CAPTAIN GANTU
lvl
80
9
Maxed
7
CAPTAIN GANTU
Power: 1,223
VILLAIN; DEFENSE; OCEANIC; LILO & STITCH; INTERSTELLAR
Offense:
1,991
1,991
Defense:
1,134
1,134
Health:
33,662
33,662
Recovery:
0
0
Crit Chance:
11.00%
11.00%
Crit Power:
150.00%
150.00%
Speed:
170
170
Potency:
29.00%
29.00%
Tenacity:
45.00%
45.00%
Precision:
22.00%
22.00%
Evasion:
4.00%
4.00%
Attack Speed:
16
16
Swap Sorcerer Stone for stat changes:
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LVL 3
BASIC
Plasma Blast
Deal up to 2,613 damage to target opponent. 50% chance to inflict or extend Defense Down for 1 turn.
LVL 5
SPECIAL
Abomination!
Deal up to 3,783 damage to all opponents. Deal up to 100% bonus damage the higher Captain Gantu's current Health percent is.
45% chance to inflict Slow for 2 turns.
45% chance to inflict Slow for 2 turns.
LVL 3
SPECIAL
Galactic Armada
This ability starts with 0 Magic. At start of turn, this ability gains 1 Magic for each Charged on Gantu
Deal up to 5,413 damage to all opponents, increased by 10% on opponents with Defense Down.
All Oceanic teammates gain Tactics for 1 turn.
Deal up to 5,413 damage to all opponents, increased by 10% on opponents with Defense Down.
All Oceanic teammates gain Tactics for 1 turn.
LVL 2
PASSIVE
Kreplok System Lineage
When a teammate is attacked, 25% chance (doubled for Oceanic teammates) for Gantu to counterattack.
When Gantu attacks, he gains 2 Charged, up to a max of 10. When Gantu takes damage, he loses 1 Charged.
Gantu gains 5% bonus Offense for each Charged on him.
When Gantu attacks, he gains 2 Charged, up to a max of 10. When Gantu takes damage, he loses 1 Charged.
Gantu gains 5% bonus Offense for each Charged on him.
Full Gear List
1,169,000
240
180
300
360
300
600
420
360
840
200
300
80
80
180
270
250
150
100
40
225
135
130
20
20
20
1,169,000
240
180
300
360
300
600
420
360
840
200
300
80
80
180
270
250
150
100
40
225
135
130
20
20
20