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YZMA
lvl
38
5
7
YZMA

Power: 417

VILLAIN; SUPPORT; KINGDOM; THE EMPEROR'S NEW GROOVE; KINGDOM VILLAIN

Offense:
422
Defense:
187
Health:
6,118
Recovery:
557
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
80
Potency:
0.00%
Tenacity:
8.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Smash it with a Hammer!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Teammate guaranteed to assist if target has a Harmful effect.
Requires Gear Tier 3
50
5,000
Level 3
+75% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
If target has a Harmful effect, this character and assisting teammate gain 30% Speed Meter.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+75% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 422 damage to target opponent. 50% chance for 1 'Villain' or 'Kingdom' teammate to assist.
Deal up to 422 damage to target opponent. 50% chance for 1 'Villain' or 'Kingdom' teammate to assist, guaranteed if target has a Harmful effect.
Deal up to 739 damage to target opponent. 50% chance for 1 'Villain' or 'Kingdom' teammate to assist, guaranteed if target has a Harmful effect.
Deal up to 739 damage to target opponent. 50% chance for 1 'Villain' or 'Kingdom' teammate to assist, guaranteed if target has a Harmful effect.

If target has a Harmful effect, this character and assisting teammate gain 30% Speed Meter.
Deal up to 1,055 damage to target opponent. 50% chance for 1 'Villain' or 'Kingdom' teammate to assist, guaranteed if target has a Harmful effect.

If target has a Harmful effect, this character and assisting teammate gain 30% Speed Meter.
Experimental Concoction
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Grant 30% Speed Meter.
Requires Gear Tier 3
50
5,000
Level 3
+20% Health restored.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 Continuous Healing. +1 Harmful effect cleansed. If target is 'Villain' or 'Kingdom', cleanse 2 Harmful effects.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+20% Health restored.
Requires Gear Tier 9
100
75
50
128,750
25
Restore 1,114 Health to target teammate. If target is below 60% Health, healing is increased by 100%.

Cleanse 2 Harmful effects. Grant 2 [CONTINUOUS HEALING], restoring 557 Health over 2 turns.
Restore 1,114 Health to target teammate. If target is below 60% Health, healing is increased by 100%.

Cleanse 2 Harmful effects. Grant 2 [CONTINUOUS HEALING], restoring 557 Health over 2 turns. Grant 30% Speed Meter.
Restore 1,337 Health to target teammate. If target is below 60% Health, healing is increased by 120%.

Cleanse 2 Harmful effects. Grant 2 [CONTINUOUS HEALING], restoring 668 Health over 2 turns. Grant 30% Speed Meter.
Restore 1,337 Health to target teammate. If target is below 60% Health, healing is increased by 120%.

Cleanse 3 Harmful effects. If target is 'Villain' or 'Kingdom', Cleanse 2 Harmful effects.
Grant 3 [CONTINUOUS HEALING], restoring 668 Health over 2 turns. Grant 30% Speed Meter.
Restore 1,560 Health to target teammate. If target is below 60% Health, healing is increased by 140%.

Cleanse 3 Harmful effects. If target is 'Villain' or 'Kingdom', Cleanse 2 Harmful effects.
Grant 3 [CONTINUOUS HEALING], restoring 780 Health over 2 turns. Grant 30% Speed Meter.
Pull the Lever!
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Gain 50% Speed Meter. If Kronk is a teammate, he gains 50% Speed Meter.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+75% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+15% Speed Meter increase. +15% Speed Meter decrease.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+75% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Deal up to 607 damage to target opponent and flanking opponents. Reduce Speed Meter by 50%.

Gain [HASTE] for 1 turn. If Kronk is a teammate, he gains [HASTE] for 1 turn.
Deal up to 607 damage to target opponent and flanking opponents. Reduce Speed Meter by 50%.

Gain [HASTE] for 1 turn. Gain 50% Speed Meter. If Kronk is a teammate, he gains [HASTE] for 1 turn and 50% Speed Meter.
Deal up to 1,062 damage to target opponent and flanking opponents. Reduce Speed Meter by 50%.

Gain [HASTE] for 1 turn. Gain 50% Speed Meter. If Kronk is a teammate, he gains [HASTE] for 1 turn and 50% Speed Meter.
Deal up to 1,062 damage to target opponent and flanking opponents. Reduce Speed Meter by 65%.

Gain [HASTE] for 1 turn. Gain 65% Speed Meter. If Kronk is a teammate, he gains [HASTE] for 1 turn and 65% Speed Meter.
Deal up to 1,517 damage to target opponent and flanking opponents. Reduce Speed Meter by 65%.

