PLATINUM ELSA
lvl
90
10
Maxed
7
PLATINUM ELSA
Power:
HERO; OFFENSE; WILDS; FROZEN; PLATINUM
Offense:
4,632
4,632
Defense:
1,808
1,808
Health:
33,238
33,238
Recovery:
414
414
Crit Chance:
38.00%
38.00%
Crit Power:
190.00%
190.00%
Speed:
175
175
Potency:
52.00%
52.00%
Tenacity:
17.00%
17.00%
Precision:
55.00%
55.00%
Evasion:
10.00%
10.00%
Attack Speed:
18
18
Level
Rarity
Gear Tier
Stone
LVL 5
BASIC
FROSTY VOLLEY
Deal 8,245 damage to target opponent. 40% chance to inflict 2 [VULNERABLE] on the target opponent.
If Marshmallow is a teammate then he will assist.
If Marshmallow is a teammate then he will assist.
LVL 5
SPECIAL
STAY AWAY
Deal 12,506 damage to target opponent. If the target opponent is not part of Frozen or Platinum or Wilds then 15% chance to repeat the attack.
Inflict [DEFENSE DOWN] for 2 turns and 40% chance to inflict [CRIT CHANCE DOWN] for 1 turn.
If [CRIT CHANCE DOWN] is successfully inflicted on an opponent then Marshmallow will restore 8,974 Health to Platinum Elsa.
Inflict [DEFENSE DOWN] for 2 turns and 40% chance to inflict [CRIT CHANCE DOWN] for 1 turn.
If [CRIT CHANCE DOWN] is successfully inflicted on an opponent then Marshmallow will restore 8,974 Health to Platinum Elsa.
LVL 5
SPECIAL
ICE WALL
Deal 21,076 damage to target and adjacent opponent and inflict [DEFENSE DOWN] for 1 turn. Inflict [INTIMIDATE] on the target for 2 turns and 50% chance to inflict [INTIMIDATE] on adjacent opponents for 1 turn.
If Marshmallow is a teammate then grant 1 [EVASION] to Platinum Elsa.
If Marshmallow is a teammate then grant 1 [EVASION] to Platinum Elsa.
LVL 5
PASSIVE
MARSHMALLOW
On turn start if Marshmallow is not a teammate:
Summon Marshmallow at a random location. Grant Marshmallow [DEFENSE UP] for 2 turns and [TAUNT] for 1 turn.
On turn start if Marshmallow is a teammate:
Marshmallow gains [INVULNERABLE] for 1 turn and [TENACITY UP] for 2 turns.
Marshmallow has 22,934 Health and 1,446 Defense and has the following abilities:
Basic: Deal 2,316 damage to target opponent and gain [TAUNT] for 1 turn. If Platinum Elsa is a teammate then grant her [TENACITY UP] for 2 turns.
Special: Deal 4,400 damage to target and adjacent opponents. 35% chance to inflict [SLOW] for 1 turn.
Passive: Once per turn when Platinum Elsa takes damage grant her [UNDEFEATABLE] for 1 turn and then Counter.
Summon Marshmallow at a random location. Grant Marshmallow [DEFENSE UP] for 2 turns and [TAUNT] for 1 turn.
On turn start if Marshmallow is a teammate:
Marshmallow gains [INVULNERABLE] for 1 turn and [TENACITY UP] for 2 turns.
Marshmallow has 22,934 Health and 1,446 Defense and has the following abilities:
Basic: Deal 2,316 damage to target opponent and gain [TAUNT] for 1 turn. If Platinum Elsa is a teammate then grant her [TENACITY UP] for 2 turns.
Special: Deal 4,400 damage to target and adjacent opponents. 35% chance to inflict [SLOW] for 1 turn.
Passive: Once per turn when Platinum Elsa takes damage grant her [UNDEFEATABLE] for 1 turn and then Counter.
LVL 5
PASSIVE
SNOWFLAKE
When this character uses an ability, gain 1 Snowflake. When this character acquires a max of 4 Snowflakes, gain [EMPOWERED].
When this characters gains [EMPOWERED], perform the following:
(1) Perform her ICE WALL on the opponent with the highest number of buffs.
(2) Gain 2 magic to all abilities.
(3) Grant 100% Speedmeter to Marshmallow allowing him to take a turn immediately.
[EMPOWERED] : On turn start, Gain [CRIT IMMUNITY] for 3 turns. 50% chance to grant [CRIT IMMUNITY] for 2 turns to Platinum and Frozen teammates.
Snowflake: On gaining a Snowflake, this character gains a bonus 10% Offense, 10% Precision and 10% Crit Chance stat.
[EMPOWERED]: Gain a bonus 30% Offense stat and restore 7,452 health to self.
When this characters gains [EMPOWERED], perform the following:
(1) Perform her ICE WALL on the opponent with the highest number of buffs.
(2) Gain 2 magic to all abilities.
(3) Grant 100% Speedmeter to Marshmallow allowing him to take a turn immediately.
[EMPOWERED] : On turn start, Gain [CRIT IMMUNITY] for 3 turns. 50% chance to grant [CRIT IMMUNITY] for 2 turns to Platinum and Frozen teammates.
Snowflake: On gaining a Snowflake, this character gains a bonus 10% Offense, 10% Precision and 10% Crit Chance stat.
[EMPOWERED]: Gain a bonus 30% Offense stat and restore 7,452 health to self.
LVL 5
PASSIVE
ENOUGH!
On turn start, deal 30,977 damage to all opponents. 35% chance to inflict [FEAR] for 2 turns.
Chance to inflict [FEAR] increased by 5% per Platinum or Frozen teammate.
When this character's health is below 30% for the first time, gain [TACTICS] for 1 turn and this ability gets triggered irrespective of magic.
If Marshmallow is a teammate then he will assist.
Chance to inflict [FEAR] increased by 5% per Platinum or Frozen teammate.
When this character's health is below 30% for the first time, gain [TACTICS] for 1 turn and this ability gets triggered irrespective of magic.
If Marshmallow is a teammate then he will assist.
Full Gear List
2
1
3
18
9
18
5
3,350,000
4
20
80
40
100
4
20
135
1,030
420
270
105
330
105
60
455
105
280
105
350
150
250
150
60
140
100
140
100
60
50
720
540
1,400
180
400
400
340
100
120
100
120
720
600
1,320
495
405
630
270
120
20
420
360
840
300
200
350
150
130
20
20
2
1
3
Gear Tier 3
2
1
2
1
Gear Tier 4
28,500
4
20
16
80
8
40
16
100
4
4
20
Gear Tier 5
38,000
15
130
30
30
15
60
15
30
Gear Tier 6
118,500
90
260
105
30
35
60
70
90
105
90
140
30
Gear Tier 7
350,000
180
640
210
150
300
350
250
180
210
150
60
140
100
120
140
100
60
60
70
50
Gear Tier 8
800,000
240
180
800
180
180
180
180
100
80
80
40
Gear Tier 9
827,000
240
180
300
360
300
720
100
100
100
225
225
315
40
135
120
20
20
20
Gear Tier 10
1,188,000
240
180
300
360
300
600
420
360
840
300
200
350
120
60
120
270
180
315
150
40
135
130
20
20
20