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RAFIKI
lvl
43
5
Maxed
7
RAFIKI

Power: 504

HERO; SUPPORT; WILDS; THE LION KING

Offense:
670
Defense:
277
Health:
10,019
Recovery:
722
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
85
Potency:
5.00%
Tenacity:
8.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
23

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Correction!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
20% chance to perform an Extra Attack.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to perform an Extra Attack.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 670 damage to target opponent.
Deal up to 670 damage to target opponent. 20% chance to perform an Extra Attack, dealing up to 503 damage.
Deal up to 1,005 damage to target opponent. 20% chance to perform an Extra Attack, dealing up to 754 damage.
Deal up to 1,005 damage to target opponent. 35% chance to perform an Extra Attack, dealing up to 754 damage.
Deal up to 1,340 damage to target opponent. 35% chance to perform an Extra Attack, dealing up to 1,005 damage.
Don't Dawdle!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Adds 50% chance to gain an Extra Attack.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+25% chance to perform an Extra Attack.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 1,843 damage to target opponent. Inflict Stun for 1 turn.
Deal up to 1,843 damage to target opponent. Inflict Stun for 1 turn. 50% chance to perform an Extra Attack.
Deal up to 2,764 damage to target opponent. Inflict Stun for 1 turn. 50% chance to perform an Extra Attack.
Deal up to 2,764 damage to target opponent. Inflict Stun for 1 turn. 75% chance to perform an Extra Attack.
Deal up to 3,685 damage to target opponent. Inflict Stun for 1 turn. 75% chance to perform an Extra Attack.
Restore Balance
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
20% Health restored for each Harmful effect Cleansed.
Requires Gear Tier 3
50
5,000
Level 3
+20% Health restored.
Requires Gear Tier 5
75
55
13,000
Level 4
Increase target teammate's Speed Meter by 30%.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+20% Health restored.
Requires Gear Tier 9
100
75
50
128,750
25
Cleanse all Harmful effects from target teammate and restore up to 1,083 Health.

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 1,083 Health. Restore 144 Health for each Harmful effect removed by Cleanse.

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 1,300 Health. Restore 144 Health for each Harmful effect removed by Cleanse.

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 1,300 Health. Restore additional 144 Health for each Harmful effect removed by Cleanse.

Increase target teammate's Speed Meter by 30%

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 1,516 Health. Restore additional 144 Health for each Harmful effect removed by Cleanse.

Increase target teammate's Speed Meter by 30%

If target teammate is Simba, increase Magic of all abilities by 1.
Wise Move
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
50% chance to gain Evade.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+5% activation chance.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+25% chance to gain Evade.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+5% activation chance.
Requires Gear Tier 10
150
125
80
210,000
50
15% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.
15% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

50% chance to gain Evade.
20% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

50% chance to gain Evade.
20% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

75% chance to gain Evade.
25% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

75% chance to gain Evade.
Full Gear List
2,072,000
180
260
420
180
30
35
200
480
360
1,000
120
290
155
75
100
80
120
100
80
480
400
920
360
450
120
135
20
135
280
240
610
200
250
130
50
100
20
Gear Tier 6
41,000
60
100
140
60
30
35
Gear Tier 7
80,000
120
160
280
200
120
Gear Tier 8
600,000
160
120
600
120
150
115
35
100
40
40
40
40
Gear Tier 9
556,000
160
120
200
240
200
520
40
80
180
225
20
120
20
20
45
20
20
90
20
Gear Tier 10
795,000
160
120
200
240
200
400
280
240
610
200
250
40
60
180
225
40
130
50
20
20
45
100
20
90
20
20