WILL TURNER
lvl
70
7
7
WILL TURNER
Power: 808
HERO; SUPPORT; OCEANIC; PIRATES OF THE CARIBBEAN; ADVENTURER
Offense:
1,375
1,375
Defense:
529
529
Health:
15,123
15,123
Recovery:
0
0
Crit Chance:
8.00%
8.00%
Crit Power:
150.00%
150.00%
Speed:
118
118
Potency:
21.00%
21.00%
Tenacity:
8.00%
8.00%
Precision:
27.00%
27.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
TIME TO GO
Deal up to 1,444 damage to target opponent. 30% chance to repeat the attack if the opponent is inflicted with [SILENCE] or [SLEEP].
LVL 3
SPECIAL
I HAVE YOUR ORDER
Deal 3,713 damage to target & adjacent opponents. Inflict 2 [CONTINUOUS DAMAGE] dealing 1,238 damage for 3 turns.
LVL 2
SPECIAL
A HERO AMONGST PIRATES
Cleanse 1 Harmful effect from all teammates. Cleanse 1 extra Harmful effect if the teammate is a 'Pirates of the Caribbean' character. 25% chance to grant teammates [HARMFUL IMMUNITY] for 2 turns, guaranteed for 'Pirates of the Caribbean' character.
LVL 2
PASSIVE
AYE! AVAST!
Once per turn when an opponent gains bonus Speed Meter, steal that Speed Meter and share it with teammates. While stealing the Speed Meter there is a 50% chance to steal 2 random Helpful effects.
LVL 1
PASSIVE
IF I MAY
At start of the turn perform one of the following:
(1) A 'Pirates of the Caribbean' or 'Oceanic' teammate gains 1 magic to one of their abilities. If there are no 'Pirates of the Caribbean' or 'Oceanic' teammate, give it to self.
(2) Cleanse 2 Harmful effects from 'Pirates of the Caribbean' or 'Oceanic' teammate with the most number Harmful effects.
(3) Grant [HASTE] for 1 turn to all teammates.
(1) A 'Pirates of the Caribbean' or 'Oceanic' teammate gains 1 magic to one of their abilities. If there are no 'Pirates of the Caribbean' or 'Oceanic' teammate, give it to self.
(2) Cleanse 2 Harmful effects from 'Pirates of the Caribbean' or 'Oceanic' teammate with the most number Harmful effects.
(3) Grant [HASTE] for 1 turn to all teammates.
LVL 1
PASSIVE
CAPTAIN OF THE FLYING DUTCHMAN
This character gains 1 Captain's Chest whenever a 'Pirates of the Caribbean' or 'Oceanic' teammate takes damage. Upon gaining 10 Captain's Chests this character gains [EMPOWERED].
[EMPOWERED]: Gain [INVULNERABLE] for 1 turn and gains an immediate turn.
While this character is [EMPOWERED], if any 'Pirates of the Caribbean' teammate is defeated for the first time apart from Davy Jones bring them back to life with 50% of their health.
[EMPOWERED]: Gain [INVULNERABLE] for 1 turn and gains an immediate turn.
While this character is [EMPOWERED], if any 'Pirates of the Caribbean' teammate is defeated for the first time apart from Davy Jones bring them back to life with 50% of their health.
Full Gear List
1,218,500
360
270
600
90
205
130
115
75
360
300
600
225
90
180
135
210
180
345
100
100
100
50
300,000
120
90
300
90
105
70
35
35
Gear Tier 9
376,500
120
90
150
180
150
300
60
20
135
45
40
90
20
45
Gear Tier 10
542,000
120
90
150
180
150
300
210
180
345
100
100
40
40
90
90
100
40
90
50
20
45