SULLEY
lvl
50
4
7
SULLEY
Power: 342
HERO; DEFENSE; DOWNTOWN; MONSTERS, INC.; DOWNTOWN HERO
Offense:
450
450
Defense:
254
254
Health:
9,348
9,348
Recovery:
0
0
Crit Chance:
5.00%
5.00%
Crit Power:
150.00%
150.00%
Speed:
91
91
Potency:
0.00%
0.00%
Tenacity:
8.00%
8.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
16
16
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
Powerhouse Punch
Deal up to 450 damage to target opponent. Deal 25% bonus damage per 'Hero' and 'Monsters, Inc.' teammate.
LVL 2
SPECIAL
Top Scarer
Deal up to 413 damage to all opponents. 50% chance to inflict [FEAR] for 2 turns. If opponent already had [FEAR], inflict or extend [OFFENSE DOWN] for 1 turn.
Gain Taunt for 1 turn. If a 'Hero' is a teammate, gain [DEFENSE UP] for 1 turn.
Gain Taunt for 1 turn. If a 'Hero' is a teammate, gain [DEFENSE UP] for 1 turn.
LVL 1
SPECIAL
Not Boo's Door
Deal up to 1,350 unavoidable damage to target opponent.
LVL 1
PASSIVE
PERKS OF THE JOB
The first time an opponent is inflicted with [FEAR] each turn, gain Shield equal to 10% of max Health.
This character can have up to 50% of max Health as Shield.
This character can have up to 50% of max Health as Shield.
LVL 1
PASSIVE
SCARY FEET
When an opponent receives [FEAR], 30% chance to perform the following on that opponent:
Deal up to 900 damage.
Gain 1 [EVASION].
Deal up to 900 damage.
Gain 1 [EVASION].
Full Gear List
2,624,500
15
560
105
105
420
105
105
210
90
105
420
50
100
50
200
600
450
1,200
150
190
325
190
100
80
220
60
60
600
500
1,120
360
405
315
270
120
350
300
725
200
250
150
150
130
20
20
20,000
15
80
15
15
60
15
Gear Tier 6
67,000
30
160
35
30
70
30
35
120
140
30
Gear Tier 7
170,000
60
320
70
50
60
140
100
60
70
50
240
280
200
60
Gear Tier 8
700,000
200
150
700
150
70
185
110
100
40
80
40
40
Gear Tier 9
685,500
200
150
250
300
250
620
100
40
225
180
60
135
40
135
120
20
20
20
Gear Tier 10
982,000
200
150
250
300
250
500
350
300
725
200
250
80
80
180
225
150
40
135
150
40
135
130
20
20
20