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JESSIE
lvl
70
6
7
JESSIE

Power: 699

HERO; OFFENSE; DOWNTOWN; TOY STORY; DOWNTOWN HERO

Offense:
1,340
Defense:
311
Health:
13,414
Recovery:
0
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
105
Potency:
18.00%
Tenacity:
10.00%
Precision:
4.00%
Evasion:
6.00%
Attack Speed:
27

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Yodelay-hee-hoo!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to inflict Defense Down for 2 turns with each attack.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
Deal damage 2 to 3 times to random opponents.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 586 damage 1 to 3 times to random opponents.
Deal up to 586 damage 1 to 3 times to random opponents. 50% chance to inflict Defense Down for 2 turns with each attack.
Deal up to 879 damage 1 to 3 times to random opponents. 50% chance to inflict Defense Down for 2 turns with each attack.
Deal up to 879 damage 2 to 3 times to random opponents. 50% chance to inflict Defense Down for 2 turns with each attack.
Deal up to 1,173 damage 2 to 3 times to random opponents. 50% chance to inflict Defense Down for 2 turns with each attack.
In-spur-ation
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to grant Unstoppable for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+5% Shield amount.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to grant Unstoppable.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+5% Shield amount.
Requires Gear Tier 9
100
75
50
128,750
25
Grant target teammate a Shield worth 10% of this character's max Health plus 10% of target's missing Health. Grant Evasion.

If target teammate is a "Toy Story" character also grant Undefeatable.
Grant target teammate a Shield worth 10% of this character's max Health plus 10% of target's missing Health. Grant Evasion.

If target teammate is a "Toy Story" character also grant Undefeatable.

30% chance to grant Unstoppable for 2 turns.
Grant target teammate a Shield worth 15% of this character's max Health plus 15% of target's missing Health. Grant Evasion.

If target teammate is a "Toy Story" character also grant Undefeatable.

30% chance to grant Unstoppable for 2 turns.
Grant target teammate a Shield worth 15% of this character's max Health plus 15% of target's missing Health. Grant Evasion.

If target teammate is a "Toy Story" character also grant Undefeatable.

45% chance to grant Unstoppable for 2 turns.
Grant target teammate a Shield worth 20% of this character's max Health plus 20% of target's missing Health. Grant Evasion.

If target teammate is a "Toy Story" character also grant Undefeatable.

45% chance to grant Unstoppable for 2 turns.
Saddle Up
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
30% chance to refresh duration of Harmful effects.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+15% chance to refresh duration of Harmful effects.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Deal up to 2,010 damage to target opponent and all flanking opponents. Deal 50% bonus damage to each target if they are affected by Stun.
Deal up to 2,010 damage to target opponent and all flanking opponents. Deal 50% bonus damage to each target if they are affected by Stun.

30% chance to refresh duration of Harmful effects.
Deal up to 3,015 damage to target opponent and all flanking opponents. Deal 50% bonus damage to each target if they are affected by Stun.

30% chance to refresh duration of Harmful effects.
Deal up to 3,015 damage to target opponent and all flanking opponents. Deal 50% bonus damage to each target if they are affected by Stun.

45% chance to refresh duration of Harmful effects.
Deal up to 4,020 damage to target opponent and all flanking opponents. Deal 50% bonus damage to each target if they are affected by Stun.

45% chance to refresh duration of Harmful effects.
Giddy Up and Go!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+10% bonus chance to increase this character's Speed Meter.
Requires Gear Tier 4
75
55
13,000
Level 3
+5% base chance to increase this character's Speed Meter.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+10% bonus chance to increase this character's Speed Meter.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+5% base chance to increase this character's Speed Meter.
Requires Gear Tier 10
150
100
50
146,250
25
On any teammate applying a harmful or Helpful effect, 15% chance to increase this character's Speed Meter by 10%.

If teammate who applied the effect is a "Toy Story" character, gain 15% bonus chance to increase this character's Speed Meter.
On any teammate applying a harmful or Helpful effect, 15% chance to increase this character's Speed Meter by 10%.

If teammate who applied the effect is a "Toy Story" character, gain 25% bonus chance to increase this character's Speed Meter.
On any teammate applying a harmful or Helpful effect, 20% chance to increase this character's Speed Meter by 10%.

If teammate who applied the effect is a "Toy Story" character, gain 25% bonus chance to increase this character's Speed Meter.
On any teammate applying a harmful or Helpful effect, 20% chance to increase this character's Speed Meter by 10%.

If teammate who applied the effect is a "Toy Story" character, gain 35% bonus chance to increase this character's Speed Meter.
On any teammate applying a harmful or Helpful effect, 25% chance to increase this character's Speed Meter by 10%.

If teammate who applied the effect is a "Toy Story" character, gain 35% bonus chance to increase this character's Speed Meter.