MR. INCREDIBLE
lvl
68
7
Maxed
7
MR. INCREDIBLE
Power: 1,007
HERO; DEFENSE; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO
Offense:
1,765
1,765
Defense:
646
646
Health:
26,636
26,636
Recovery:
0
0
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
114
114
Potency:
25.00%
25.00%
Tenacity:
23.00%
23.00%
Precision:
10.00%
10.00%
Evasion:
0.00%
0.00%
Attack Speed:
16
16
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
Pow!
Deal up to 3,442 damage to target opponent. 50% chance to inflict [OFFENSE DOWN] for 2 turn.
If Jack-Jack is a teammate, perform a follow-up attack: Deal up to 883 damage. 30% chance to repeat the attack on random opponents, up to a max of 3 times. Chance increased by 5% per 'The Incredibles' Hero teammate.
If Jack-Jack is a teammate, perform a follow-up attack: Deal up to 883 damage. 30% chance to repeat the attack on random opponents, up to a max of 3 times. Chance increased by 5% per 'The Incredibles' Hero teammate.
LVL 3
SPECIAL
Incredible Inspiration
Gain 1 [PROTECT] and [COUNTERATTACK] up to a max of 5 per 'The Incredibles' Hero teammate. Gain [DEFENSE UP] For 2 turns. 'The Incredibles' Hero teammates gain 15% Speed Meter and 1 Magic for random abilities.
If Violet or Dash is a teammate, they gain 10% bonus Speed Meter.
If Frozone is a teammate, perform Ice Block on the teammate with the lowest health regardless of Magic charge, excluding this character.
If Violet or Dash is a teammate, they gain 10% bonus Speed Meter.
If Frozone is a teammate, perform Ice Block on the teammate with the lowest health regardless of Magic charge, excluding this character.
LVL 2
SPECIAL
Showtime!
Deal up to 2,383 damage to target and adjacent opponents. Inflict [STUN] on the target opponent for 1 turn.
If Mrs. Incredible is a teammate, inflict bonus 30% damage.
If Mrs. Incredible is a teammate, inflict bonus 30% damage.
LVL 1
PASSIVE
Family First
This character gains 20% bonus Shield from teammates, and 45% from Violet. This character gains 15% Defense and 15% Offense when they have [PROTECT] or Shield.
When an Incredibles Hero teammate falls below 60% Health, perform the following:
Gain 1 [PROTECT].
Inflict [INTIMIDATE] for 1 turn on the attacker and 1 random opponent.
When an Incredibles Hero teammate falls below 60% Health, perform the following:
Gain 1 [PROTECT].
Inflict [INTIMIDATE] for 1 turn on the attacker and 1 random opponent.
LVL 1
LEADER
Our Powers Make Us Special
Downtown Hero teammates gain 8% Tenacity and 14% Defense.
'The Incredibles' Hero teammates instead gain 14% Tenacity and 16% Defense.
If 'The Incredibles' Hero teammates are teammates, grant the following bonuses to all Incredible Hero teammates:
Mrs. Incredible: 10% Offense.
Violet: 7% Evasion.
Dash: 7% Speed.
Jack-Jack: 7% Crit Chance.
Frozone: 7% Potency.
'The Incredibles' Hero teammates instead gain 14% Tenacity and 16% Defense.
If 'The Incredibles' Hero teammates are teammates, grant the following bonuses to all Incredible Hero teammates:
Mrs. Incredible: 10% Offense.
Violet: 7% Evasion.
Dash: 7% Speed.
Jack-Jack: 7% Crit Chance.
Frozone: 7% Potency.
Full Gear List
574,500
120
90
300
30
50
60
60
60
60
120
100
260
60
45
90
90
135
70
60
190
65
100
50
20
20
50
20
20
200,000
40
30
200
30
50
40
40
40
40
Gear Tier 9
154,500
40
30
50
60
50
160
60
20
20
45
45
20
20
45
45
Gear Tier 10
220,000
40
30
50
60
50
100
70
60
190
65
100
50
20
20
90
45
50
20
20
45