PHIL
lvl
70
7
Maxed
7
PHIL
Power: 879
HERO; SUPPORT; MYTHICAL; HERCULES
Offense:
1,151
1,151
Defense:
631
631
Health:
19,644
19,644
Recovery:
0
0
Crit Chance:
13.00%
13.00%
Crit Power:
150.00%
150.00%
Speed:
110
110
Potency:
0.00%
0.00%
Tenacity:
13.00%
13.00%
Precision:
6.00%
6.00%
Evasion:
5.00%
5.00%
Attack Speed:
28
28
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Watch it Pal!
Deal up to 1,295 damage to target opponent.
Gain Crit Chance Up for 1 turn on ability start.
Gain Crit Chance Up for 1 turn on ability start.
LVL 4
SPECIAL
Expert Coaching
Gain Haste for 2 turns.
Grant a copy of 2 Helpful effects with duration refreshed from this character to adjacent teammates.
Grant 5% Speed Meter to affected teammates for each Helpful effect they receive, increased by 5% if teammate is Hercules.
Grant a copy of 2 Helpful effects with duration refreshed from this character to adjacent teammates.
Grant 5% Speed Meter to affected teammates for each Helpful effect they receive, increased by 5% if teammate is Hercules.
LVL 3
SPECIAL
Rule #96: Aim
Grant 1 Magic for a random ability to target teammate. Increase their Speed Meter by 10%.
If target teammate is affected by Crit Chance Up, remove it and replace it with 1 Guaranteed Crit per duration of the removed Crit Chance Up. Otherwise, grant Crit Chance Up for 1 turn.
If target teammate is a Mythical Hero, 5% chance per Helpful effect on this character to grant 1 additional Magic for a random ability.
If target teammate is affected by Crit Chance Up, remove it and replace it with 1 Guaranteed Crit per duration of the removed Crit Chance Up. Otherwise, grant Crit Chance Up for 1 turn.
If target teammate is a Mythical Hero, 5% chance per Helpful effect on this character to grant 1 additional Magic for a random ability.
LVL 3
PASSIVE
The Trainer of Heroes
On Hero teammate losing a Helpful effect, excluding Invincibility, 75% chance to grant a copy of that effect to the teammate with its duration refreshed. 25% chance to gain 1 Magic for this ability if target is Mythical.
If affected teammate is Hercules, he gains 1 Magic for a random ability. If Pegasus is also a teammate, Hercules gains an additional 1 magic for a random ability.
If affected teammate is Hercules, he gains 1 Magic for a random ability. If Pegasus is also a teammate, Hercules gains an additional 1 magic for a random ability.
Full Gear List
2,759,000
720
540
1,400
180
100
60
60
385
290
80
155
225
720
600
1,320
315
450
495
225
120
420
360
840
150
250
300
100
130
20
20
800,000
240
180
800
180
100
40
40
185
150
40
75
105
Gear Tier 9
809,000
240
180
300
360
300
720
60
80
180
225
100
225
40
135
120
20
20
20
Gear Tier 10
1,150,000
240
180
300
360
300
600
420
360
840
150
250
60
60
135
225
300
100
100
40
270
90
130
20
20
20