JANGLES THE CLOWN
lvl
40
4
Maxed
7
JANGLES THE CLOWN
Power: 383
VILLAIN; DEFENSE; DOWNTOWN; INSIDE OUT; DOWNTOWN VILLAIN
Offense:
551
551
Defense:
301
301
Health:
13,272
13,272
Recovery:
0
0
Crit Chance:
5.00%
5.00%
Crit Power:
150.00%
150.00%
Speed:
90
90
Potency:
0.00%
0.00%
Tenacity:
8.00%
8.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
Birthday Bash
Deal up to 496 damage to target opponent. 20% chance to inflict Stun for 1 turn if target opponent is affected by a Harmful effect.
LVL 1
SPECIAL
Birthday Party
Sends 2 of any combination of Red, Yellow or Blue Balloons toward target opponent and adjacent opponents.
Red Balloon: Deal up to 241 damage. Inflict Continuous Damage, dealing up to 138 damage over 2 turns.
Yellow Balloon: Deal up to 241 damage. Inflict Blind for 1 turns.
Blue Balloon: Deal up to 241 damage. Inflict Slow for 1 turns.
If consecutive balloons attempt to apply the same Harmful effect, the duration of that effect will be additive.
Red Balloon: Deal up to 241 damage. Inflict Continuous Damage, dealing up to 138 damage over 2 turns.
Yellow Balloon: Deal up to 241 damage. Inflict Blind for 1 turns.
Blue Balloon: Deal up to 241 damage. Inflict Slow for 1 turns.
If consecutive balloons attempt to apply the same Harmful effect, the duration of that effect will be additive.
LVL 2
SPECIAL
Ring the Bell
Deal up to 1,309 damage to target opponent. Deal 10% bonus damage per Harmful effect on target.
Gain Taunt for 1 turn. Gain Shield equal to 5% of this character's maximum Health. Shield amount is increased by 1% of this character's maximum Health per Downtown Villain teammate.
Gain Taunt for 1 turn. Gain Shield equal to 5% of this character's maximum Health. Shield amount is increased by 1% of this character's maximum Health per Downtown Villain teammate.
LVL 1
PASSIVE
Holey Moley!
Deal up to 121 damage to target opponent 2 times.
15% chance to perform after a Basic Ability. Chance to perform after a Basic Ability is increased by 5% per Downtown Villain teammate.
15% chance to perform after a Basic Ability. Chance to perform after a Basic Ability is increased by 5% per Downtown Villain teammate.
Full Gear List
3,033,500
105
610
105
420
105
105
90
210
90
105
105
420
50
100
50
50
200
720
540
1,400
180
155
190
250
385
100
80
80
60
720
600
1,320
495
405
225
315
120
420
360
840
250
250
100
200
130
20
20
16,000
15
70
15
60
15
Gear Tier 6
74,500
30
180
35
30
70
30
35
30
35
120
140
30
Gear Tier 7
190,000
60
360
70
50
60
140
100
60
70
50
60
70
50
240
280
200
60
Gear Tier 8
800,000
240
180
800
180
35
110
150
185
100
40
40
40
Gear Tier 9
803,000
240
180
300
360
300
720
120
40
270
180
60
135
40
135
120
20
20
20
Gear Tier 10
1,150,000
240
180
300
360
300
600
420
360
840
250
250
80
80
225
225
100
40
90
200
40
180
130
20
20
20
20