Toropicana
No Club
last updated:
1 minutes ago
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HADES
lvl
76
8
Maxed
7
HADES

Power: 1,109

VILLAIN; OFFENSE; MYTHICAL; HERCULES

Offense:
3,389
Defense:
655
Health:
19,716
Recovery:
0
Crit Chance:
25.00%
Crit Power:
180.00%
Speed:
138
Potency:
0.00%
Tenacity:
45.00%
Precision:
10.00%
Evasion:
10.00%
Attack Speed:
13

Swap Sorcerer Stone for stat changes:

Fireball
Level 1
Unlocks this Ability.
Level 2
+15% bonus Critical Strike chance.
Level 3
+50% damage dealt.
Level 4
Each hit from this ability inflicts Continuous Damage for 2 turns.
Level 5
+50% damage dealt.
Deal up to 2,542 damage to target opponent.

Empowered: Deal up to 2,542 damage to target opponent and 2 random opponents. 25% bonus Critical Strike chance against opponents affected by a Harmful effect.
Deal up to 2,542 damage to target opponent.

Empowered: Deal up to 2,542 damage to target opponent and 2 random opponents. 40% bonus Critical Strike chance against opponents affected by a Harmful effect.
Deal up to 3,813 damage to target opponent.

Empowered: Deal up to 3,813 damage to target opponent and 2 random opponents. 40% bonus Critical Strike chance against opponents affected by a Harmful effect.
Each hit from this ability inflicts Continuous Damage, dealing 1,271 damage over 2 turns.

Deal up to 3,813 damage to target opponent.

Empowered: Deal up to 3,813 damage to target opponent and 2 random opponents. 40% bonus Critical Strike chance against opponents affected by a Harmful effect.
Each hit from this ability inflicts Continuous Damage, dealing 1,695 damage over 2 turns.

Deal up to 5,084 damage to target opponent.

Empowered: Deal up to 5,084 damage to target opponent and 2 random opponents. 40% bonus Critical Strike chance against opponents affected by a Harmful effect.
Scorched Earth
Level 1
Unlocks this Ability.
Level 2
Deal 50% bonus damage against opponents affected by Shield.
Level 3
+50% damage dealt.
Level 4
+50% bonus damage dealt.
Deal up to 4,660 damage to target opponent and all flanking opponents.

If an opponent is affected by Continuous Damage, inflict Continuous Damage to that opponent, dealing 847 damage over 2 turns.

Gain 1 Counterattack per Mythical Villain teammate, up to a max of 5.

Empowered: Purge 1 Helpful effect from each target.
Deal up to 4,660 damage to target opponent and all flanking opponents. Deal 50% bonus damage against opponents affected by Shield.

If an opponent is affected by Continuous Damage, inflict Continuous Damage to that opponent, dealing 847 damage over 2 turns.

Gain 1 Counterattack per Mythical Villain teammate, up to a max of 5.

Empowered: Purge 1 Helpful effect from each target.
Deal up to 6,990 damage to target opponent and all flanking opponents. Deal 50% bonus damage against opponents affected by Shield.

If an opponent is affected by Continuous Damage, inflict Continuous Damage to that opponent, dealing 1,271 damage over 2 turns.

Gain 1 Counterattack per Mythical Villain teammate, up to a max of 5.

Empowered: Purge 1 Helpful effect from each target.
Deal up to 6,990 damage to target opponent and all flanking opponents. Deal 100% bonus damage against opponents affected by Shield.

If an opponent is affected by Continuous Damage, inflict Continuous Damage to that opponent, dealing 1,271 damage over 2 turns.

Gain 1 Counterattack per Mythical Villain teammate, up to a max of 5.

Empowered: Purge 1 Helpful effect from each target.
Combust
Level 1
Unlocks this Ability.
Level 2
50% chance to inflict Continuous Damage.
Level 3
+50% damage dealt.
Level 4
+15% chance to inflict Continuous Damage.
Level 5
+50% damage dealt.
Deal up to 3,728 damage to all opponents.

If Pain and Panic are a teammate, they will activate 'We Are Worthless Worms!' regardless of current Magic.

Empowered: Damage dealt is unavoidable. Immediately evaluate all Continuous Damage effects on opponents.
Deal up to 3,728 damage to all opponents. 50% chance to inflict Continuous Damage on all opponents, dealing 847 damage over 2 turns.

If Pain and Panic are a teammate, they will activate 'We Are Worthless Worms!' regardless of current Magic.

Empowered: Damage dealt is unavoidable. Immediately evaluate all Continuous Damage effects on opponents.
Deal up to 5,592 damage to all opponents. 50% chance to inflict Continuous Damage on all opponents, dealing 1,271 damage over 2 turns.

If Pain and Panic are a teammate, they will activate 'We Are Worthless Worms!' regardless of current Magic.

Empowered: Damage dealt is unavoidable. Immediately evaluate all Continuous Damage effects on opponents.
Deal up to 5,592 damage to all opponents. 65% chance to inflict Continuous Damage on all opponents, dealing 1,271 damage over 2 turns.

If Pain and Panic are a teammate, they will activate 'We Are Worthless Worms!' regardless of current Magic.

Empowered: Damage dealt is unavoidable. Immediately evaluate all Continuous Damage effects on opponents.
Deal up to 7,456 damage to all opponents. 65% chance to inflict Continuous Damage on all opponents, dealing 1,695 damage over 2 turns.

If Pain and Panic are a teammate, they will activate 'We Are Worthless Worms!' regardless of current Magic.

Empowered: Damage dealt is unavoidable. Immediately evaluate all Continuous Damage effects on opponents.
Unbridled Rage
Level 1
Unlocks this Ability.
Level 2
When this character gains Empowered: Gain 30% Speed Meter. Gain 1 Undefeatable.
Level 3
+10% Speed Meter increase.
Level 4
When this character gains Empowered: 50% chance to gain 1 Magic for all abilities.
The first time this character falls below 60% Health: Gain Empowered. If already Empowered, immediately activate Combust regardless of its current Magic.

On turn start, if Empowered: Remove Stun from self. 10% chance per Villain teammate to gain Undefeatable, up to a max of 5.
The first time this character falls below 60% Health: Gain Empowered. If already Empowered, immediately activate Combust regardless of its current Magic.

When this character gains Empowered do the following: Gain 30% Speed Meter. Gain 1 Undefeatable, up to a max of 5.

On turn start, if Empowered: Remove Stun from self. 10% chance per Villain teammate to gain Undefeatable, up to a max of 5.
The first time this character falls below 60% Health: Gain Empowered. If already Empowered, immediately activate Combust regardless of its current Magic.

When this character gains Empowered do the following: Gain 40% Speed Meter. Gain 1 Undefeatable, up to a max of 5.

On turn start, if Empowered: Remove Stun from self. 10% chance per Villain teammate to gain Undefeatable, up to a max of 5.
The first time this character falls below 60% Health: Gain Empowered. If already Empowered, immediately activate Combust regardless of its current Magic.

When this character gains Empowered do the following: Gain 40% Speed Meter. Gain 1 Undefeatable, up to a max of 5. 50% chance to gain 1 Magic for all abilities.

On turn start, if Empowered: Remove Stun from self. 10% chance per Villain teammate to gain Undefeatable, up to a max of 5.
Full Gear List
679,500
200
150
250
300
250
620
100
60
100
270
135
315
120
20
20
45
20
20
Gear Tier 9
679,500
200
150
250
300
250
620
100
60
100
270
135
315
120
20
20
45
20
20