EVIL QUEEN
lvl
70
8
Maxed
7
EVIL QUEEN
Power: 928
VILLAIN; OFFENSE; KINGDOM; SNOW WHITE AND THE SEVEN DWARFS; KINGDOM VILLAIN
Offense:
2,955
2,955
Defense:
810
810
Health:
25,913
25,913
Recovery:
0
0
Crit Chance:
20.00%
20.00%
Crit Power:
150.00%
150.00%
Speed:
124
124
Potency:
30.00%
30.00%
Tenacity:
25.00%
25.00%
Precision:
0.00%
0.00%
Evasion:
10.00%
10.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
A THUNDERBOLT TO MIX IT WELL
Deal up to 2,438 damage to target and adjacent opponents.
[EMPOWERED]: Deal up to 3,324 damage to target. Steal 1 Helpful effect. Then deal 1,699 damage to target and adjacent opponents.
[EMPOWERED]: Deal up to 3,324 damage to target. Steal 1 Helpful effect. Then deal 1,699 damage to target and adjacent opponents.
LVL 3
SPECIAL
BOIL, CAULDRON, BOIL!
If Magic Cauldron is a teammate, call it to assist 2 times.
If Magic Cauldron is not a teammate, summon it at target location and call it to assist.
[EMPOWERED]: If Magic Cauldron is a teammate, deal 3,694 damage to all opponents. Flip 2 Helpful effects. Call Magic Cauldron to assist 3 times.
Magic Cauldron has 7,683 Health, 457 Defense and the following abilities:
Basic: Deal 931 damage to random opponents 2 times, preferring those with the most Harmful effects. Deal 1% bonus damage per percent of target's missing Health. Flip 1 Helpful effect.
30% chance to assist Evil Queen when she uses an ability, guaranteed on Basic.
If Magic Cauldron is not a teammate, summon it at target location and call it to assist.
[EMPOWERED]: If Magic Cauldron is a teammate, deal 3,694 damage to all opponents. Flip 2 Helpful effects. Call Magic Cauldron to assist 3 times.
Magic Cauldron has 7,683 Health, 457 Defense and the following abilities:
Basic: Deal 931 damage to random opponents 2 times, preferring those with the most Harmful effects. Deal 1% bonus damage per percent of target's missing Health. Flip 1 Helpful effect.
30% chance to assist Evil Queen when she uses an ability, guaranteed on Basic.
LVL 3
SPECIAL
TAKE A BITE!
Deal up to 6,915 damage to target opponent. Deal 10% bonus damage per Helpful effect on target opponent.
Evaluate all [CONTINUOUS DAMAGE]. Inflict [CURSED] for 2 turns.
If target is Snow White, deal 50% of her current Health as damage.
[EMPOWERED]: If Snow White is defeated, deal 75% of the overkill damage to adjacent opponents and copy 2 Harmful effects from them to adjacent opponents with their durations refreshed.
If Snow White is not defeated, inflict [STUN] for 2 turns.
Evaluate all [CONTINUOUS DAMAGE]. Inflict [CURSED] for 2 turns.
If target is Snow White, deal 50% of her current Health as damage.
[EMPOWERED]: If Snow White is defeated, deal 75% of the overkill damage to adjacent opponents and copy 2 Harmful effects from them to adjacent opponents with their durations refreshed.
If Snow White is not defeated, inflict [STUN] for 2 turns.
LVL 1
PASSIVE
BRING ME HER HEART
When an opponent is defeated, perform the following:
Gain 1 [HEART]. If opponent is 'Princess', gain additional 1 [HEART].
Steal all Helpful effects from defeated opponent with their durations refreshed. Restore 20% of Max Health.
Gain 1 [HEART]. If opponent is 'Princess', gain additional 1 [HEART].
Steal all Helpful effects from defeated opponent with their durations refreshed. Restore 20% of Max Health.
LVL 1
PASSIVE
MIRROR, MIRROR
On Battle Start, summon Magic Mirror in an adjacent position.
Magic Mirror has 4,964 Health, 331 Defense and the following abilities:
Passive: On Turn Start, Grant [TACTICS] and 1 [REFLECT] to self and adjacent teammates for 1 turn.
Once per turn, when self or adjacent teammates take damage, inflict or extend [OFFENSE DOWN] and [INTIMIDATE] on attacker for 1 turn per Hit.
Magic Mirror has 4,964 Health, 331 Defense and the following abilities:
Passive: On Turn Start, Grant [TACTICS] and 1 [REFLECT] to self and adjacent teammates for 1 turn.
Once per turn, when self or adjacent teammates take damage, inflict or extend [OFFENSE DOWN] and [INTIMIDATE] on attacker for 1 turn per Hit.
LVL 1
PASSIVE
THE JEALOUS QUEEN
When any character gains more Helpful effects than this character:
If character is a teammate, 20% chance to copy the awarded Helpful effect. Chance increased by 20% if character is a 'Princess'.
[EMPOWERED]: Extend the duration of the Helpful effect by 2 turns.
If character is an opponent, 40% chance to steal the awarded helpful effect. Chance increased by 25% if character is a 'Princess'.
[EMPOWERED]: Copy the Helpful effect and Flip it.
If this character has more Helpful effects than her target, she deals 30% bonus damage per the difference in Helpful effects.
If character is a teammate, 20% chance to copy the awarded Helpful effect. Chance increased by 20% if character is a 'Princess'.
[EMPOWERED]: Extend the duration of the Helpful effect by 2 turns.
If character is an opponent, 40% chance to steal the awarded helpful effect. Chance increased by 25% if character is a 'Princess'.
[EMPOWERED]: Copy the Helpful effect and Flip it.
If this character has more Helpful effects than her target, she deals 30% bonus damage per the difference in Helpful effects.
LVL 1
PASSIVE
NOW BEGIN THY MAGIC SPELL
This character gains 1 Potion Ingredients after an ability is used. When this character gains 3 POTION INGREDIENT, gain [EMPOWERED].
When this character gains [EMPOWERED]:
Transform into Witch.
Use 'Boil, Cauldron, Boil!' and 'Take a Bite!' on the opponent with the lowest health regardless of Magic charge. Take an Extra Turn.
[EMPOWERED]: Gain additional 5% Potency, 5% Offense and 5% Crit Power.
When this character gains [EMPOWERED]:
Transform into Witch.
Use 'Boil, Cauldron, Boil!' and 'Take a Bite!' on the opponent with the lowest health regardless of Magic charge. Take an Extra Turn.
[EMPOWERED]: Gain additional 5% Potency, 5% Offense and 5% Crit Power.
LVL 1
LEADER
VAIN AND WICKED
'Kingdom Villains' gain the following:
10% Speed and 5% Potency.
When inflicting a Harmful effect, gain 5% bonus Potency.
10% Speed and 5% Potency.
When inflicting a Harmful effect, gain 5% bonus Potency.
Full Gear List
1,698,500
400
300
500
600
500
1,120
140
140
100
360
450
315
180
405
120
40
20
20
350
300
725
250
200
250
150
130
20
20
697,500
200
150
250
300
250
620
80
60
60
180
225
180
80
180
120
20
20
20
Gear Tier 10
1,001,000
200
150
250
300
250
500
350
300
725
250
200
250
100
60
80
225
180
225
150
40
135
130
20
20
20