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LOG : Le gras c’est la vie
Updated:
9 minutes ago
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JASMINE
lvl
76
8
Maxed
7
JASMINE

Power: 1,155

HERO; DEFENSE; KINGDOM; ALADDIN; PRINCESS; KINGDOM HERO

Offense:
1,788
Defense:
497
Health:
19,647
Recovery:
1,032
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
147
Potency:
28.00%
Tenacity:
33.00%
Precision:
10.00%
Evasion:
0.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Suitors Beware
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
5% chance to inflict Offense Down per 'Aladdin' teammate.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+3% chance to inflict Offense Down per 'Aladdin' teammate.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 1,739 damage to target opponent.

In raids, this character will deal bonus 10% damage per Aladdin teammate.
Deal up to 1,739 damage to target opponent. 5% chance per Aladdin teammate to inflict [OFFENSE DOWN] for 2 turns.

In raids, this character will deal bonus 10% damage per Aladdin teammate.
Deal up to 2,608 damage to target opponent. 5% chance per Aladdin teammate to inflict [OFFENSE DOWN] for 2 turns.

In raids, this character will deal bonus 10% damage per Aladdin teammate.
Deal up to 2,608 damage to target opponent. 8% chance per Aladdin teammate to inflict [OFFENSE DOWN] for 2 turns.

In raids, this character will deal bonus 10% damage per Aladdin teammate.
Deal up to 3,478 damage to target opponent. 8% chance per Aladdin teammate to inflict [OFFENSE DOWN] for 2 turns.

In raids, this character will deal bonus 10% damage per Aladdin teammate.
Rajah!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Rajah gains Defense Up on summon.
Requires Gear Tier 3
50
5,000
Level 3
+10% Health for Rajah. +10% damage dealt for Rajah.
Requires Gear Tier 5
75
55
13,000
Level 4
75% chance for Jasmine and Rajah to Assist each other when attacking.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+10% Health for Rajah. +10% damage dealt for Rajah.
Requires Gear Tier 9
100
100
50
141,250
25
Summon Rajah at the target location.

Rajah: Has 14,735 Health. Has 497 Defense. Deal up to 2,682 damage with each attack. Gain [TAUNT] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
Summon Rajah at the target location.

Rajah: Has 14,735 Health. Has 497 Defense. Deal up to 2,682 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
Summon Rajah at the target location.

Rajah: Has 16,209 Health. Has 497 Defense. Deal up to 2,950 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
Summon Rajah at the target location.

Rajah: Has 16,209 Health. Has 497 Defense. Deal up to 2,950 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.

75% chance for Jasmine and Rajah to Assist each other when attacking.
Summon Rajah at the target location.

Rajah: Has 17,682 Health. Has 497 Defense. Deal up to 3,218 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.

75% chance for Jasmine and Rajah to Assist each other when attacking.
Acrobatic Assault
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
If Aladdin is a teammate, 50% chance for him to Assist.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+10% chance for Aladdin to Assist.
Requires Gear Tier 7
150
100
50
115,000
Level 4
Apply Offense Up to Aladdin if he Assists.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+10% chance for Aladdin to Assist.
Requires Gear Tier 10
150
150
125
293,750
65
Deal up to 4,023 damage to target opponent. Gain [EVASION].
Deal up to 4,023 damage to target opponent. Gain [EVASION].

If Aladdin is a teammate, 50% chance to Assist and guaranteed in raids.
Deal up to 4,023 damage to target opponent. Gain [EVASION].

If Aladdin is a teammate, 60% chance to Assist and guaranteed in raids.
Deal up to 4,023 damage to target opponent. Gain [EVASION].

If Aladdin is a teammate, 60% chance to Assist and guaranteed in raids. If Aladdin does Assist, he gains [OFFENSE UP] for 1 turn.
Deal up to 4,023 damage to target opponent. Gain [EVASION].

If Aladdin is a teammate, 70% chance to Assist and guaranteed in raids. If Aladdin does Assist, he gains [OFFENSE UP] for 1 turn.
Free Spirit
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Cleanse an additional random Harmful effect.
Requires Gear Tier 4
75
55
13,000
Level 3
+5% activation chance.
Requires Gear Tier 6
100
75
25
22,500
Level 4
If affected teammate is an 'Aladdin' character, apply an additional Continuous Healing effect.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+5% activation chance.
Requires Gear Tier 10
150
125
50
165,000
50
On turn start, 15% chance to perform the following on the teammate with the lowest Health and guaranteed in raids:

Grant [CONTINUOUS HEALING], restoring 1,032 Health over 2 turns. Cleanse 1 random Harmful effect.
On turn start, 15% chance to perform the following on the teammate with the lowest Health and guaranteed in raids:

Grant [CONTINUOUS HEALING], restoring 1,032 Health over 2 turns. Cleanse 2 random Harmful effects.
On turn start, 20% chance to perform the following on the teammate with the lowest Health and guaranteed in raids:

Grant [CONTINUOUS HEALING], restoring 1,032 Health over 2 turns. Cleanse 2 random Harmful effects.
On turn start, 20% chance to perform the following on the teammate with the lowest Health and guaranteed in raids:

Grant [CONTINUOUS HEALING], restoring 1,032 Health over 2 turns. Cleanse 2 random Harmful effects.

If affected teammate is an Aladdin character, grant an additional [CONTINUOUS HEALING] effect.
On turn start, 25% chance to perform the following on the teammate with the lowest Health and guaranteed in raids:

Grant [CONTINUOUS HEALING], restoring 1,032 Health over 2 turns. Cleanse 2 random Harmful effects.

If affected teammate is an Aladdin character, grant an additional [CONTINUOUS HEALING] effect.
I'm A Fast Learner
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
If Aladdin and Genie are teammates then both of them will assist.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+1 Precision Down.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
150
125
293,750
65
When Rajah is defeated perform the following:
(1) Deal 1,788 damage per hit to the opponent who defeated Rajah. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 2 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
When Rajah is defeated perform the following:
(1) Deal 1,788 damage per hit to the opponent who defeated Rajah. If Aladdin and Genie are teammates then both of them will assist. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 2 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
When Rajah is defeated perform the following:
(1) Deal 2,682 damage per hit to the opponent who defeated Rajah. If Aladdin and Genie are teammates then both of them will assist. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 2 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
When Rajah is defeated perform the following:
(1) Deal 2,682 damage per hit to the opponent who defeated Rajah. If Aladdin and Genie are teammates then both of them will assist. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 3 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
When Rajah is defeated perform the following:
(1) Deal 3,576 damage per hit to the opponent who defeated Rajah. If Aladdin and Genie are teammates then both of them will assist. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 3 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
Full Gear List
1,366,500
320
240
400
480
400
920
120
160
270
405
40
60
270
225
120
40
20
40
280
240
610
250
150
150
130
100
20
20
Gear Tier 9
562,000
160
120
200
240
200
520
60
80
135
180
20
40
135
135
120
20
20
20
Gear Tier 10
804,500
160
120
200
240
200
400
280
240
610
250
150
60
80
135
225
150
20
135
130
100
20
20
90
20
20
20