
75
75
75
100
40
40
40
Gear Tier 9
568,000
160
120
200
240
200
520
80
60
40
315
135
20
135
120
20
20
20
45
20
Gear Tier 10
814,000
160
120
200
240
200
400
280
240
610
200
300
60
60
60
135
315
130
100
100
20
20
90
90
20
20
20