Experiment2...
FANTASYLAND
Updated:
8 minutes ago
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TIGGER
lvl
80
8
Maxed
7
TIGGER

Power: 1,139

HERO; OFFENSE; WILDS; WINNIE THE POOH; FOREST

Offense:
3,366
Defense:
776
Health:
20,287
Recovery:
0
Crit Chance:
20.00%
Crit Power:
150.00%
Speed:
123
Potency:
0.00%
Tenacity:
37.00%
Precision:
0.00%
Evasion:
22.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

HELLO, I'M TIGGER
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
25% damage dealt.
Requires Gear Tier 3
50
5,000
Level 3
25% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
On Defense, after this character performs 'I Wanna Scare Myself and Everyone Else', automatically perform this ability on the lowest Health opponent.
Requires Gear Tier 7
100
75
25
72,500
Level 5
50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 3,366 plus bonus damage based on how much more speed this character has than the target (up to a max of 100% difference).
If this character has 8 [CHARGED], do the following:
If this move defeats an opponent, automatically perform it again on the lowest Health opponent.
Deal up to 4,208 plus bonus damage based on how much more speed this character has than the target (up to a max of 100% difference).
If this character has 8 [CHARGED], do the following:
If this move defeats an opponent, automatically perform it again on the lowest Health opponent.
Deal up to 5,049 plus bonus damage based on how much more speed this character has than the target (up to a max of 100% difference).
If this character has 8 [CHARGED], do the following:
If this move defeats an opponent, automatically perform it again on the lowest Health opponent.
Deal up to 5,049 plus bonus damage based on how much more speed this character has than the target (up to a max of 100% difference).
If this character has 8 [CHARGED], do the following:
If this move defeats an opponent, automatically perform it again on the lowest Health opponent.

On Defense, after this character performs 'I Wanna Scare Myself and Everyone Else', automatically perform this ability on the lowest Health opponent.
Deal up to 6,732 plus bonus damage based on how much more speed this character has than the target (up to a max of 100% difference).
If this character has 8 [CHARGED], do the following:
If this move defeats an opponent, automatically perform it again on the lowest Health opponent.

On Defense, after this character performs 'I Wanna Scare Myself and Everyone Else', automatically perform this ability on the lowest Health opponent.
I WANNA SCARE MYSELF AND EVERYONE ELSE
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If the target has higher Speed than this character, inflict Stun for 1 turn.
Requires Gear Tier 3
50
5,000
Level 3
+20% - 10% Speed Meter reduced.
Requires Gear Tier 5
75
55
13,000
Level 4
On Defense, call 'Winnie the Pooh' teammates to assist.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+20% - 10% Speed Meter reduced.
Requires Gear Tier 9
100
100
50
141,250
25
Inflict [FEAR] for 2 turns on target opponent. Steal 40%-20% Speed Meter + up to an additional 20% Speed Meter based on how much faster this character is than the target. Inflict [FEAR] for 1 turn on this character.

On Defense, prioritize casting this on the highest Speed opponent.
Inflict [FEAR] for 2 turns on target opponent. Steal 40%-20% Speed Meter + up to an additional 20% Speed Meter based on how much faster this character is than the target.
If the target has higher Speed than this character, inflict [STUN] for 1 turn.
Inflict [FEAR] for 1 turn on this character. Gain Speed Meter equal to the amount reduced.
On Defense, prioritize casting this on the highest Speed opponent.
Inflict [FEAR] for 2 turns on target opponent. Steal 60%-30% Speed Meter + up to an additional 20% Speed Meter based on how much faster this character is than the target.
If the target has higher Speed than this character, inflict [STUN] for 1 turn.
Inflict [FEAR] for 1 turn on this character. Gain Speed Meter equal to the amount reduced.
On Defense, prioritize casting this on the highest Speed opponent.
Inflict [FEAR] for 2 turns on target opponent. Steal 60%-30% Speed Meter + up to an additional 20% Speed Meter based on how much faster this character is than the target.
If the target has higher Speed than this character, inflict [STUN] for 1 turn.
Inflict [FEAR] for 1 turn on this character. Gain Speed Meter equal to the amount reduced.

On Defense, do the following:
Prioritize casting this on the highest Speed opponent.
Call 'Winnie the Pooh' teammates to assist.
Inflict [FEAR] for 2 turns on target opponent. Steal 80%-40% Speed Meter + up to an additional 20% Speed Meter based on how much faster this character is than the target.
If the target has higher Speed than this character, inflict [STUN] for 1 turn.
Inflict [FEAR] for 1 turn on this character. Gain Speed Meter equal to the amount reduced.

