EEYORE
lvl
78
9
Maxed
7
EEYORE
Power: 1,251
HERO; DEFENSE; WILDS; WINNIE THE POOH; FOREST
Offense:
1,970
1,970
Defense:
1,474
1,474
Health:
34,826
34,826
Recovery:
0
0
Crit Chance:
0.00%
0.00%
Crit Power:
150.00%
150.00%
Speed:
140
140
Potency:
40.00%
40.00%
Tenacity:
38.00%
38.00%
Precision:
10.00%
10.00%
Evasion:
22.00%
22.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
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LVL 4
BASIC
I'LL STAY HERE AND BE MISERABLE
Inflict [DAMPENED] for 1 turn on this character. Grant 15% Speed Meter to 'Winnie the Pooh' teammates, and the character Piglet is attached to. On Defense, this character gains [DEFENSE UP] for 1 turn.
Deal up to 2,955 damage to target opponent. Inflict [DAMPENED] for 1 turn. Reduce the target's Speed Meter by 15%. On Defense, inflict [OFFENSE DOWN] for 1 turn.
Deal up to 2,955 damage to target opponent. Inflict [DAMPENED] for 1 turn. Reduce the target's Speed Meter by 15%. On Defense, inflict [OFFENSE DOWN] for 1 turn.
LVL 4
SPECIAL
A BLUSTERY DAY
Deal 3,620 damage to target and adjacent opponents. Inflict [OFFENSE DOWN] for 1 turn on target. 50% chance to inflict [OFFENSE DOWN] for 1 turn on adjacent opponents.
If 'Winnie the Pooh' is a teammate, instead deal 2,586 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target. 50% chance to inflict [OFFENSE DOWN] for 1 turn on each opponent. On Defense, reduce all opponent's Speed Meter by 100%.
If 'Winnie the Pooh' is a teammate, instead deal 2,586 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target. 50% chance to inflict [OFFENSE DOWN] for 1 turn on each opponent. On Defense, reduce all opponent's Speed Meter by 100%.
LVL 4
PASSIVE
SORT OF ATTACHED TO IT
On Battle Start, or if this effect is Cleansed or Purged, cleanse all Harmful effects from this character and gain [EEYORE'S TAIL]. When a character with [EEYORE'S TAIL] [EEYORE'S TAIL] takes damage, move it to the character dealing the damage. On Defense, this character has a 50% chance to not lose [EEYORE'S TAIL] when dealt damage.
[EEYORE'S TAIL] [EEYORE'S TAIL]: When a character gains this effect, they gain the following:
On teammate other than Eeyore: Gain 150% of Eeyore's Defense as bonus Defense. Lasts until this effect is removed.
On Eeyore: Gain [TAUNT] for 1 turn. On turn start, gain [TAUNT] for 1 turn. When this effect is removed, lose [TAUNT].
On opponent: Deal 10% less damage per Harmful effect on this character (up to a max of 30% reduced damage.) Lasts until this effect is removed.
[EEYORE'S TAIL] [EEYORE'S TAIL]: When a character gains this effect, they gain the following:
On teammate other than Eeyore: Gain 150% of Eeyore's Defense as bonus Defense. Lasts until this effect is removed.
On Eeyore: Gain [TAUNT] for 1 turn. On turn start, gain [TAUNT] for 1 turn. When this effect is removed, lose [TAUNT].
On opponent: Deal 10% less damage per Harmful effect on this character (up to a max of 30% reduced damage.) Lasts until this effect is removed.
LVL 4
PASSIVE
THANKS FOR NOTICING ME
Once per turn when this character takes damage, 60% chance to inflict 1 of the following Harmful Effects for 1 turn on the character dealing the damage, prioritizing effects they don't have: [OFFENSE DOWN], [SLOW], [DAMPENED].
When this ability inflicts a Harmful effect and the opponent is inflicted with [OFFENSE DOWN], [SLOW], and [DAMPENED], inflict [STUN] on the opponent for 1 turn. (Does not work if the opponent is already inflicted with [STUN]).
When this ability inflicts a Harmful effect and the opponent is inflicted with [OFFENSE DOWN], [SLOW], and [DAMPENED], inflict [STUN] on the opponent for 1 turn. (Does not work if the opponent is already inflicted with [STUN]).
Full Gear List
1,178,500
240
180
300
360
300
600
420
360
840
250
300
80
100
225
270
250
100
225
150
40
135
130
20
20
20
1,178,500
240
180
300
360
300
600
420
360
840
250
300
80
100
225
270
250
100
225
150
40
135
130
20
20
20