FROSTY VOLLEY
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to inflict 2 Vulnerable on the target opponent.
Requires Gear Tier 3
![ALPHA ABILITY RUNE](/images/icons_inventory_misc/ability_mat_a.png)
75
![GOLD COINS](/images/icons_inventory_currency/grind.png)
7,500
Level 3
+50% damage dealt.
Requires Gear Tier 5
Level 4
+10% chance to inflict Vulnerable.
Requires Gear Tier 7
Level 5
+50% damage dealt.
Requires Gear Tier 9
Deal 1,742 damage to target opponent.
If Marshmallow is a teammate then he will assist.
Deal 1,742 damage to target opponent. 30% chance to inflict 2 [VULNERABLE] on the target opponent.
If Marshmallow is a teammate then he will assist.
Deal 2,613 damage to target opponent. 30% chance to inflict 2 [VULNERABLE] on the target opponent.
If Marshmallow is a teammate then he will assist.
Deal 2,613 damage to target opponent. 40% chance to inflict 2 [VULNERABLE] on the target opponent.
If Marshmallow is a teammate then he will assist.
Deal 3,483 damage to target opponent. 40% chance to inflict 2 [VULNERABLE] on the target opponent.
If Marshmallow is a teammate then he will assist.
STAY AWAY
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+10% chance to inflict Crit Chance Down.
Requires Gear Tier 3
![ALPHA ABILITY RUNE](/images/icons_inventory_misc/ability_mat_a.png)
75
![GOLD COINS](/images/icons_inventory_currency/grind.png)
7,500
Level 3
+50% damage dealt.
Requires Gear Tier 5
Level 4
If the target opponent is not part of Frozen or Platinum or Wilds then 15% chance to repeat the attack.
Requires Gear Tier 7
Level 5
+50% damage dealt.
Requires Gear Tier 9
Deal 2,642 damage to target opponent.
Inflict [DEFENSE DOWN] for 2 turns and 30% chance to inflict [CRIT CHANCE DOWN] for 1 turn.
If [CRIT CHANCE DOWN] is successfully inflicted on an opponent then Marshmallow will restore 4,944 Health to Platinum Elsa.
Deal 2,642 damage to target opponent.
Inflict [DEFENSE DOWN] for 2 turns and 40% chance to inflict [CRIT CHANCE DOWN] for 1 turn.
If [CRIT CHANCE DOWN] is successfully inflicted on an opponent then Marshmallow will restore 4,944 Health to Platinum Elsa.
Deal 3,963 damage to target opponent.
Inflict [DEFENSE DOWN] for 2 turns and 40% chance to inflict [CRIT CHANCE DOWN] for 1 turn.
If [CRIT CHANCE DOWN] is successfully inflicted on an opponent then Marshmallow will restore 4,944 Health to Platinum Elsa.
Deal 3,963 damage to target opponent. If the target opponent is not part of Frozen or Platinum or Wilds then 15% chance to repeat the attack.
Inflict [DEFENSE DOWN] for 2 turns and 40% chance to inflict [CRIT CHANCE DOWN] for 1 turn.
If [CRIT CHANCE DOWN] is successfully inflicted on an opponent then Marshmallow will restore 4,944 Health to Platinum Elsa.
Deal 5,284 damage to target opponent. If the target opponent is not part of Frozen or Platinum or Wilds then 15% chance to repeat the attack.
Inflict [DEFENSE DOWN] for 2 turns and 40% chance to inflict [CRIT CHANCE DOWN] for 1 turn.
If [CRIT CHANCE DOWN] is successfully inflicted on an opponent then Marshmallow will restore 4,944 Health to Platinum Elsa.
ICE WALL
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
40% chance to inflict Intimidate on adjacent opponents for 1 turn.
Requires Gear Tier 4
Level 3
+50% damage dealt.
Requires Gear Tier 6
Level 4
+10% chance to inflict Intimidate on adjacent opponent.
Requires Gear Tier 8
Level 5
+50% damage dealt.
Requires Gear Tier 10
Deal 4,452 damage to target and adjacent opponent and inflict [DEFENSE DOWN] for 1 turn. Inflict [INTIMIDATE] on the target for 2 turns.
If Marshmallow is a teammate then grant 1 Evasion to Platinum Elsa.
Deal 4,452 damage to target and adjacent opponent and inflict [DEFENSE DOWN] for 1 turn. Inflict [INTIMIDATE] on the target for 2 turns and 40% chance to inflict [INTIMIDATE] on adjacent opponents for 1 turn.
If Marshmallow is a teammate then grant 1 [EVASION] to Platinum Elsa.
Deal 6,678 damage to target and adjacent opponent and inflict [DEFENSE DOWN] for 1 turn. Inflict [INTIMIDATE] on the target for 2 turns and 40% chance to inflict [INTIMIDATE] on adjacent opponents for 1 turn.
If Marshmallow is a teammate then grant 1 [EVASION] to Platinum Elsa.
Deal 6,678 damage to target and adjacent opponent and inflict [DEFENSE DOWN] for 1 turn. Inflict [INTIMIDATE] on the target for 2 turns and 50% chance to inflict [INTIMIDATE] on adjacent opponents for 1 turn.
