DONALD DUCK
lvl
90
10
Maxed
7
DONALD DUCK
Power: 1,492
HERO; DEFENSE; DOWNTOWN; THE SENSATIONAL SIX; DOWNTOWN HERO; MICKEY AND FRIENDS; DUCKS
Offense:
3,226
3,226
Defense:
1,724
1,724
Health:
41,422
41,422
Recovery:
0
0
Crit Chance:
23.00%
23.00%
Crit Power:
190.00%
190.00%
Speed:
165
165
Potency:
0.00%
0.00%
Tenacity:
67.00%
67.00%
Precision:
28.00%
28.00%
Evasion:
22.00%
22.00%
Attack Speed:
23
23
Swap Sorcerer Stone for stat changes:
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LVL 5
BASIC
Put 'Em Up!
Deal up to 8,065 damage to target opponent. If Empowered, perform a follow-up attack dealing up to 8,065 damage.
When an opponent deals damage to allied Daisy Duck, 35% chance to counterattack with this ability.
When an opponent deals damage to allied Daisy Duck, 35% chance to counterattack with this ability.
LVL 5
SPECIAL
What's The Big Idea?!
Gain Taunt for 1 turn. Gain Defense Up for 2 turns. Gain 2 Counterattack.
If Empowered, Crit Immunity for 2 turns and Offense Up for 1 turn. Consume Empowered.
If defending in Club Conquest, extend Defense Up duration by 1 and gain 1 additional Counterattack.
If Empowered, Crit Immunity for 2 turns and Offense Up for 1 turn. Consume Empowered.
If defending in Club Conquest, extend Defense Up duration by 1 and gain 1 additional Counterattack.
LVL 5
SPECIAL
The Last Straw!
Deal up to 8,872 damage to target opponent and 8,065 damage to all other opponents.
Deal 5% bonus damage per Helpful Effect on Donald Duck, up to a max of 10.
If Empowered, deal an additional 40% bonus damage. Consume Empowered.
If Daisy Duck is a teammate, she will assist with her 'I've Had It!' ability regardless of its Magic Charge.
Deal 5% bonus damage per Helpful Effect on Donald Duck, up to a max of 10.
If Empowered, deal an additional 40% bonus damage. Consume Empowered.
If Daisy Duck is a teammate, she will assist with her 'I've Had It!' ability regardless of its Magic Charge.
LVL 5
PASSIVE
Short-Tempered
When Donald Duck or allied Daisy Duck takes damage or receives a Harmful Effect, gain 1 Charged.
When Donald Duck gains 3 stacks of Charged, lose all Charged and gain Empowered. Cleanse all the Harmful effects from himself. Donald Duck cannot gain Charged while Empowered.
When Empowered, gain the following: 55% Offense. 55% Defense. 15% Crit Chance. 30% Crit Power. 20% chance to counterattack when being dealt damage by an opponent.
When Empowered is consumed, restore up to 7% of max Health. If Daisy Duck is a teammate, restore up to an additional 15% of max Health.
When Donald Duck gains 3 stacks of Charged, lose all Charged and gain Empowered. Cleanse all the Harmful effects from himself. Donald Duck cannot gain Charged while Empowered.
When Empowered, gain the following: 55% Offense. 55% Defense. 15% Crit Chance. 30% Crit Power. 20% chance to counterattack when being dealt damage by an opponent.
When Empowered is consumed, restore up to 7% of max Health. If Daisy Duck is a teammate, restore up to an additional 15% of max Health.
LVL 5
LEADER
The Duck
'Sensational Six' and 'Ducks' teammates gain 24% Offense.
'Ducks' teammates have a 15% chance to counterattack when dealt damage by an opponent.
'Ducks' teammates have a 15% chance to counterattack when dealt damage by an opponent.