Alax
FANTASYLAND
Updated:
11 minutes ago
Menu
MERIDA
lvl
81
9
Maxed
7
MERIDA

Power: 1,298

HERO; OFFENSE; WILDS; BRAVE; PRINCESS

Offense:
3,668
Defense:
876
Health:
20,920
Recovery:
0
Crit Chance:
17.00%
Crit Power:
150.00%
Speed:
157
Potency:
34.00%
Tenacity:
32.00%
Precision:
22.00%
Evasion:
32.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

My Own Hand
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Gain 10% bonus Crit Chance per Wisp.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+5% bonus Crit Chance per Wisp.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 3,668 damage to target opponent and up to 2,568 damage to adjacent opponents.

Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.

20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Deal up to 3,668 damage to target opponent and up to 2,568 damage to adjacent opponents. Gain 10% bonus Crit Chance per [WISP].

Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.

20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Deal up to 5,502 damage to target opponent and up to 3,851 damage to adjacent opponents. Gain 10% bonus Crit Chance per [WISP].

Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.

20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Deal up to 5,502 damage to target opponent and up to 3,851 damage to adjacent opponents. Gain 15% bonus Crit Chance per [WISP].

Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.

20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Deal up to 7,336 damage to target opponent and up to 5,135 damage to adjacent opponents. Gain 15% bonus Crit Chance per [WISP].

Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.

20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Rain of Arrows
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
20% chance per Hit to inflict Continuous Damage for 1 turn. If Empowered, chance to inflict Continuous Damage is guaranteed.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 Hit per Wisp.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 3,668 damage to target opponent for 2 Hits + 1 additional Hit per [WISP].

Consume all [WISP].
Deal up to 3,668 damage to target opponent for 2 Hits + 1 additional Hit per [WISP].

20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 917 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.

Consume all [WISP].
Deal up to 5,502 damage to target opponent for 2 Hits + 1 additional Hit per [WISP].

20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 1,376 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.

Consume all [WISP].
Deal up to 5,502 damage to target opponent for 2 Hits + 2 additional Hits per [WISP].

20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 1,376 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.

Consume all [WISP].
Deal up to 7,336 damage to target opponent for 2 Hits + 2 additional Hits per [WISP].

20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 1,834 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.

Consume all [WISP].
Choose Your Fate
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
If Empowered: Purge all Helpful effects, including Invulnerable, from target opponent before damage is dealt. This attack is unavoidable.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
Regain all consumed Wisps if target was defeated.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal 11,921 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].

Consume all [WISP].
Deal 11,921 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].

If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.

Consume all [WISP].
Deal 17,882 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].

If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.

Consume all [WISP].
Deal 17,882 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].

If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.

Consume all [WISP]. Regain all consumed [WISP] if target was defeated.
Deal 23,842 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].

If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.

Consume all [WISP]. Regain all consumed [WISP] if target was defeated.
Will-o'-the-Wisps
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Increase Speed Meter 10% per Wisp consumed. Gain 10% Speed Meter per Wisp when reaching 4 Wisp.
Requires Gear Tier 3
50
5,000
Level 3
+2% bonus Offense per Wisp.
Requires Gear Tier 5
75
55
13,000
Level 4
+5% Speed Meter increase.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+2% bonus Offense per Wisp.
Requires Gear Tier 9
100
100
50
141,250
25
Merida can have up to 4 [WISP]. Gain 2% bonus Offense per [WISP].

The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT].

[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Merida can have up to 4 [WISP]. Gain 2% bonus Offense per [WISP]. Gain 10% Speed Meter per [WISP] consumed.

The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 10% Speed Meter per [WISP].

[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Merida can have up to 4 [WISP]. Gain 4% bonus Offense per [WISP]. Gain 10% Speed Meter per [WISP] consumed.

The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 10% Speed Meter per [WISP].

[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Merida can have up to 4 [WISP]. Gain 4% bonus Offense per [WISP]. Gain 15% Speed Meter per [WISP] consumed.

The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 15% Speed Meter per [WISP].

[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Merida can have up to 4 [WISP]. Gain 6% bonus Offense per [WISP]. Gain 15% Speed Meter per [WISP] consumed.

The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 15% Speed Meter per [WISP].

[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Full Gear List
982,000
200
150
250
300
250
500
350
300
725
150
300
40
100
135
270
200
80
180
130
20
100
20
90
20
20
Gear Tier 10
982,000
200
150
250
300
250
500
350
300
725
150
300
40
100
135
270
200
80
180
130
20
100
20
90
20
20