JANGLES THE CLOWN
lvl
55
5
Maxed
7
JANGLES THE CLOWN
Power: 610
VILLAIN; DEFENSE; DOWNTOWN; INSIDE OUT; DOWNTOWN VILLAIN
Offense:
819
819
Defense:
432
432
Health:
19,857
19,857
Recovery:
0
0
Crit Chance:
5.00%
5.00%
Crit Power:
150.00%
150.00%
Speed:
95
95
Potency:
5.00%
5.00%
Tenacity:
12.00%
12.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
Birthday Bash
Deal up to 737 damage to target opponent. 20% chance to inflict Stun for 1 turn if target opponent is affected by a Harmful effect.
LVL 1
SPECIAL
Birthday Party
Sends 2 of any combination of Red, Yellow or Blue Balloons toward target opponent and adjacent opponents.
Red Balloon: Deal up to 358 damage. Inflict Continuous Damage, dealing up to 205 damage over 2 turns.
Yellow Balloon: Deal up to 358 damage. Inflict Blind for 1 turns.
Blue Balloon: Deal up to 358 damage. Inflict Slow for 1 turns.
If consecutive balloons attempt to apply the same Harmful effect, the duration of that effect will be additive.
Red Balloon: Deal up to 358 damage. Inflict Continuous Damage, dealing up to 205 damage over 2 turns.
Yellow Balloon: Deal up to 358 damage. Inflict Blind for 1 turns.
Blue Balloon: Deal up to 358 damage. Inflict Slow for 1 turns.
If consecutive balloons attempt to apply the same Harmful effect, the duration of that effect will be additive.
LVL 2
SPECIAL
Ring the Bell
Deal up to 1,945 damage to target opponent. Deal 10% bonus damage per Harmful effect on target.
Gain Taunt for 1 turn. Gain Shield equal to 5% of this character's maximum Health. Shield amount is increased by 1% of this character's maximum Health per Downtown Villain teammate.
Gain Taunt for 1 turn. Gain Shield equal to 5% of this character's maximum Health. Shield amount is increased by 1% of this character's maximum Health per Downtown Villain teammate.
LVL 2
PASSIVE
Holey Moley!
Deal up to 179 damage to target opponent 3 times.
15% chance to perform after a Basic Ability. Chance to perform after a Basic Ability is increased by 5% per Downtown Villain teammate.
15% chance to perform after a Basic Ability. Chance to perform after a Basic Ability is increased by 5% per Downtown Villain teammate.
Full Gear List
1,240,000
180
180
210
90
105
100
50
240
180
600
60
100
80
140
120
80
80
60
240
200
520
120
225
135
135
225
140
120
380
130
150
40
150
50
20
20
50
26,000
60
60
70
30
35
Gear Tier 7
65,000
120
120
140
100
60
70
50
Gear Tier 8
400,000
80
60
400
60
100
40
80
80
40
40
40
Gear Tier 9
309,000
80
60
100
120
100
320
120
40
20
90
90
40
20
90
90
20
20
Gear Tier 10
440,000
80
60
100
120
100
200
140
120
380
130
150
40
20
135
150
20
20
135
50
20
20
45
50
20
45