panpan86
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SYNDROME
lvl
40
5
Maxed
7
SYNDROME

Power: 509

VILLAIN; OFFENSE; DOWNTOWN; THE INCREDIBLES; DOWNTOWN VILLAIN; TECH

Offense:
857
Defense:
199
Health:
8,905
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
100
Potency:
12.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Plasma Blast
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to gain Offense Up.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to gain Offense Up.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 857 damage to target opponent.
Deal up to 857 damage to target opponent. 30% chance to gain Offense Up for 1 turn.
Deal up to 1,286 damage to target opponent. 30% chance to gain Offense Up for 1 turn.
Deal up to 1,286 damage to target opponent. 45% chance to gain Offense Up for 1 turn.
Deal up to 1,714 damage to target opponent. 45% chance to gain Offense Up for 1 turn.
Bracelet Bomb
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Increases chance to deal a Critical Strike by 50% against opponents affected by a Harmful effect.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% to bonus Critical Strike Chance.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 928 damage to all opponents.
Deal up to 928 damage to all opponents. 50% bonus Critical Strike chance against opponents affected by at least one Harmful effect.
Deal up to 1,393 damage to all opponents. 50% bonus Critical Strike chance against opponents affected by at least one Harmful effect.
Deal up to 1,393 damage to all opponents. 75% bonus Critical Strike chance against opponents affected by at least one Harmful effect.
Deal up to 1,857 damage to all opponents. 75% bonus Critical Strike chance against opponents affected by at least one Harmful effect.
Zero Point Energy
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
50% to inflict Slow.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+25% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+25% to inflict Slow.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+25% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Deal up to 2,250 damage to target opponent. Inflict Stun for 1 turn.
Deal up to 2,250 damage to target opponent. Inflict Stun for 1 turn. 50% chance to inflict Slow for 1 turn.
Deal up to 2,812 damage to target opponent. Inflict Stun for 1 turn. 50% chance to inflict Slow for 1 turn.
Deal up to 2,812 damage to target opponent. Inflict Stun for 1 turn. 75% chance to inflict Slow for 1 turn.
Deal up to 3,374 damage to target opponent. Inflict Stun for 1 turn. 75% chance to inflict Slow for 1 turn.
Flying Probot
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Decrease required Magic by 1.
Requires Gear Tier 4
75
55
13,000
Level 3
+5% activation chance.
Requires Gear Tier 6
100
55
20
19,500
Level 4
Inflict Vulnerable to an additional opponent.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+5% activation chance.
Requires Gear Tier 10
150
100
50
146,250
25
On turn start, 15% chance to perform the following:

Inflict Vulnerable on the opponent with the lowest Health.

Increase Speed bar of 2 random Tech teammates by 20%.
On turn start, 15% chance to perform the following:

Inflict Vulnerable on the opponent with the lowest Health.

Increase Speed bar of 2 random Tech teammates by 20%.
On turn start, 20% chance to perform the following:

Inflict Vulnerable on the opponent with the lowest Health.

Increase Speed bar of 2 random Tech teammates by 20%.
On turn start, 20% chance to perform the following:

Inflict Vulnerable on the 2 opponents with the lowest Health.

Increase Speed bar of 2 random Tech teammates by 20%.
On turn start, 25% chance to perform the following:

Inflict Vulnerable on the 2 opponents with the lowest Health.

Increase Speed bar of 2 random Tech teammates by 20%.
Critical Cronies
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+2% bonus Critical Strike chance.
Requires Gear Tier 7
150
75
25
77,500
Level 3
+2% bonus Critical Strike chance.
Requires Gear Tier 8
250
100
50
150,000
Level 4
30% chance for Villain teammates to gain Critical Power Up for 1 turn on their turn start.
Requires Gear Tier 9
250
125
75
208,750
35
Level 5
+2% bonus Critical Strike chance.
Requires Gear Tier 10
250
150
100
266,250
65
Villain teammates receive a bonus 4% chance to deal a Critical Strike.
Villain teammates receive a bonus 6% chance to deal a Critical Strike.
Villain teammates receive a bonus 8% chance to deal a Critical Strike.
Villain teammates receive a bonus 8% chance to deal a Critical Strike.

30% chance for Villain teammates to gain Critical Power Up for 1 turns on turn start.
Villain teammates receive a bonus 10% chance to deal a Critical Strike.

30% chance for Villain teammates to gain Critical Power Up for 1 turns on turn start.
Full Gear List
2,564,000
30
440
35
180
210
90
105
270
315
90
105
100
50
50
150
600
450
1,200
150
345
155
110
100
80
60
180
60
60
600
500
1,120
360
495
135
270
120
350
300
725
200
250
100
150
130
20
20
Gear Tier 6
67,000
30
160
35
60
70
30
35
90
105
30
35
Gear Tier 7
145,000
120
280
140
100
60
70
50
60
70
50
180
210
150
Gear Tier 8
700,000
200
150
700
150
185
75
70
100
40
40
40
40
40
Gear Tier 9
679,500
200
150
250
300
250
620
60
80
180
270
20
40
45
135
120
20
20
20
20
Gear Tier 10
972,500
200
150
250
300
250
500
350
300
725
200
250
80
80
180
225
100
150
20
40
90
135
130
20
20
20