GADGET
lvl
77
8
Maxed
7
GADGET
Power: 1,156
HERO; OFFENSE; DOWNTOWN; CHIP 'N DALE: RESCUE RANGERS; DOWNTOWN HERO; ADVENTURER; TECH
Offense:
2,944
2,944
Defense:
680
680
Health:
19,248
19,248
Recovery:
0
0
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
147
147
Potency:
45.00%
45.00%
Tenacity:
10.00%
10.00%
Precision:
32.00%
32.00%
Evasion:
0.00%
0.00%
Attack Speed:
28
28
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Yoink
Deal up to 3,864 damage to target opponent 2 times. If the target has no Helpful effects, excluding Taunt and Protect, gain 1 [CHARGED].
Transfer 1 Helpful effect from the target to Gadget, excluding Taunt and Protect.
Transfer 1 Helpful effect from the target to Gadget, excluding Taunt and Protect.
LVL 4
SPECIAL
Mindbashingly High IQ
If Gadget has any Helpful effect, gain 1 [CHARGED].
If Gadget has no Harmful effect, gain 1 [CHARGED].
If target opponent has any Harmful effect, gain 1 [CHARGED].
If target opponent has no Helpful effect, gain 1 [CHARGED].
For each [CHARGED] on Gadget, remove 30% Speed Meter from target opponent.
If Gadget has at least 5 [CHARGED], grant [UNSTOPPABLE] to each teammate for 1 turn.
If Gadget's team has at least 6 Helpful effects, flip 1 Helpful effect on each opponent.
If the opponent's team has at least 6 Harmful effects, flip 1 Harmful effect on each teammate.
If Gadget's team has no Harmful effects, gain 5 [CHARGED].
If the opponent's team has no Helpful effects, gain 5 [CHARGED].
If Gadget has at least 10 [CHARGED], all teammates gain 40% Speed Meter.
If Gadget has at least 15 [CHARGED], all teammate gain 1 [GUARANTEED CRIT].
If Gadget has at least 20 [CHARGED], each 'Rescue Ranger' teammate gains Invulnerable for 2 turns.
If Gadget has no Harmful effect, gain 1 [CHARGED].
If target opponent has any Harmful effect, gain 1 [CHARGED].
If target opponent has no Helpful effect, gain 1 [CHARGED].
For each [CHARGED] on Gadget, remove 30% Speed Meter from target opponent.
If Gadget has at least 5 [CHARGED], grant [UNSTOPPABLE] to each teammate for 1 turn.
If Gadget's team has at least 6 Helpful effects, flip 1 Helpful effect on each opponent.
If the opponent's team has at least 6 Harmful effects, flip 1 Harmful effect on each teammate.
If Gadget's team has no Harmful effects, gain 5 [CHARGED].
If the opponent's team has no Helpful effects, gain 5 [CHARGED].
If Gadget has at least 10 [CHARGED], all teammates gain 40% Speed Meter.
If Gadget has at least 15 [CHARGED], all teammate gain 1 [GUARANTEED CRIT].
If Gadget has at least 20 [CHARGED], each 'Rescue Ranger' teammate gains Invulnerable for 2 turns.
LVL 4
SPECIAL
Right Tool for the Job
For every 2 [CHARGED] on Gadget, deal up to 2,208 damage to a random opponent.
Then, deal up to 4,416 damage to target opponent. Deal 15% bonus damage per [CHARGED] on Gadget. Consume [CHARGED].
Then, deal up to 4,416 damage to target opponent. Deal 15% bonus damage per [CHARGED] on Gadget. Consume [CHARGED].
LVL 3
PASSIVE
Ingenious Inventor
On turn start, gain 1 [CHARGED]. Then, if Gadget has more than 10 [CHARGED], consume [CHARGED] over 10. For each [CHARGED] consumed, grant 10% Speed Meter to a random 'Rescue Ranger' teammate.
Each time a 'Rescue Ranger' teammate gains a Harmful effect, 30% chance for Gadget to gain 1 [CHARGED].
Each time a 'Rescue Ranger' teammate gains a Harmful effect, 30% chance for Gadget to gain 1 [CHARGED].
LVL 3
PASSIVE
Reverse Polarity
When Gadget resists a Harmful effect, reflect it back at opponents.
Gadget has +2% Tenacity per [CHARGED] on her.
Gadget has +2% Tenacity per [CHARGED] on her.
Full Gear List
1,293,000
320
240
400
480
400
860
140
100
315
315
120
315
60
20
20
45
280
240
535
200
150
200
65
20
20
531,000
160
120
200
240
200
460
60
60
135
180
60
135
60
20
20
45
Gear Tier 10
762,000
160
120
200
240
200
400
280
240
535
200
150
80
40
180
135
200
60
180
65
20
20