CAPTAIN BARBOSSA
lvl
90
10
Maxed
7
CAPTAIN BARBOSSA
Power:
VILLAIN; OFFENSE; OCEANIC; PIRATES OF THE CARIBBEAN; ADVENTURER
Offense:
4,257
4,257
Defense:
1,907
1,907
Health:
35,023
35,023
Recovery:
0
0
Crit Chance:
33.00%
33.00%
Crit Power:
190.00%
190.00%
Speed:
170
170
Potency:
40.00%
40.00%
Tenacity:
51.00%
51.00%
Precision:
35.00%
35.00%
Evasion:
28.00%
28.00%
Attack Speed:
18
18
Level
Rarity
Gear Tier
Stone
LVL 5
BASIC
JUST A SCRATCH
Deal 5,960 damage to target opponent. Inflict [HEAL BLOCK] for 3 turns.
If Jack Sparrow is a teammate then he will assist.
If Jack Sparrow is a teammate then he will assist.
LVL 5
SPECIAL
FIRE IN THE HOLE
Deal 10,217 damage to all opponents.
If there are less than 3 opponents than deal an additional 20% bonus damage.
If there are less than 3 opponents than deal an additional 20% bonus damage.
LVL 5
SPECIAL
WELCOME ABOARD
Grant all teammates [OFFENSE UP] for 2 turns. All Oceanic teammates gain an additional bonus [CRIT CHANCE UP] for 2 turns and 60% chance to steal 100% speed meter from target opponent and share it with Oceanic teammates including self.
All teammates assist and attack random opponents. If there are any Pirates of the Caribbean teammates then they use their Special A ability instead of assisting regardless of magic charge.
All teammates assist and attack random opponents. If there are any Pirates of the Caribbean teammates then they use their Special A ability instead of assisting regardless of magic charge.
LVL 5
SPECIAL
TAKE A GANDER
Deal 13,835 damage to target and adjacent opponents. If Cursed Jack Sparrow is a teammate then he will assist.
If Will Turner and Elizabeth Swann are part of the team then the damage dealt will increase by 20%.
If the opponents are not Oceanic characters then deal a bonus 25% damage.
If Will Turner and Elizabeth Swann are part of the team then the damage dealt will increase by 20%.
If the opponents are not Oceanic characters then deal a bonus 25% damage.
LVL 5
PASSIVE
MAN-O-WAR
On turn start if any opponent is inflicted with [ASTONISH] then grant 3 random Pirates of the Caribbean teammates [PRECISION UP] for 2 turns and then Assist, targeting opponent with [ASTONISH].
On successful Assist the assisting teammate gains [CRIT POWER UP] for 2 turns and this character gains 2 magic to his 'Welcome Aboard' ability.
On successful Assist the assisting teammate gains [CRIT POWER UP] for 2 turns and this character gains 2 magic to his 'Welcome Aboard' ability.
LVL 5
PASSIVE
PRIVATEER
When a teammate is inflicted with a Harmful effect, perform an Assist. If that teammate is an Oceanic character then 50% chance to cleanse it, guaranteed for a Pirates of the Caribbean character. Also upon successful cleansing, grant that teammate [HARMFUL IMMUNITY] for 3 turns.
LVL 5
PASSIVE
PAYMENT FOR ALL THE HUNT
When an opponent inflicts damage to teammates using an AOE attack, if this character & 1 teammate remain undefeated then grant the following:
(1) [DEFENSE UP] for 2 turns and [HASTE] for 2 turns to all teammates.
(2) [TACTICS] to all Oceanic teammates for 2 turns.
(3) [REFLECT] to all Pirate of the Caribbean teammates for 3 turns.
(1) [DEFENSE UP] for 2 turns and [HASTE] for 2 turns to all teammates.
(2) [TACTICS] to all Oceanic teammates for 2 turns.
(3) [REFLECT] to all Pirate of the Caribbean teammates for 3 turns.
LVL 5
LEADER
WE ARE NOT BUT HUMBLE PIRATES
When an Oceanic teammate is cleansed or revived perform the following:
(1) Oceanic teammates gain 60% Speed Meter and [HARMFUL IMMUNITY] for 3 turns.
(2) All Pirates of the Caribbean teammates gain bonus 10% Tenacity and 10% Evasion.
(1) Oceanic teammates gain 60% Speed Meter and [HARMFUL IMMUNITY] for 3 turns.
(2) All Pirates of the Caribbean teammates gain bonus 10% Tenacity and 10% Evasion.
Full Gear List
2
1
3
19
9
20
3,412,500
80
80
4
20
40
4
20
4
20
240
960
405
300
165
15
105
90
105
420
315
210
175
105
150
200
120
140
100
100
50
100
50
720
540
1,500
180
305
465
365
150
60
60
120
120
60
720
600
1,320
585
585
270
360
120
420
360
840
350
300
150
200
130
20
20
2
1
3
Gear Tier 3
3
1
4
1,000
Gear Tier 4
27,000
16
80
16
80
4
20
8
40
4
20
4
20
Gear Tier 5
32,000
60
120
45
30
15
15
15
Gear Tier 6
107,500
30
240
35
120
140
90
105
60
70
30
35
30
35
Gear Tier 7
330,000
180
600
210
150
240
280
200
120
140
100
120
140
100
60
70
50
120
140
100
60
70
50
Gear Tier 8
900,000
240
180
900
180
105
225
225
150
40
40
40
80
40
Gear Tier 9
827,000
240
180
300
360
300
720
120
100
40
270
315
135
80
180
120
20
20
20
Gear Tier 10
1,188,000
240
180
300
360
300
600
420
360
840
350
300
150
120
100
40
315
270
135
200
60
180
130
20
20
20
20