Nephilim
Disney-France
last updated:
just now
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DASH
lvl
80
8
Maxed
7

Power: 1,087

HERO; OFFENSE; DOWNTOWN; THE INCREDIBLES; SORCERER'S STUDENT

Offense:
3,147
Defense:
628
Health:
19,207
Recovery:
0
Crit Chance:
25.00%
Crit Power:
180.00%
Speed:
139
Potency:
0.00%
Tenacity:
23.00%
Precision:
10.00%
Evasion:
10.00%
Attack Speed:
24

Swap Sorcerer Stone for stat changes:

QUICK HITS
Level 1
Unlocks this Ability.
Level 2
Gain double Charges on Critical Strike.
Level 3
+50% damage dealt.
Level 4
Guaranteed to Chain to an adjacent opponent.
Level 5
+50% damage dealt.
Deal up to 2,053 damage to target opponent.

50% chance to chain to an adjacent opponent, dealing up to 2,053 damage.

Gain 1 Charge for each hit, up to a maximum of 10.
Deal up to 2,053 damage to target opponent.

50% chance to chain to an adjacent opponent, dealing up to 2,053 damage.

Gain 1 Charge for each hit, doubled on Critical Strikes, up to a maximum of 10.
Deal up to 3,079 damage to target opponent.

50% chance to chain to an adjacent opponent, dealing up to 3,079 damage.

Gain 1 Charge for each hit, doubled on Critical Strikes, up to a maximum of 10.
Deal up to 3,079 damage to target opponent.

Chain to an adjacent opponent, dealing up to 3,079 damage.

Gain 1 Charge for each hit, doubled on Critical Strikes, up to a maximum of 10.
Deal up to 4,106 damage to target opponent.

Chain to an adjacent opponent, dealing up to 4,106 damage.

Gain 1 Charge for each hit, doubled on Critical Strikes, up to a maximum of 10.
HEADS UP!
Level 1
Unlocks this Ability.
Level 2
10% bonus Crit Chance per Incredibles Hero ally.
Level 3
+50% damage dealt.
Level 4
50% chance for allied Violet to assist.
Deal up to 1,369 damage to target opponent 5 times.

Gain 1 Charge for each hit, doubled on Critical Strikes, up to a maximum of 10.
Deal up to 1,369 damage to target opponent 5 times. Gain 1 Charge for each hit, doubled on Critical Strikes, up to a maximum of 10. 10% bonus Crit Chance per "Incredibles" Hero ally.
Deal up to 2,053 damage to target opponent 5 times. Gain 1 Charge for each hit, doubled on Critical Strikes, up to a maximum of 10. 10% bonus Crit Chance per "Incredibles" Hero ally.
Deal up to 2,053 damage to target opponent 5 times. Gain 1 Charge for each hit, doubled on Critical Strikes, up to a maximum of 10. 10% bonus Crit Chance per "Incredibles" Hero ally.

50% chance for allied Violet to assist.
THE DASH
Level 1
Unlocks this Ability.
Level 2
For each Critical Strike, gain 1 Charge on ability end.
Level 3
+50% damage dealt.
Level 4
+1 chain amount if at max charges.
Level 5
+50% damage dealt.
Deal up to 3,262 damage to target opponent.

For each Charge on this character, Chain to an additional opponent, dealing up to 3,262 damage.

Lose Charged.
Deal up to 3,262 damage to target opponent.

For each Charge on this character, Chain to an additional opponent, dealing up to 3,262 damage.

Lose Charged, then gain 1 Charge for each Critical Strike, up to a maximum of 10.
Deal up to 4,892 damage to target opponent.

For each Charge on this character, Chain to an additional opponent, dealing up to 4,892 damage.

Lose Charged, then gain 1 Charge for each Critical Strike, up to a maximum of 10.
Deal up to 4,892 damage to target opponent.

For each Charge on this character, Chain to an additional opponent, dealing up to 4,892 damage. Gain 1 additional Chain if at max charges on ability start.

Lose Charged, then gain 1 Charge for each Critical Strike, up to a maximum of 10.
Deal up to 6,523 damage to target opponent.

For each Charge on this character, Chain to an additional opponent, dealing up to 6,523 damage. Gain 1 additional Chain if at max charges on ability start.

Lose Charged, then gain 1 Charge for each Critical Strike, up to a maximum of 10.
FASTER THAN A ROCKET
Level 1
Unlocks this Ability.
Level 2
Increase Speed Bar by 10% on gaining a Charge.
Level 3
+5% Evasion.
Level 4
+5% Speed Meter increase.
Gain 10% bonus Evasion for each Charge on this character.

On Evade, lose 2 Charges.
On gaining a Charge, increase Speed Bar by 10%.

Gain 10% bonus Evasion for each Charge on this character.

On Evade, lose 2 Charges.
On gaining a Charge, increase Speed Bar by 10%.

Gain 15% bonus Evasion for each Charge on this character.

On Evade, lose 2 Charges.
On gaining a Charge, increase Speed Bar by 15%.

Gain 15% bonus Evasion for each Charge on this character.

On Evade, lose 2 Charges.