JASMINE
lvl
76
8
Maxed
7
JASMINE
Power: 1,155
HERO; DEFENSE; KINGDOM; ALADDIN; PRINCESS; KINGDOM HERO
Offense:
1,788
1,788
Defense:
497
497
Health:
19,647
19,647
Recovery:
1,032
1,032
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
147
147
Potency:
28.00%
28.00%
Tenacity:
33.00%
33.00%
Precision:
10.00%
10.00%
Evasion:
0.00%
0.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Suitors Beware
Deal up to 2,608 damage to target opponent. 8% chance per Aladdin teammate to inflict [OFFENSE DOWN] for 2 turns.
In raids, this character will deal bonus 10% damage per Aladdin teammate.
In raids, this character will deal bonus 10% damage per Aladdin teammate.
LVL 4
SPECIAL
Rajah!
Summon Rajah at the target location.
Rajah: Has 16,209 Health. Has 497 Defense. Deal up to 2,950 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
75% chance for Jasmine and Rajah to Assist each other when attacking.
Rajah: Has 16,209 Health. Has 497 Defense. Deal up to 2,950 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
75% chance for Jasmine and Rajah to Assist each other when attacking.
LVL 3
SPECIAL
Acrobatic Assault
Deal up to 4,023 damage to target opponent. Gain [EVASION].
If Aladdin is a teammate, 60% chance to Assist and guaranteed in raids.
If Aladdin is a teammate, 60% chance to Assist and guaranteed in raids.
LVL 4
PASSIVE
Free Spirit
On turn start, 20% chance to perform the following on the teammate with the lowest Health and guaranteed in raids:
Grant [CONTINUOUS HEALING], restoring 1,032 Health over 2 turns. Cleanse 2 random Harmful effects.
If affected teammate is an Aladdin character, grant an additional [CONTINUOUS HEALING] effect.
Grant [CONTINUOUS HEALING], restoring 1,032 Health over 2 turns. Cleanse 2 random Harmful effects.
If affected teammate is an Aladdin character, grant an additional [CONTINUOUS HEALING] effect.
LVL 3
PASSIVE
I'm A Fast Learner
When Rajah is defeated perform the following:
(1) Deal 2,682 damage per hit to the opponent who defeated Rajah. If Aladdin and Genie are teammates then both of them will assist. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 2 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
(1) Deal 2,682 damage per hit to the opponent who defeated Rajah. If Aladdin and Genie are teammates then both of them will assist. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 2 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
Full Gear List
1,366,500
320
240
400
480
400
920
120
160
270
405
40
60
270
225
120
40
20
40
280
240
610
250
150
150
130
100
20
20
562,000
160
120
200
240
200
520
60
80
135
180
20
40
135
135
120
20
20
20
Gear Tier 10
804,500
160
120
200
240
200
400
280
240
610
250
150
60
80
135
225
150
20
135
130
100
20
20
90
20
20
20