MILO THATCH
lvl
62
7
Maxed
7
MILO THATCH
Power: 905
HERO; OFFENSE; OCEANIC; ATLANTIS: THE LOST EMPIRE; ADVENTURER; TECH
Offense:
1,773
1,773
Defense:
431
431
Health:
19,012
19,012
Recovery:
1,257
1,257
Crit Chance:
13.00%
13.00%
Crit Power:
150.00%
150.00%
Speed:
118
118
Potency:
10.00%
10.00%
Tenacity:
5.00%
5.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
BOILER BONK
Deal up to 2,094 damage to target opponent. 60% chance to call Kida or an 'Adventurer' teammate to assist.
LVL 3
SPECIAL
ATLANTEAN HEALING
Perform the following to target teammate:
Restore 1,508 Health, increased by 1,131 if target is below 50% Health.
Cleanse 1 Harmful effect. If target is Kida or an 'Adventurer', flip 1 additional Harmful effects.
Grant [CONTINUOUS HEALING], restoring 440 Health for 2 turns, [HASTE] and [OFFENSE UP] for 1 turn.
Restore 1,508 Health, increased by 1,131 if target is below 50% Health.
Cleanse 1 Harmful effect. If target is Kida or an 'Adventurer', flip 1 additional Harmful effects.
Grant [CONTINUOUS HEALING], restoring 440 Health for 2 turns, [HASTE] and [OFFENSE UP] for 1 turn.
LVL 2
SPECIAL
MARTAG BARRAGE
Deal up to 1,847 damage to all opponents. Deal 20% bonus damage per [CHARGED]. Consume all [CHARGED].
If target has more than 80% Health, deals 100% bonus damage.
In Club Expeditions, perform the following for all teammates:
50% chance to grant [OFFENSE UP] for 1 turn.
On Turn Start, this ability gains 1 Magic per [CHARGED] on Milo.
If target has more than 80% Health, deals 100% bonus damage.
In Club Expeditions, perform the following for all teammates:
50% chance to grant [OFFENSE UP] for 1 turn.
On Turn Start, this ability gains 1 Magic per [CHARGED] on Milo.
LVL 1
PASSIVE
SHEPHERD'S JOURNAL
When Milo uses an ability, gain 1 [CHARGED], up to a max of 4.
On teammates' Turn Start, 15% chance to perform the following on that teammate, increased by 10% if teammate is Kida or an 'Adventurer':
Cleanse 1 Harmful effect. Grant [TACTICS] for 2 turns.
On teammates' Turn Start, 15% chance to perform the following on that teammate, increased by 10% if teammate is Kida or an 'Adventurer':
Cleanse 1 Harmful effect. Grant [TACTICS] for 2 turns.
LVL 1
LEADER
DISCOVERY! TEAMWORK! ADVENTURE!
In Club Expedition, all teammates gain:
15% Offense.
Kida and 'Adventurer' teammates gain +10% additional Offense.
15% Offense.
Kida and 'Adventurer' teammates gain +10% additional Offense.
Full Gear List
1,550,000
360
270
800
90
155
95
100
120
120
80
80
360
300
720
60
315
225
120
225
135
210
180
495
150
150
130
100
20
20
100
20
20
500,000
120
90
500
90
75
75
100
80
80
40
40
Gear Tier 9
432,500
120
90
150
180
150
420
40
20
180
90
120
40
20
40
135
20
45
20
Gear Tier 10
617,500
120
90
150
180
150
300
210
180
495
150
150
40
40
135
135
130
100
20
20
90
20
100
20
20
90
20