PRINCE ERIC
lvl
78
8
Maxed
7
PRINCE ERIC
Power: 1,157
HERO; DEFENSE; OCEANIC; THE LITTLE MERMAID
Offense:
1,570
1,570
Defense:
946
946
Health:
37,243
37,243
Recovery:
0
0
Crit Chance:
5.00%
5.00%
Crit Power:
150.00%
150.00%
Speed:
143
143
Potency:
28.00%
28.00%
Tenacity:
45.00%
45.00%
Precision:
10.00%
10.00%
Evasion:
4.00%
4.00%
Attack Speed:
16
16
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Harpoon Hurl
Deal up to 2,061 damage to target opponent. Inflict Continuous Damage, dealing up to 1,472 damage over 2 turns.
If the target is Ursula, inflict an additional Continuous Damage.
If the target is Ursula, inflict an additional Continuous Damage.
LVL 4
SPECIAL
Swing Into Action
Deal up to 5,593 damage to target opponent. On a critical hit, all other Oceanic teammates gain 30% Speed Meter.
Gain Taunt for 1 turn. In Raids, gain Critical Immunity for 2 turns.
Gain Taunt for 1 turn. In Raids, gain Critical Immunity for 2 turns.
LVL 3
SPECIAL
Maritime Melody
All teammates gain Defense Up and Crit Immunity for 1 turn, +1 duration in Raids.
If Eric has Taunt, increase the duration of Taunt by 1. Otherwise, gain 65% Speed Meter.
If Eric has Taunt, increase the duration of Taunt by 1. Otherwise, gain 65% Speed Meter.
LVL 4
PASSIVE
Don't Worry, I'll Help You
The first time a teammate falls below 30% Health, perform the following:
If Eric doesn't have Taunt, he gains 15% Speed Meter, increased by 40% in Raids.
If Eric has Taunt, the teammate gains Undefeatable and 15% Speed Meter, increased by 40% in Raids. If teammate is Ariel, she gains an additional Undefeatable.
If Eric doesn't have Taunt, he gains 15% Speed Meter, increased by 40% in Raids.
If Eric has Taunt, the teammate gains Undefeatable and 15% Speed Meter, increased by 40% in Raids. If teammate is Ariel, she gains an additional Undefeatable.
LVL 3
PASSIVE
Max, Where Could They Be?
On turn start, perform the following on a random opponent, ignoring Taunt and preferring opponents with Stealth: Purge Stealth. Reduce Speed Meter by 40%.
If they didn't have Stealth, inflict Vulnerable.
If they didn't have Stealth, inflict Vulnerable.
Full Gear List
1,293,000
320
240
400
480
400
860
140
100
360
270
120
270
60
20
20
90
280
240
535
200
150
150
65
50
20
20
531,000
160
120
200
240
200
460
80
40
180
135
60
135
60
20
20
45
Gear Tier 10
762,000
160
120
200
240
200
400
280
240
535
200
150
60
60
180
135
150
60
135
65
50
20
20
45