ChilenoChir...
FANTASYLAND
Updated:
13 minutes ago
Menu
PETE
lvl
40
1
7
PETE

Power: 184

VILLAIN; OFFENSE; DOWNTOWN; MICKEY AND FRIENDS; DOWNTOWN VILLAIN

Offense:
440
Defense:
105
Health:
5,757
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
100
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Brute Strength
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% bonus Critical Strike chance against opponents affected by Defense Down.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% bonus Critical Strike Chance.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 440 damage to target opponent.
Deal up to 440 damage to target opponent. 50% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 660 damage to target opponent. 50% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 660 damage to target opponent. 75% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 880 damage to target opponent. 75% bonus Critical Strike chance against opponents affected by Defense Down.
Get 'em!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to inflict Defense Down on target opponent for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+15% chance to inflict Defense Down
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance for an additional teammate to Assist.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+25% chance to inflict Defense Down
Requires Gear Tier 9
100
75
50
128,750
25
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

30% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

45% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 30% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

45% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 30% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

70% chance to inflict Defense Down on target opponent for 2 turns.
Heavy Hitter
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
On Critical Strike, inflict additional Continuous Damage effect.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
10% bonus Critical Strike Chance.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Deal up to 1,430 damage to target opponent. Inflict Continuous Damage dealing up to 220 damage over 2 turns.
Deal up to 1,430 damage to target opponent. Inflict Continuous Damage dealing up to 220 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 220 damage over 2 turns.
Deal up to 2,145 damage to target opponent. Inflict Continuous Damage dealing up to 330 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 330 damage over 2 turns.
Deal up to 2,145 damage to target opponent. Inflict Continuous Damage dealing up to 330 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 330 damage over 2 turns.

10% bonus Critical Strike chance.
Deal up to 2,860 damage to target opponent. Inflict Continuous Damage dealing up to 440 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 440 damage over 2 turns.

10% bonus Critical Strike chance.
Fightin' Mad
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
50% chance to gain Crit Chance Up for 1 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+5% activation chance.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 330 damage over 3 hits.
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 330 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 495 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 10% chance to Counterattack, dealing up to 495 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 10% chance to Counterattack, dealing up to 660 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
Full Gear List
2
1
10
5
1,402,500
40
20
4
20
210
400
135
105
140
210
90
105
105
60
70
50
100
50
50
50
360
270
600
90
185
75
115
75
360
300
600
180
180
90
90
210
180
345
100
100
50
50
Gear Tier 2
2
1
Gear Tier 3
2
1
Gear Tier 4
7,500
8
40
4
20
4
20
Gear Tier 5
10,000
30
40
15
15
Gear Tier 6
52,000
60
120
70
60
70
30
35
30
35
Gear Tier 7
130,000
60
240
70
50
120
140
100
60
70
50
60
70
50
60
70
50
Gear Tier 8
300,000
120
90
300
90
105
35
35
35
Gear Tier 9
370,500
120
90
150
180
150
300
40
40
90
90
20
45
20
45
Gear Tier 10
532,500
120
90
150
180
150
300
210
180
345
100
100
40
40
90
90
50
20
45
50
20
45