EDNA MODE
lvl
42
5
7
EDNA MODE
Power: 443
HERO; SUPPORT; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO
Offense:
591
591
Defense:
314
314
Health:
6,869
6,869
Recovery:
0
0
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
102
102
Potency:
0.00%
0.00%
Tenacity:
5.00%
5.00%
Precision:
4.00%
4.00%
Evasion:
3.00%
3.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
PULL YOURSELF TOGETHER
Deal up to 488 damage to target opponent for 3 Hits.
30% chance to inflict or extend [OFFENSE DOWN] and [DAMPENED] for 1 turn per Hit.
Perform the following on the Downtown Hero teammate with the most Harmful effects:
50% chance per Hit to Cleanse 1 Harmful effect. 50% chance per Hit to extend the duration of 1 Helpful effect by 1 turn.
Call affected teammates (excluding self) to assist.
30% chance to inflict or extend [OFFENSE DOWN] and [DAMPENED] for 1 turn per Hit.
Perform the following on the Downtown Hero teammate with the most Harmful effects:
50% chance per Hit to Cleanse 1 Harmful effect. 50% chance per Hit to extend the duration of 1 Helpful effect by 1 turn.
Call affected teammates (excluding self) to assist.
LVL 2
SPECIAL
YOU NEED A NEW SUIT, DARLING
Grant target teammate and adjacent teammates Helpful effects for 1 turn based on their role:
• Offense role: [CRIT POWER UP] and [OFFENSE UP]
• Defense role: [HARMFUL IMMUNITY] and [DEFENSE UP]
• Support role: [HASTE] and [TENACITY UP]
If target is a Downtown Hero:
• Flip 1 Harmful effects.
• Grant [TACTICS] and [UNSTOPPABLE] for 1 turn.
• Grant 1 Magic for random abilities.
Call all affected teammates (excluding self) to assist.
• Offense role: [CRIT POWER UP] and [OFFENSE UP]
• Defense role: [HARMFUL IMMUNITY] and [DEFENSE UP]
• Support role: [HASTE] and [TENACITY UP]
If target is a Downtown Hero:
• Flip 1 Harmful effects.
• Grant [TACTICS] and [UNSTOPPABLE] for 1 turn.
• Grant 1 Magic for random abilities.
Call all affected teammates (excluding self) to assist.
LVL 1
SPECIAL
EDNA MODE...AND GUEST
Deal up to 296 damage to all opponents for 3 hits. 30% chance to Flip 1 Helpful effect and inflict 1 [VULNERABLE] and [DEFENSE DOWN] for 1 turn.
Deals 10% bonus damage per [CHARGED] on this character. Consume [CHARGED].
If the target is Syndrome, deal 100% bonus damage.
Perform the following on the Downtown Hero teammate with the Highest Health, preferring Defense role:
• Grant 2 [PROTECT], [COUNTERATTACK], and [UNDEFEATABLE].
Deals 10% bonus damage per [CHARGED] on this character. Consume [CHARGED].
If the target is Syndrome, deal 100% bonus damage.
Perform the following on the Downtown Hero teammate with the Highest Health, preferring Defense role:
• Grant 2 [PROTECT], [COUNTERATTACK], and [UNDEFEATABLE].
LVL 1
PASSIVE
NO CAPES!
On Battle Start and Turn Start, inflict [CAPE] on all opponents.
When [CAPE] is consumed, reduce affected opponent's Speed Meter by 10% and inflict 1 [VULNERABLE] and call 1 Downtown Hero teammate (excluding self) to assist.
When this character uses an ability, or 70% chance if an opponent with [CAPE] uses an ability, gain 1 [CHARGED], up to max of 10.
On Turn Start, gain 1 Magic per [CHARGED] for 'Edna Mode...and Guests'.
If attacked by an opponent that has [CAPE], this character has 50% bonus Evasion and 50% bonus Defense and inflicts [OFFENSE DOWN] for 1 turn.
When [CAPE] is consumed, reduce affected opponent's Speed Meter by 10% and inflict 1 [VULNERABLE] and call 1 Downtown Hero teammate (excluding self) to assist.
When this character uses an ability, or 70% chance if an opponent with [CAPE] uses an ability, gain 1 [CHARGED], up to max of 10.
On Turn Start, gain 1 Magic per [CHARGED] for 'Edna Mode...and Guests'.
If attacked by an opponent that has [CAPE], this character has 50% bonus Evasion and 50% bonus Defense and inflicts [OFFENSE DOWN] for 1 turn.
LVL 1
LEADER
BOLD, DRAMATIC, HEROIC!
Downtown Hero teammates gain the following:
• 5% Offense.
• 3% Offense, 3% Tenacity, 3% Defense and 3% Speed per Helpful effect on them, up to a max of 10.
• 5% Offense.
• 3% Offense, 3% Tenacity, 3% Defense and 3% Speed per Helpful effect on them, up to a max of 10.
Full Gear List
2,173,000
150
380
175
30
35
330
385
200
100
60
70
50
480
360
1,000
120
230
270
190
100
80
100
480
400
920
100
270
405
360
225
120
40
40
280
240
610
150
150
200
200
130
20
20
41,000
30
100
35
30
35
90
105
Gear Tier 7
150,000
240
280
280
200
120
140
100
60
70
50
Gear Tier 8
600,000
160
120
600
120
110
150
110
100
80
80
Gear Tier 9
568,000
160
120
200
240
200
520
60
60
60
135
225
180
40
90
120
20
20
20
Gear Tier 10
814,000
160
120
200
240
200
400
280
240
610
150
150
200
60
40
60
135
135
180
200
40
180
130
20
20
20
20