On Defense, do the following:
Prioritize casting this on the highest Speed opponent.
Call 'Winnie the Pooh' teammates to assist.
WHAT TIGGERS DO BEST
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Increase the minimum number of targets by 1 for each 'Winnie the Pooh' teammate. Increase the maximum number of targets by 1 if Piglet is attached to a teammate.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
On Defense, when this character takes damage, 50% chance to gain 1 Magic to this ability.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 3,366 damage to target opponent. Deal 30% bonus damage to opponents inflicted with a Harmful Effect.

Chain to 1 - 3 targets, and can chain to the same target multiple times.
Deal up to 3,366 damage to target opponent. Deal 30% bonus damage to opponents inflicted with a Harmful Effect.

Chain to 1 - 3 targets, and can chain to the same target multiple times.
Increase the minimum number of targets by 1 for each 'Winnie the Pooh' teammate. Increase the maximum number of targets by 1 if Piglet is attached to a teammate.
Deal up to 5,049 damage to target opponent. Deal 30% bonus damage to opponents inflicted with a Harmful Effect.

Chain to 1 - 3 targets, and can chain to the same target multiple times.
Increase the minimum number of targets by 1 for each 'Winnie the Pooh' teammate. Increase the maximum number of targets by 1 if Piglet is attached to a teammate.
Deal up to 5,049 damage to target opponent. Deal 30% bonus damage to opponents inflicted with a Harmful Effect.

Chain to 1 - 3 targets, and can chain to the same target multiple times.
Increase the minimum number of targets by 1 for each 'Winnie the Pooh' teammate. Increase the maximum number of targets by 1 if Piglet is attached to a teammate.

On Defense, when this character takes damage, 50% chance to gain 1 Magic to this ability.
Deal up to 6,732 damage to target opponent. Deal 30% bonus damage to opponents inflicted with a Harmful Effect.

Chain to 1 - 3 targets, and can chain to the same target multiple times.
Increase the minimum number of targets by 1 for each 'Winnie the Pooh' teammate. Increase the maximum number of targets by 1 if Piglet is attached to a teammate.

On Defense, when this character takes damage, 50% chance to gain 1 Magic to this ability.
BOUNCY, POUNCY FUN
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
On max Charged, gain 1 Evasion.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+3% Evasion per Charged.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+3% Speed per Charged.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+1 stack of Evasion on max Charged.
Requires Gear Tier 10
150
150
125
293,750
65
Once per turn, if an opponent uses an ability that damages a teammate and doesn't damage this character, gain 1 [CHARGED] (up to a max of 8).
Gain 4% Speed and 4% [EVASION] for every 2 [CHARGED] on this character.

When this character is inflicted with a Harmful effect, 25% chance to gain 1 Evasion (up to a max of 3).
Once per turn, if an opponent uses an ability that damages a teammate and doesn't damage this character, gain 1 [CHARGED] (up to a max of 8).
Gain 4% Speed and 4% [EVASION] for every 2 [CHARGED] on this character.

When this character is inflicted with a Harmful effect, 25% chance to gain 1 Evasion (up to a max of 3).
When this character first reaches 8 [CHARGED], gain 1 stacks of Evasion.
Once per turn, if an opponent uses an ability that damages a teammate and doesn't damage this character, gain 1 [CHARGED] (up to a max of 8).
Gain 4% Speed and 7% [EVASION] for every 2 [CHARGED] on this character.

When this character is inflicted with a Harmful effect, 25% chance to gain 1 Evasion (up to a max of 3).
When this character first reaches 8 [CHARGED], gain 1 stacks of Evasion.
Once per turn, if an opponent uses an ability that damages a teammate and doesn't damage this character, gain 1 [CHARGED] (up to a max of 8).
Gain 7% Speed and 7% [EVASION] for every 2 [CHARGED] on this character.

When this character is inflicted with a Harmful effect, 25% chance to gain 1 Evasion (up to a max of 3).
When this character first reaches 8 [CHARGED], gain 1 stacks of Evasion.
Once per turn, if an opponent uses an ability that damages a teammate and doesn't damage this character, gain 1 [CHARGED] (up to a max of 8).
Gain 7% Speed and 7% [EVASION] for every 2 [CHARGED] on this character.

When this character is inflicted with a Harmful effect, 25% chance to gain 1 Evasion (up to a max of 3).
When this character first reaches 8 [CHARGED], gain 2 stacks of Evasion.
Full Gear List
1,293,000
320
240
400
480
400
860
80
100
270
225
120
270
100
225
60
20
280
240
535
150
150
150
100
65
20
Gear Tier 9
531,000
160
120
200
240
200
460
40
60
135
135
60
135
40
90
60
20
Gear Tier 10
762,000
160
120
200
240
200
400
280
240
535
150
150
60
40
135
135
150
100
60
40
135
90
65
20