toto_dla_night
LOG : FRANCE Legacy | 3C11FCE1
last updated:
just now
MEGARA
lvl
50
6
Maxed
7
MEGARA

Power: 654

HERO; SUPPORT; MYTHICAL; HERCULES

Offense:
770
Defense:
432
Health:
13,070
Recovery:
72
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
105
Potency:
17.00%
Tenacity:
17.00%
Precision:
0.00%
Evasion:
10.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

I Can Handle This
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If Hercules is a teammate, he will Assist.
Requires Gear Tier 3
Level 3
+50% damage dealt.
Requires Gear Tier 5
Level 4
15% bonus Critical Strike chance if this character has less than 60% of maximum Health.
Requires Gear Tier 7
Level 5
+50% damage dealt.
Requires Gear Tier 9
Deal up to 674 damage to target opponent.
Deal up to 674 damage to target opponent.

If Hercules is a teammate, he will Assist.
Deal up to 1,011 damage to target opponent.

If Hercules is a teammate, he will Assist.
Deal up to 1,011 damage to target opponent. 15% bonus Critical Strike chance if this character has less than 60% of maximum Health.

If Hercules is a teammate, he will Assist.
Deal up to 1,348 damage to target opponent. 15% bonus Critical Strike chance if this character has less than 60% of maximum Health.

If Hercules is a teammate, he will Assist.
I Won't Say
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+1 Helpful effect Purged.
Requires Gear Tier 3
Level 3
30% chance to inflict Crit Chance Down for 2 turns.
Requires Gear Tier 5
Level 4
+1 Helpful effect Purged.
Requires Gear Tier 7
Level 5
+35% chance to inflict Crit Chance Down.
Requires Gear Tier 9
Inflict Offense Down for 2 turns.

Purge 1 Helpful effect. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.

Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Inflict Offense Down for 2 turns.

Purge 2 Helpful effects. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.

Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Inflict Offense Down for 2 turns. 30% chance to inflict Crit Chance Down for 2 turns.

Purge 2 Helpful effects. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.

Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Inflict Offense Down for 2 turns. 30% chance to inflict Crit Chance Down for 2 turns.

Purge 3 Helpful effects. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.

Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Inflict Offense Down for 2 turns. 65% chance to inflict Crit Chance Down for 2 turns.

Purge 3 Helpful effects. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.

Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Keep Moving Junior
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+1 Helpful Immunity duration.
Requires Gear Tier 4
Level 3
+50% damage dealt.
Requires Gear Tier 6
Level 4
On turn start, gain 1 Magic for this ability per 1 Undefeatable on this character.
Requires Gear Tier 8
Level 5
+50% damage dealt.
Requires Gear Tier 10
Deal up to 1,829 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 1 turn.

If Hercules is a teammate, he will Assist.
Deal up to 1,829 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 2 turns.

If Hercules is a teammate, he will Assist.
Deal up to 2,743 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 2 turns.

If Hercules is a teammate, he will Assist.
Deal up to 2,743 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 2 turns.

If Hercules is a teammate, he will Assist.

On turn start, gain 1 Magic for this ability per 1 Undefeatable on this character.
Deal up to 3,658 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 2 turns.

If Hercules is a teammate, he will Assist.

On turn start, gain 1 Magic for this ability per 1 Undefeatable on this character.
I'm a Tough Girl
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
10% max Health restored on losing Undefeatable.
Requires Gear Tier 5
Level 3
Gain 1 Undefeatable on turn start if Health is below 60%.
Requires Gear Tier 7
Level 4
Gain Undefeatable on Critical Strike.
Requires Gear Tier 9
Level 5
+5% Health restored.
Requires Gear Tier 10
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.

On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.

On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.

On losing a stack of Undefeatable, restore 10% of this character's maximum Health.
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.

On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.

On losing a stack of Undefeatable, restore 10% of this character's maximum Health.

On turn start if Health is below 60% of maximum, gain 1 Undefeatable up to a max of 5.
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.

On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.

On losing a stack of Undefeatable, restore 10% of this character's maximum Health.

On dealing a Critical Strike, or if on turn start if Health is below 60% of maximum, gain 1 Undefeatable up to a max of 5.
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.

On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.

On losing a stack of Undefeatable, restore 15% of this character's maximum Health.

On dealing a Critical Strike, or if on turn start if Health is below 60% of maximum, gain 1 Undefeatable up to a max of 5.
Full Gear List
2,584,000
60
440
70
50
180
210
150
60
70
50
60
140
100
180
210
150
60
70
50
60
640
480
1,300
180
100
60
285
60
140
285
340
60
600
500
1,120
360
405
315
180
120
280
240
460
150
150
150
50
2
Gear Tier 7
240,000
60
440
70
50
180
210
150
60
70
50
60
140
100
180
210
150
60
70
50
60
Gear Tier 8
800,000
240
180
800
180
100
40
145
40
80
145
180
40
Gear Tier 9
815,000
240
180
300
360
300
720
100
80
225
270
80
180
40
135
120
20
20
20
Gear Tier 10
729,000
160
120
200
240
200
400
280
240
460
150
150
60
60
135
135
150
60
135
50
20
45
2