Gain [HASTE] for 1 turn. Gain 65% Speed Meter. If Kronk is a teammate, he gains [HASTE] for 1 turn and 65% Speed Meter.
Potent Potion
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+1 Helpful effect granted. +1 Harmful effect inflicted.
Requires Gear Tier 4
75
55
13,000
Level 3
+20% Health restored. +50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+1 Helpful effect granted. +1 Harmful effect inflicted.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+20% Health restored. +50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
On Turn Start:

30% chance + 5% chance per 'Villain' teammate to perfom the following:
Deal up to 317 damage to a random opponent. Inflict 1 random Harmful effect for 2 turns.

30% chance + 5% chance per 'Kingdom' teammate to perform the following:
Restore 418 Health to a random teammate. Grant 1 random Helpful effect for 2 turn.
On Turn Start:

30% chance + 5% chance per 'Villain' teammate to perfom the following:
Deal up to 317 damage to a random opponent. Inflict 2 random Harmful effects for 2 turns.

30% chance + 5% chance per 'Kingdom' teammate to perform the following:
Restore 418 Health to a random teammate. Grant 2 random Helpful effects for 2 turn.
On Turn Start:

30% chance + 5% chance per 'Villain' teammate to perfom the following:
Deal up to 475 damage to a random opponent. Inflict 2 random Harmful effects for 2 turns.

30% chance + 5% chance per 'Kingdom' teammate to perform the following:
Restore 501 Health to a random teammate. Grant 2 random Helpful effects for 2 turn.
On Turn Start:

30% chance + 5% chance per 'Villain' teammate to perfom the following:
Deal up to 475 damage to a random opponent. Inflict 3 random Harmful effects for 2 turns.

30% chance + 5% chance per 'Kingdom' teammate to perform the following:
Restore 501 Health to a random teammate. Grant 3 random Helpful effects for 2 turn.
On Turn Start:

30% chance + 5% chance per 'Villain' teammate to perfom the following:
Deal up to 633 damage to a random opponent. Inflict 3 random Harmful effects for 2 turns.

30% chance + 5% chance per 'Kingdom' teammate to perform the following:
Restore 585 Health to a random teammate. Grant 3 random Helpful effects for 2 turn.
I'M BRILLIANT!
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
When an opponent gains 3 Harmful effects, perform the following on that opponent: Deal damage and inflict 1 Harmful effect of the following for 1 turn: Stun, Silence, Sleep, Charm, or Polymorph.
Requires Gear Tier 6
150
75
25
77,500
Level 3
+50% damage dealt.
Requires Gear Tier 8
250
100
50
150,000
Level 4
Gain 1 Magic.
Requires Gear Tier 9
250
125
75
208,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
250
150
100
266,250
65
On Combat Start, Yzma gains 15% Speed Meter per 'Villain' and 'Kingdom' teammate.
On Combat Start, Yzma gains 15% Speed Meter per 'Villain' and 'Kingdom' teammate.

When an opponent gains 3 Harmful effects, perform the following on that opponent: Deal up to 950 damage. Inflict 1 Harmful effect of the following for 1 turn: [STUN], [SILENCE], [SLEEP], [CHARM], or [POLYMORPH].
On Combat Start, Yzma gains 15% Speed Meter per 'Villain' and 'Kingdom' teammate.

When an opponent gains 3 Harmful effects, perform the following on that opponent: Deal up to 1,424 damage. Inflict 1 Harmful effect of the following for 1 turn: [STUN], [SILENCE], [SLEEP], [CHARM], or [POLYMORPH].
On Combat Start, Yzma gains 15% Speed Meter per 'Villain' and 'Kingdom' teammate.

When an opponent gains 3 Harmful effects, perform the following on that opponent: Deal up to 1,424 damage. Inflict 1 Harmful effect of the following for 1 turn: [STUN], [SILENCE], [SLEEP], [CHARM], or [POLYMORPH].
Gain 1 Magic.
On Combat Start, Yzma gains 15% Speed Meter per 'Villain' and 'Kingdom' teammate.

When an opponent gains 3 Harmful effects, perform the following on that opponent: Deal up to 1,899 damage. Inflict 1 Harmful effect of the following for 1 turn: [STUN], [SILENCE], [SLEEP], [CHARM], or [POLYMORPH].
Gain 1 Magic.
Full Gear List
2,564,000
90
440
105
90
140
30
35
270
490
150
30
50
50
250
600
450
1,200
150
210
230
175
215
100
80
60
600
500
1,120
360
495
270
120
40
20
135
350
300
725
250
200
200
130
20
20
20
50
Gear Tier 6
67,000
30
160
35
30
70
30
35
90
140
30
30
Gear Tier 7
145,000
60
280
70
50
60
70
50
120
350
250
180
Gear Tier 8
700,000
200
150
700
150
110
150
75
115
100
40
40
Gear Tier 9
679,500
200
150
250
300
250
620
40
80
180
270
40
40
90
120
20
20
20
90
20
Gear Tier 10
972,500
200
150
250
300
250
500
350
300
725
250
200
60
60
225
180
200
40
180
20
130
20
20
20
20
50
20
45