JASMINE
lvl
60
7
Maxed
7
JASMINE
Power: 819
HERO; DEFENSE; KINGDOM; ALADDIN; PRINCESS; KINGDOM HERO
Offense:
1,160
1,160
Defense:
323
323
Health:
14,696
14,696
Recovery:
432
432
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
123
123
Potency:
18.00%
18.00%
Tenacity:
23.00%
23.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
Suitors Beware
Deal up to 1,692 damage to target opponent. 5% chance per Aladdin teammate to inflict [OFFENSE DOWN] for 2 turns.
In raids, this character will deal bonus 10% damage per Aladdin teammate.
In raids, this character will deal bonus 10% damage per Aladdin teammate.
LVL 4
SPECIAL
Rajah!
Summon Rajah at the target location.
Rajah: Has 12,124 Health. Has 323 Defense. Deal up to 1,914 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
75% chance for Jasmine and Rajah to Assist each other when attacking.
Rajah: Has 12,124 Health. Has 323 Defense. Deal up to 1,914 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
75% chance for Jasmine and Rajah to Assist each other when attacking.
LVL 2
SPECIAL
Acrobatic Assault
Deal up to 2,610 damage to target opponent. Gain [EVASION].
If Aladdin is a teammate, 50% chance to Assist and guaranteed in raids.
If Aladdin is a teammate, 50% chance to Assist and guaranteed in raids.
LVL 3
PASSIVE
Free Spirit
On turn start, 20% chance to perform the following on the teammate with the lowest Health and guaranteed in raids:
Grant [CONTINUOUS HEALING], restoring 432 Health over 2 turns. Cleanse 2 random Harmful effects.
Grant [CONTINUOUS HEALING], restoring 432 Health over 2 turns. Cleanse 2 random Harmful effects.
LVL 2
PASSIVE
I'm A Fast Learner
When Rajah is defeated perform the following:
(1) Deal 1,160 damage per hit to the opponent who defeated Rajah. If Aladdin and Genie are teammates then both of them will assist. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 2 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
(1) Deal 1,160 damage per hit to the opponent who defeated Rajah. If Aladdin and Genie are teammates then both of them will assist. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 2 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
Full Gear List
2,778,000
720
540
1,400
180
260
350
130
270
100
80
60
120
80
720
600
1,320
450
630
270
270
120
420
360
840
350
250
150
150
130
20
20
800,000
240
180
800
180
140
150
70
150
100
40
40
40
40
Gear Tier 9
815,000
240
180
300
360
300
720
60
40
225
315
60
100
135
40
135
120
20
20
20
Gear Tier 10
1,163,000
240
180
300
360
300
600
420
360
840
350
250
100
60
315
225
150
60
135
150
20
40
135
130
20
20
20
20