GADGET
lvl
71
8
Maxed
7
GADGET
Power: 1,038
HERO; OFFENSE; DOWNTOWN; CHIP 'N DALE: RESCUE RANGERS; DOWNTOWN HERO; ADVENTURER; TECH
Offense:
2,285
2,285
Defense:
596
596
Health:
18,212
18,212
Recovery:
0
0
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
146
146
Potency:
45.00%
45.00%
Tenacity:
10.00%
10.00%
Precision:
20.00%
20.00%
Evasion:
0.00%
0.00%
Attack Speed:
28
28
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
Yoink
Deal up to 2,999 damage to target opponent 2 times. If the target has no Helpful effects, excluding Taunt and Protect, gain 1 [CHARGED].
80% chance to transfer 1 Helpful effect from the target to Gadget, excluding Taunt and Protect.
80% chance to transfer 1 Helpful effect from the target to Gadget, excluding Taunt and Protect.
LVL 3
SPECIAL
Mindbashingly High IQ
If Gadget has any Helpful effect, gain 1 [CHARGED].
If Gadget has no Harmful effect, gain 1 [CHARGED].
If target opponent has any Harmful effect, gain 1 [CHARGED].
If target opponent has no Helpful effect, gain 1 [CHARGED].
For each [CHARGED] on Gadget, remove 30% Speed Meter from target opponent.
If Gadget has at least 5 [CHARGED], grant [UNSTOPPABLE] to each teammate for 1 turn.
If Gadget's team has at least 6 Helpful effects, flip 1 Helpful effect on each opponent.
If the opponent's team has at least 6 Harmful effects, flip 1 Harmful effect on each teammate.
If Gadget's team has no Harmful effects, gain 5 [CHARGED].
If the opponent's team has no Helpful effects, gain 5 [CHARGED].
If Gadget has at least 10 [CHARGED], all teammates gain 30% Speed Meter.
If Gadget has at least 15 [CHARGED], all teammate gain 1 [GUARANTEED CRIT].
If Gadget has at least 20 [CHARGED], each 'Rescue Ranger' teammate gains Invulnerable for 2 turns.
If Gadget has no Harmful effect, gain 1 [CHARGED].
If target opponent has any Harmful effect, gain 1 [CHARGED].
If target opponent has no Helpful effect, gain 1 [CHARGED].
For each [CHARGED] on Gadget, remove 30% Speed Meter from target opponent.
If Gadget has at least 5 [CHARGED], grant [UNSTOPPABLE] to each teammate for 1 turn.
If Gadget's team has at least 6 Helpful effects, flip 1 Helpful effect on each opponent.
If the opponent's team has at least 6 Harmful effects, flip 1 Harmful effect on each teammate.
If Gadget's team has no Harmful effects, gain 5 [CHARGED].
If the opponent's team has no Helpful effects, gain 5 [CHARGED].
If Gadget has at least 10 [CHARGED], all teammates gain 30% Speed Meter.
If Gadget has at least 15 [CHARGED], all teammate gain 1 [GUARANTEED CRIT].
If Gadget has at least 20 [CHARGED], each 'Rescue Ranger' teammate gains Invulnerable for 2 turns.
LVL 3
SPECIAL
Right Tool for the Job
For every 2 [CHARGED] on Gadget, deal up to 1,714 damage to a random opponent.
Then, deal up to 3,428 damage to target opponent. Deal 10% bonus damage per [CHARGED] on Gadget. Consume [CHARGED].
Then, deal up to 3,428 damage to target opponent. Deal 10% bonus damage per [CHARGED] on Gadget. Consume [CHARGED].
LVL 1
PASSIVE
Ingenious Inventor
On turn start, 50% chance to gain 1 [CHARGED]. Then, if Gadget has more than 10 [CHARGED], consume [CHARGED] over 10. For each [CHARGED] consumed, grant 10% Speed Meter to a random 'Rescue Ranger' teammate.
Each time a 'Rescue Ranger' teammate gains a Harmful effect, 20% chance for Gadget to gain 1 [CHARGED].
Each time a 'Rescue Ranger' teammate gains a Harmful effect, 20% chance for Gadget to gain 1 [CHARGED].
LVL 1
PASSIVE
Reverse Polarity
When Gadget resists a Harmful effect, 50% chance to reflect it back at opponents.
Full Gear List
1,984,000
480
360
600
720
600
1,320
140
180
315
585
200
495
80
225
120
60
20
420
360
840
200
300
300
100
130
20
20
815,000
240
180
300
360
300
720
60
100
135
315
100
225
40
135
120
40
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
200
300
80
80
180
270
300
100
270
100
40
90
130
20
20
20