MILO THATCH
lvl
85
9
Maxed
7
MILO THATCH
Power: 1,356
HERO; OFFENSE; OCEANIC; ATLANTIS: THE LOST EMPIRE; ADVENTURER; TECH
Offense:
2,885
2,885
Defense:
818
818
Health:
27,621
27,621
Recovery:
2,467
2,467
Crit Chance:
13.00%
13.00%
Crit Power:
150.00%
150.00%
Speed:
180
180
Potency:
54.00%
54.00%
Tenacity:
5.00%
5.00%
Precision:
44.00%
44.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 5
BASIC
BOILER BONK
Deal up to 4,544 damage to target opponent. 60% chance to call Kida or an 'Adventurer' teammate to assist.
50% chance to grant self and assisting teammate 1 [GUARANTEED CRIT], guaranteed if in Club Expeditions.
50% chance to grant self and assisting teammate 1 [GUARANTEED CRIT], guaranteed if in Club Expeditions.
LVL 5
SPECIAL
ATLANTEAN HEALING
Perform the following to target teammate:
Restore 3,454 Health, increased by 2,590 if target is below 50% Health.
Cleanse 1 Harmful effect. If target is Kida or an 'Adventurer', flip 1 additional Harmful effects.
Grant [CONTINUOUS HEALING], restoring 1,357 Health for 2 turns, [HASTE] and [OFFENSE UP] for 1 turn.
In Club Expeditions:
Grant self and teammate 25% Speed Meter.
Restore 3,454 Health, increased by 2,590 if target is below 50% Health.
Cleanse 1 Harmful effect. If target is Kida or an 'Adventurer', flip 1 additional Harmful effects.
Grant [CONTINUOUS HEALING], restoring 1,357 Health for 2 turns, [HASTE] and [OFFENSE UP] for 1 turn.
In Club Expeditions:
Grant self and teammate 25% Speed Meter.
LVL 4
SPECIAL
MARTAG BARRAGE
Deal up to 4,508 damage to all opponents. Deal 30% bonus damage per [CHARGED]. Consume all [CHARGED].
If target has more than 80% Health, deals 150% bonus damage.
In Club Expeditions, perform the following for all teammates:
50% chance to grant [OFFENSE UP] for 1 turn. 50% chance to assist.
On Turn Start, this ability gains 1 Magic per [CHARGED] on Milo.
If target has more than 80% Health, deals 150% bonus damage.
In Club Expeditions, perform the following for all teammates:
50% chance to grant [OFFENSE UP] for 1 turn. 50% chance to assist.
On Turn Start, this ability gains 1 Magic per [CHARGED] on Milo.
LVL 4
PASSIVE
SHEPHERD'S JOURNAL
When Milo uses an ability, gain 1 [CHARGED], up to a max of 4.
On teammates' Turn Start, 25% chance to perform the following on that teammate, increased by 20% if teammate is Kida or an 'Adventurer':
Cleanse 1 Harmful effect. Grant [TACTICS] for 2 turns. Grant 20% Speed Meter to target and self. Call to assist on the opponent with the lowest Health.
On teammates' Turn Start, 25% chance to perform the following on that teammate, increased by 20% if teammate is Kida or an 'Adventurer':
Cleanse 1 Harmful effect. Grant [TACTICS] for 2 turns. Grant 20% Speed Meter to target and self. Call to assist on the opponent with the lowest Health.
LVL 4
LEADER
DISCOVERY! TEAMWORK! ADVENTURE!
In Club Expedition, all teammates gain:
20% Offense.
Kida and 'Adventurer' teammates gain +10% additional Offense.
On Battle Start, all teammates gain:
[CONTINUOUS HEALING] restoring 3,701 Health, increased by 1,850 if teammate is Kida or an 'Adventurer', for 2 turns.
50% chance to assist on lowest Health target.
20% Offense.
Kida and 'Adventurer' teammates gain +10% additional Offense.
On Battle Start, all teammates gain:
[CONTINUOUS HEALING] restoring 3,701 Health, increased by 1,850 if teammate is Kida or an 'Adventurer', for 2 turns.
50% chance to assist on lowest Health target.
Full Gear List
804,500
160
120
200
240
200
400
280
240
610
150
200
200
40
20
60
135
180
180
40
130
20
20
100
20
20
90
20
804,500
160
120
200
240
200
400
280
240
610
150
200
200
40
20
60
135
180
180
40
130
20
20
100
20
20
90
20