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JUDY HOPPS
lvl
26
1
7
JUDY HOPPS

Power: 140

HERO; OFFENSE; DOWNTOWN; ZOOTOPIA; DOWNTOWN HERO

Offense:
257
Defense:
60
Health:
2,484
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
100
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
24

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

ZPD Trained
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Gain a Shield worth 15% of the damage dealt.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+5% Shield amount.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 257 damage to target opponent.
Deal up to 257 damage to target opponent. Gain a Shield worth 15% of the damage dealt.
Deal up to 386 damage to target opponent. Gain a Shield worth 15% of the damage dealt.
Deal up to 386 damage to target opponent. Gain a Shield worth 20% of the damage dealt.
Deal up to 514 damage to target opponent. Gain a Shield worth 20% of the damage dealt.
Paying Your Dues
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
50% chance to gain Haste for 2 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+1 minimum chain amount.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 520 damage to target opponent. Chain to 1 - 3 targets.
Deal up to 520 damage to target opponent. Chain to 1 - 3 targets.

50% chance to gain Haste for 2 turns.
Deal up to 781 damage to target opponent. Chain to 1 - 3 targets.

50% chance to gain Haste for 2 turns.
Deal up to 781 damage to target opponent. Chain to 2 - 3 targets.

50% chance to gain Haste for 2 turns.
Deal up to 1,041 damage to target opponent. Chain to 2 - 3 targets.

50% chance to gain Haste for 2 turns.
Donut Break
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to inflict Slow for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
10% Speed Meter increase for each opponent inflicted with Slow.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 252 damage to all opponents.
Deal up to 252 damage to all opponents. 50% chance to inflict Slow for 2 turns.
Deal up to 377 damage to all opponents. 50% chance to inflict Slow for 2 turns.
Deal up to 377 damage to all opponents. 50% chance to inflict Slow for 2 turns.

10% Speed Meter increase for each opponent inflicted with Slow.
Deal up to 503 damage to all opponents. 50% chance to inflict Slow for 2 turns.

10% Speed Meter increase for each opponent inflicted with Slow.
Ticketable Offense
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
20% chance for this character to perform a Spinning Kick against opponents who apply Harmful effects.
Requires Gear Tier 7
100
55
20
19,500
Level 3
+4% Dodge chance.
Requires Gear Tier 8
150
75
40
92,500
Level 4
Guaranteed to inflict Stun.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+4% Dodge chance.
Requires Gear Tier 10
150
125
80
210,000
50
Downtown Hero teammates gain 8% Evasion.
Downtown Hero teammates gain 8% Evasion.

On teammate receiving a Harmful effect, 20% chance for this character to perform a Spinning Kick against the opponent who applied the Harmful effect.

Spinning Kick: Deal up to 161 damage. 50% chance to inflict Stun for 1 turn.
Downtown Hero teammates gain 12% Evasion.

On teammate receiving a Harmful effect, 20% chance for this character to perform a Spinning Kick against the opponent who applied the Harmful effect.

Spinning Kick: Deal up to 161 damage. 50% chance to inflict Stun for 1 turn.
Downtown Hero teammates gain 12% Evasion.

On teammate receiving a Harmful effect, 20% chance for this character to perform a Spinning Kick against the opponent who applied the Harmful effect.

Spinning Kick: Deal up to 161 damage. Inflict Stun for 1 turn.
Downtown Hero teammates gain 16% Evasion.

On teammate receiving a Harmful effect, 20% chance for this character to perform a Spinning Kick against the opponent who applied the Harmful effect.

Spinning Kick: Deal up to 161 damage. Inflict Stun for 1 turn.
Full Gear List
3
15
1,654,000
60
315
230
315
30
35
150
360
270
800
90
135
75
100
80
200
60
80
60
60
360
300
720
135
405
120
180
180
210
180
495
100
200
130
100
100
20
20
Gear Tier 2
3
Gear Tier 3
3
Gear Tier 4
4,500
12
60
Gear Tier 5
6,000
45
30
Gear Tier 6
33,500
90
80
105
30
35
Gear Tier 7
60,000
180
120
210
150
Gear Tier 8
500,000
120
90
500
90
75
35
100
40
80
40
40
40
40
Gear Tier 9
432,500
120
90
150
180
150
420
20
60
45
225
120
20
20
20
90
20
20
90
20
Gear Tier 10
617,500
120
90
150
180
150
300
210
180
495
100
200
20
60
90
180
130
100
40
20
90
100
20
90
20
20