I Can Handle This
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If Hercules is a teammate, he will Assist.
Requires Gear Tier 3
Level 3
+50% damage dealt.
Requires Gear Tier 5
Level 4
15% bonus Critical Strike chance if this character has less than 60% of maximum Health.
Requires Gear Tier 7
Level 5
+50% damage dealt.
Requires Gear Tier 9
Deal up to 674 damage to target opponent.
Deal up to 674 damage to target opponent.
If Hercules is a teammate, he will Assist.
Deal up to 1,011 damage to target opponent.
If Hercules is a teammate, he will Assist.
Deal up to 1,011 damage to target opponent. 15% bonus Critical Strike chance if this character has less than 60% of maximum Health.
If Hercules is a teammate, he will Assist.
Deal up to 1,348 damage to target opponent. 15% bonus Critical Strike chance if this character has less than 60% of maximum Health.
If Hercules is a teammate, he will Assist.
I Won't Say
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+1 Helpful effect Purged.
Requires Gear Tier 3
Level 3
30% chance to inflict Crit Chance Down for 2 turns.
Requires Gear Tier 5
Level 4
+1 Helpful effect Purged.
Requires Gear Tier 7
Level 5
+35% chance to inflict Crit Chance Down.
Requires Gear Tier 9
Inflict Offense Down for 2 turns.
Purge 1 Helpful effect. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.
Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Inflict Offense Down for 2 turns.
Purge 2 Helpful effects. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.
Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Inflict Offense Down for 2 turns. 30% chance to inflict Crit Chance Down for 2 turns.
Purge 2 Helpful effects. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.
Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Inflict Offense Down for 2 turns. 30% chance to inflict Crit Chance Down for 2 turns.
Purge 3 Helpful effects. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.
Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Inflict Offense Down for 2 turns. 65% chance to inflict Crit Chance Down for 2 turns.
Purge 3 Helpful effects. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.
Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Keep Moving Junior
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+1 Helpful Immunity duration.
Requires Gear Tier 4
Level 3
+50% damage dealt.
Requires Gear Tier 6
Level 4
On turn start, gain 1 Magic for this ability per 1 Undefeatable on this character.
Requires Gear Tier 8
Level 5
+50% damage dealt.
Requires Gear Tier 10
Deal up to 1,829 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 1 turn.
If Hercules is a teammate, he will Assist.
Deal up to 1,829 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 2 turns.
If Hercules is a teammate, he will Assist.
Deal up to 2,743 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 2 turns.
If Hercules is a teammate, he will Assist.
Deal up to 2,743 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 2 turns.
If Hercules is a teammate, he will Assist.
On turn start, gain 1 Magic for this ability per 1 Undefeatable on this character.
Deal up to 3,658 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 2 turns.
If Hercules is a teammate, he will Assist.
On turn start, gain 1 Magic for this ability per 1 Undefeatable on this character.
I'm a Tough Girl
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
10% max Health restored on losing Undefeatable.
Requires Gear Tier 5
Level 3
Gain 1 Undefeatable on turn start if Health is below 60%.
Requires Gear Tier 7
Level 4
Gain Undefeatable on Critical Strike.
Requires Gear Tier 9
Level 5
+5% Health restored.
Requires Gear Tier 10
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.
On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.
On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.
On losing a stack of Undefeatable, restore 10% of this character's maximum Health.
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.
On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.
On losing a stack of Undefeatable, restore 10% of this character's maximum Health.
On turn start if Health is below 60% of maximum, gain 1 Undefeatable up to a max of 5.
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.
On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.
On losing a stack of Undefeatable, restore 10% of this character's maximum Health.
On dealing a Critical Strike, or if on turn start if Health is below 60% of maximum, gain 1 Undefeatable up to a max of 5.
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.
On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.
On losing a stack of Undefeatable, restore 15% of this character's maximum Health.
On dealing a Critical Strike, or if on turn start if Health is below 60% of maximum, gain 1 Undefeatable up to a max of 5.