ANNA
lvl
75
8
Maxed
7
ANNA
Power: 972
HERO; SUPPORT; KINGDOM; FROZEN; KINGDOM HERO
Offense:
2,307
2,307
Defense:
798
798
Health:
22,834
22,834
Recovery:
0
0
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
129
129
Potency:
17.00%
17.00%
Tenacity:
33.00%
33.00%
Precision:
16.00%
16.00%
Evasion:
6.00%
6.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Fierce Flame
Deal up to 3,461 damage to target opponent. 60% chance for a random teammate to assist. If assisting teammate is a 'Frozen' character, they gain [OFFENSE UP] for 1 turn.
If an opponent deals damage to allied Elsa, 25% chance to counter attack with this ability.
If an opponent deals damage to allied Elsa, 25% chance to counter attack with this ability.
LVL 4
SPECIAL
Some Things Never Change
Grant [HASTE] to self and adjacent teammates for 2 turns. Increase Speed Meter of adjacent teammates by 30% and an additional 10% per Helpful effect affecting them.
Grant 1 Magic for all abilities to adjacent teammates.
If Kristoff is a teammate, grant him [DEFENSE UP] for 1 turn. If allied Kristoff is already affected by [DEFENSE UP], increase its duration by 1 instead.
Grant 1 Magic for all abilities to 1 random 'Frozen' teammate.
Grant 1 Magic for all abilities to adjacent teammates.
If Kristoff is a teammate, grant him [DEFENSE UP] for 1 turn. If allied Kristoff is already affected by [DEFENSE UP], increase its duration by 1 instead.
Grant 1 Magic for all abilities to 1 random 'Frozen' teammate.
LVL 3
SPECIAL
This Way Guys!
Deal up to 2,552 damage to target opponents. Inflict [OFFENSE DOWN] on all opponents for 1 turn. 30% chance to decrease Speed Meter of all opponents by 20%.
If Kristoff is a teammate, Anna gains [HASTE] for 1 turn.
If Kristoff is a teammate, Anna gains [HASTE] for 1 turn.
LVL 3
LEADER
The Next Right Thing
On battle start, if Kristoff is a teammate then increase his Speed Meter by 20% per 'Frozen' teammate including himself.
When a teammate's Health, including self, falls below 60%, grant them [DEFENSE UP] for 2 turn, [CONTINUOUS HEALING], restoring 10% of their max Health over 2 turns, and extend the duration of 1 random Helpful effect affecting them by 1 turn.
Health restored is increased by 10% per 'Frozen' teammate.
If affected teammate is Elsa, also increase Speed Meter by 30%.
When a teammate's Health, including self, falls below 60%, grant them [DEFENSE UP] for 2 turn, [CONTINUOUS HEALING], restoring 10% of their max Health over 2 turns, and extend the duration of 1 random Helpful effect affecting them by 1 turn.
Health restored is increased by 10% per 'Frozen' teammate.
If affected teammate is Elsa, also increase Speed Meter by 30%.
Full Gear List
1,999,500
480
360
600
720
600
1,320
200
200
450
630
160
360
80
270
120
40
40
40
420
360
840
250
350
200
150
130
821,000
240
180
300
360
300
720
100
100
225
315
80
180
40
135
120
20
20
20
Gear Tier 10
1,178,500
240
180
300
360
300
600
420
360
840
250
350
100
100
225
315
200
80
180
150
40
135
130
20
20
20