Mlnoo
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Updated:
7 minutes ago
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MOANA
lvl
80
8
Maxed
7
MOANA

Power: 1,146

HERO; OFFENSE; OCEANIC; MOANA; PRINCESS; ADVENTURER

Offense:
3,252
Defense:
633
Health:
20,737
Recovery:
0
Crit Chance:
18.00%
Crit Power:
150.00%
Speed:
132
Potency:
25.00%
Tenacity:
20.00%
Precision:
10.00%
Evasion:
10.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

OAR STRIKE
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+75% damage dealt.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+75% damage dealt.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 3,252 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 3,252 damage.
Deal up to 5,691 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 5,691 damage.
Deal up to 7,317 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 7,317 damage.
Deal up to 9,756 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 9,756 damage.
Deal up to 11,382 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 11,382 damage.
MORE OAR
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+1 minimum chain amount.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 maximum chain amount.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 2,710 damage to target opponent. Chain to nearby opponents up to 3 - 5 times.

On the final hit of this ability inflict Slow for 2 turns.
Deal up to 2,710 damage to target opponent. Chain to nearby opponents up to 4 - 5 times.

On the final hit of this ability inflict Slow for 2 turns.
Deal up to 4,065 damage to target opponent. Chain to nearby opponents up to 4 - 5 times.

On the final hit of this ability inflict Slow for 2 turns.
Deal up to 4,065 damage to target opponent. Chain to nearby opponents up to 4 - 6 times.

On the final hit of this ability inflict Slow for 2 turns.
Deal up to 5,420 damage to target opponent. Chain to nearby opponents up to 4 - 6 times.

On the final hit of this ability inflict Slow for 2 turns.
CRASHING WAVE
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+5% bonus damage dealt per Oceanic teammate.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% base damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+5% bonus damage dealt per Oceanic teammate.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% base damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 3,252 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 5% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
Deal up to 3,252 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 10% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
Deal up to 4,878 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 10% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
Deal up to 4,878 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 15% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
Deal up to 6,504 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 15% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
THE OCEAN CHOSE YOU
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+3% Shield amount.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+2% Shield amount.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+3% Shield amount.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+2% Shield amount.
Requires Gear Tier 10
150
150
125
293,750
65
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 15% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 18% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 20% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 23% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 25% of their maximum health.
MASTER WAYFINDER
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
Teammates who assist have a 20% chance to gain Offense Up for 1 turn.
Requires Gear Tier 6
150
100
35
32,000
Level 3
+20% chance for allies to gain Offense Up.
Requires Gear Tier 8
275
125
50
165,000
Level 4
+1 duration to Offense Up.
Requires Gear Tier 9
275
150
100
263,750
45
Level 5
+20% chance for allies to gain Offense Up.
Requires Gear Tier 10
275
175
150
368,750
115
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist.

When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 20% chance to gain Offense Up for 1 turn.

When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 40% chance to gain Offense Up for 1 turn.

When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 40% chance to gain Offense Up for 2 turns.

When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 60% chance to gain Offense Up for 2 turns.

When Maui gains Taunt fill this character's Speed Bar.
Full Gear List
749,000
160
120
200
240
200
520
120
60
20
270
40
20
180
60
20
180
40
140
120
380
130
100
100
20
20
90
100
100
20
Gear Tier 9
309,000
80
60
100
120
100
320
120
40
20
180
20
20
90
20
20
90
20
Gear Tier 10
440,000
80
60
100
120
100
200
140
120
380
130
100
100
20
20
90
90
100
100
40
20
90
90
20
20
20