If Marshmallow is a teammate then grant 1 [EVASION] to Platinum Elsa.
Deal 8,904 damage to target and adjacent opponent and inflict [DEFENSE DOWN] for 1 turn. Inflict [INTIMIDATE] on the target for 2 turns and 50% chance to inflict [INTIMIDATE] on adjacent opponents for 1 turn.
If Marshmallow is a teammate then grant 1 [EVASION] to Platinum Elsa.
MARSHMALLOW
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Defense Up for 1 turn.
Requires Gear Tier 5
Level 3
Tenacity Up for 1 turn.
Requires Gear Tier 7
Level 4
+1 Defense Up.
Requires Gear Tier 9
Level 5
+1 Tenacity Up.
Requires Gear Tier 10
On turn start if Marshmallow is not a teammate:
Summon Marshmallow at a random location. Grant Marshmallow [TAUNT] for 1 turn.
On turn start if Marshmallow is a teammate:
Marshmallow gains [INVULNERABLE] for 1 turn.
Marshmallow has 12,635 Health and 463 Defense and has the following abilities:
Basic: Deal 979 damage to target opponent and gain [TAUNT] for 1 turn. If Platinum Elsa is a teammate then grant her [TENACITY UP] for 2 turns.
Special: Deal 1,859 damage to target and adjacent opponents. 35% chance to inflict [SLOW] for 1 turn.
Passive: Once per turn when Platinum Elsa takes damage grant her [UNDEFEATABLE] for 1 turn and Counter.
On turn start if Marshmallow is not a teammate:
Summon Marshmallow at a random location. Grant Marshmallow [DEFENSE UP] for 1 turn and [TAUNT] for 1 turn.
On turn start if Marshmallow is a teammate:
Marshmallow gains [INVULNERABLE] for 1 turn.
Marshmallow has 12,635 Health and 463 Defense and has the following abilities:
Basic: Deal 979 damage to target opponent and gain Taunt for 1 turn. If Platinum Elsa is a teammate then grant her [TENACITY UP] for 2 turns.
Special: Deal 1,859 damage to target and adjacent opponents. 35% chance to inflict [SLOW] for 1 turn.
Passive: Once per turn when Platinum Elsa takes damage grant her [UNDEFEATABLE] for 1 turn and Counter.
On turn start if Marshmallow is not a teammate:
Summon Marshmallow at a random location. Grant Marshmallow [DEFENSE UP] for 1 turn and [TAUNT] for 1 turn.
On turn start if Marshmallow is a teammate:
Marshmallow gains [INVULNERABLE] for 1 turn and [TENACITY UP] for 1 turn.
Marshmallow has 12,635 Health and 463 Defense and has the following abilities:
Basic: Deal 979 damage to target opponent and gain [TAUNT] for 1 turn. If Platinum Elsa is a teammate then grant her [TENACITY UP] for 2 turns.
Special: Deal 1,859 damage to target and adjacent opponents. 35% chance to inflict [SLOW] for 1 turn.
Passive: Once per turn when Platinum Elsa takes damage grant her [UNDEFEATABLE] for 1 turn and then Counter.
On turn start if Marshmallow is not a teammate:
Summon Marshmallow at a random location. Grant Marshmallow [DEFENSE UP] for 2 turns and [TAUNT] for 1 turn.
On turn start if Marshmallow is a teammate:
Marshmallow gains [INVULNERABLE] for 1 turn and [TENACITY UP] for 1 turn.
Marshmallow has 12,635 Health and 463 Defense and has the following abilities:
Basic: Deal 979 damage to target opponent and gain [TAUNT] for 1 turn. If Platinum Elsa is a teammate then grant her [TENACITY UP] for 2 turns.
Special: Deal 1,859 damage to target and adjacent opponents. 35% chance to inflict [SLOW] for 1 turn.
Passive: Once per turn when Platinum Elsa takes damage grant her [UNDEFEATABLE] for 1 turn and then Counter.
On turn start if Marshmallow is not a teammate:
Summon Marshmallow at a random location. Grant Marshmallow [DEFENSE UP] for 2 turns and [TAUNT] for 1 turn.
On turn start if Marshmallow is a teammate:
Marshmallow gains [INVULNERABLE] for 1 turn and [TENACITY UP] for 2 turns.
Marshmallow has 12,635 Health and 463 Defense and has the following abilities:
Basic: Deal 979 damage to target opponent and gain [TAUNT] for 1 turn. If Platinum Elsa is a teammate then grant her [TENACITY UP] for 2 turns.
Special: Deal 1,859 damage to target and adjacent opponents. 35% chance to inflict [SLOW] for 1 turn.
Passive: Once per turn when Platinum Elsa takes damage grant her [UNDEFEATABLE] for 1 turn and then Counter.
SNOWFLAKE
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
On turn start, Gain Crit Immunity for 3 turns.
Requires Gear Tier 6
Level 3
+10% bonus Offense.
