PLATINUM DONALD
lvl
90
10
Maxed
7
PLATINUM DONALD
Power: 1,447
HERO; SUPPORT; DOWNTOWN; PLATINUM; DOWNTOWN HERO; THE SENSATIONAL SIX; DUCKS; MICKEY AND FRIENDS
Offense:
3,716
3,716
Defense:
1,264
1,264
Health:
33,489
33,489
Recovery:
3,117
3,117
Crit Chance:
23.00%
23.00%
Crit Power:
190.00%
190.00%
Speed:
196
196
Potency:
50.00%
50.00%
Tenacity:
27.00%
27.00%
Precision:
50.00%
50.00%
Evasion:
10.00%
10.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
PINEAPPLE PUNCH
Deal 4,459 damage to target opponent.
30% chance to inflict [SLOW] on the target opponent.
30% chance to inflict [SLOW] on the target opponent.
LVL 4
SPECIAL
BREATHE, JUST BREATHE.
Restore 3,553 health to each teammate. If a Platinum or Sensational Six teammate's health is below 25% then restore an additional 15% Health to those teammates.
Cleanse 1 harmful effect and grant 2 [HARMFUL IMMUNITY] to all Platinum and Sensational Six teammates.
Cleanse 1 harmful effect and grant 2 [HARMFUL IMMUNITY] to all Platinum and Sensational Six teammates.
LVL 4
SPECIAL
SHIVER ME TIMBERS!
Deal 5,254 damage to all opponents and inflict [SHOCKED] for 2 turns to 2 opponents with highest current health and 40% chance to inflict [SHOCKED] to 2 other random opponents. 30% chance to inflict [SLOW] on 2 opponents with the highest Attack stat.
Chance to inflict [SLOW] will increase by 5% per available Platinum character in the squad.
Chance to inflict [SLOW] will increase by 5% per available Platinum character in the squad.
LVL 3
PASSIVE
DROP OF A HAT
When a teammate's Helpful effects are Purged or Stolen or Flipped 40% chance to inflict [HELPFUL IMMUNITY] to all opponents for 2 turns. It is guaranteed if the Helpful effects are Purged or Stolen or Flipped from a Platinum character and inflict [TENACITY DOWN] for 2 turns.
LVL 3
PASSIVE
AW, PHOOEY!
On turn start if Platinum or Sensational Six teammates Health is below 40% then grant them [STEALTH] for 2 turns and 1 [CONTINUOUS HEALING] restoring 1,714 health over 2 turns.
If the Platinum or Sensational Six teammates health is above 60% then grant them [CRIT CHANCE UP] for 2 turns and [DEFENSE UP] for 1 turn.
If the Platinum or Sensational Six teammates health is above 60% then grant them [CRIT CHANCE UP] for 2 turns and [DEFENSE UP] for 1 turn.