GADGET
lvl
80
8
Maxed
7
GADGET
Power: 1,028
HERO; OFFENSE; DOWNTOWN; CHIP 'N DALE: RESCUE RANGERS; DOWNTOWN HERO; ADVENTURER; TECH
Offense:
2,477
2,477
Defense:
649
649
Health:
19,767
19,767
Recovery:
0
0
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
148
148
Potency:
45.00%
45.00%
Tenacity:
10.00%
10.00%
Precision:
20.00%
20.00%
Evasion:
0.00%
0.00%
Attack Speed:
28
28
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Yoink
Deal up to 3,251 damage to target opponent 2 times. If the target has no Helpful effects, excluding Taunt and Protect, gain 1 [CHARGED].
Transfer 1 Helpful effect from the target to Gadget, excluding Taunt and Protect.
Transfer 1 Helpful effect from the target to Gadget, excluding Taunt and Protect.
LVL 2
SPECIAL
Mindbashingly High IQ
If Gadget has any Helpful effect, gain 1 [CHARGED].
If Gadget has no Harmful effect, gain 1 [CHARGED].
If target opponent has any Harmful effect, gain 1 [CHARGED].
If target opponent has no Helpful effect, gain 1 [CHARGED].
For each [CHARGED] on Gadget, remove 30% Speed Meter from target opponent.
If Gadget has at least 5 [CHARGED], grant [UNSTOPPABLE] to each teammate for 1 turn.
If Gadget's team has at least 6 Helpful effects, flip 1 Helpful effect on each opponent.
If the opponent's team has at least 7 Harmful effects, flip 1 Harmful effect on each teammate.
If Gadget's team has no Harmful effects, gain 5 [CHARGED].
If the opponent's team has no Helpful effects, gain 5 [CHARGED].
If Gadget has at least 10 [CHARGED], all teammates gain 30% Speed Meter.
If Gadget has at least 15 [CHARGED], all teammate gain 1 [GUARANTEED CRIT].
If Gadget has at least 20 [CHARGED], each 'Rescue Ranger' teammate gains Invulnerable for 2 turns.
If Gadget has no Harmful effect, gain 1 [CHARGED].
If target opponent has any Harmful effect, gain 1 [CHARGED].
If target opponent has no Helpful effect, gain 1 [CHARGED].
For each [CHARGED] on Gadget, remove 30% Speed Meter from target opponent.
If Gadget has at least 5 [CHARGED], grant [UNSTOPPABLE] to each teammate for 1 turn.
If Gadget's team has at least 6 Helpful effects, flip 1 Helpful effect on each opponent.
If the opponent's team has at least 7 Harmful effects, flip 1 Harmful effect on each teammate.
If Gadget's team has no Harmful effects, gain 5 [CHARGED].
If the opponent's team has no Helpful effects, gain 5 [CHARGED].
If Gadget has at least 10 [CHARGED], all teammates gain 30% Speed Meter.
If Gadget has at least 15 [CHARGED], all teammate gain 1 [GUARANTEED CRIT].
If Gadget has at least 20 [CHARGED], each 'Rescue Ranger' teammate gains Invulnerable for 2 turns.
LVL 3
SPECIAL
Right Tool for the Job
For every 2 [CHARGED] on Gadget, deal up to 1,858 damage to a random opponent.
Then, deal up to 3,716 damage to target opponent. Deal 10% bonus damage per [CHARGED] on Gadget. Consume [CHARGED].
Then, deal up to 3,716 damage to target opponent. Deal 10% bonus damage per [CHARGED] on Gadget. Consume [CHARGED].
LVL 1
PASSIVE
Ingenious Inventor
On turn start, 50% chance to gain 1 [CHARGED]. Then, if Gadget has more than 10 [CHARGED], consume [CHARGED] over 10. For each [CHARGED] consumed, grant 10% Speed Meter to a random 'Rescue Ranger' teammate.
Each time a 'Rescue Ranger' teammate gains a Harmful effect, 20% chance for Gadget to gain 1 [CHARGED].
Each time a 'Rescue Ranger' teammate gains a Harmful effect, 20% chance for Gadget to gain 1 [CHARGED].
LVL 1
PASSIVE
Reverse Polarity
When Gadget resists a Harmful effect, 50% chance to reflect it back at opponents.
Full Gear List
1,667,500
400
300
500
600
500
1,120
140
140
315
495
160
405
120
60
40
135
20
350
300
725
200
250
250
130
50
20
20
685,500
200
150
250
300
250
620
60
80
135
270
80
180
120
40
20
90
20
Gear Tier 10
982,000
200
150
250
300
250
500
350
300
725
200
250
80
60
180
225
250
80
225
130
20
50
20
45
20
20