Requires Gear Tier 8
Level 4
50% chance to grant Crit Immunity for 2 turns to Platinum and Frozen teammates.
Requires Gear Tier 9
Level 5
Recover +20% Health.
Requires Gear Tier 10
When this character uses an ability, gain 1 Snowflake. When this character acquires a max of 4 Snowflakes, gain [EMPOWERED].
When this characters gains [EMPOWERED], perform the following:
(1) Perform her ICE WALL on the opponent with the highest number of buffs.
(2) Gain 2 magic to all abilities.
(3) Grant 100% Speedmeter to Marshmallow allowing him to take a turn immediately.
Snowflake: On gaining a Snowflake, this character gains a bonus 10% Offense, 10% Precision and 10% Crit Chance stat.
[EMPOWERED]: Gain a bonus 20% Offense stat and restore 6,210 health to self.
When this character uses an ability, gain 1 Snowflake. When this character acquires a max of 4 Snowflakes, gain [EMPOWERED].
When this characters gains [EMPOWERED], perform the following:
(1) Perform her ICE WALL on the opponent with the highest number of buffs.
(2) Gain 2 magic to all abilities.
(3) Grant 100% Speedmeter to Marshmallow allowing him to take a turn immediately.
[EMPOWERED] : On turn start, Gain [CRIT IMMUNITY] for 3 turns.
Snowflake: On gaining a Snowflake, this character gains a bonus 10% Offense, 10% Precision and 10% Crit Chance stat.
[EMPOWERED]: Gain a bonus 20% Offense stat and restore 6,210 health to self.
When this character uses an ability, gain 1 Snowflake. When this character acquires a max of 4 Snowflakes, gain [EMPOWERED].
When this characters gains [EMPOWERED], perform the following:
(1) Perform her ICE WALL on the opponent with the highest number of buffs.
(2) Gain 2 magic to all abilities.
(3) Grant 100% Speedmeter to Marshmallow allowing him to take a turn immediately.
[EMPOWERED] : On turn start, Gain [CRIT IMMUNITY] for 3 turns.
Snowflake: On gaining a Snowflake, this character gains a bonus 10% Offense, 10% Precision and 10% Crit Chance stat.
[EMPOWERED]: Gain a bonus 30% Offense stat and restore 6,210 health to self.
When this character uses an ability, gain 1 Snowflake. When this character acquires a max of 4 Snowflakes, gain [EMPOWERED].
When this characters gains [EMPOWERED], perform the following:
(1) Perform her ICE WALL on the opponent with the highest number of buffs.
(2) Gain 2 magic to all abilities.
(3) Grant 100% Speedmeter to Marshmallow allowing him to take a turn immediately.
[EMPOWERED] : On turn start, Gain [CRIT IMMUNITY] for 3 turns. 50% chance to grant [CRIT IMMUNITY] for 2 turns to Platinum and Frozen teammates.
Snowflake: On gaining a Snowflake, this character gains a bonus 10% Offense, 10% Precision and 10% Crit Chance stat.
[EMPOWERED]: Gain a bonus 30% Offense stat and restore 6,210 health to self.
When this character uses an ability, gain 1 Snowflake. When this character acquires a max of 4 Snowflakes, gain [EMPOWERED].
When this characters gains [EMPOWERED], perform the following:
(1) Perform her ICE WALL on the opponent with the highest number of buffs.
(2) Gain 2 magic to all abilities.
(3) Grant 100% Speedmeter to Marshmallow allowing him to take a turn immediately.
[EMPOWERED] : On turn start, Gain [CRIT IMMUNITY] for 3 turns. 50% chance to grant [CRIT IMMUNITY] for 2 turns to Platinum and Frozen teammates.
Snowflake: On gaining a Snowflake, this character gains a bonus 10% Offense, 10% Precision and 10% Crit Chance stat.
[EMPOWERED]: Gain a bonus 30% Offense stat and restore 7,452 health to self.
ENOUGH!
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+10% chance to inflict Fear.
Requires Gear Tier 6
Level 3
+50% damage dealt.
Requires Gear Tier 8
Level 4
Chance to inflict Fear increased by 5% per Platinum or Frozen teammate.
Requires Gear Tier 9
Level 5
+50% damage dealt.
Requires Gear Tier 10
On turn start, deal 6,544 damage to all opponents. 25% chance to inflict [FEAR] for 2 turns.
When this character's health is below 30% for the first time, gain [TACTICS] for 1 turn and this ability gets triggered irrespective of magic.
If Marshmallow is a teammate then he will assist.
On turn start, deal 6,544 damage to all opponents. 35% chance to inflict [FEAR] for 2 turns.
When this character's health is below 30% for the first time, gain [TACTICS] for 1 turn and this ability gets triggered irrespective of magic.
If Marshmallow is a teammate then he will assist.
On turn start, deal 9,816 damage to all opponents. 35% chance to inflict [FEAR] for 2 turns.
When this character's health is below 30% for the first time, gain [TACTICS] for 1 turn and this ability gets triggered irrespective of magic.
If Marshmallow is a teammate then he will assist.
On turn start, deal 9,816 damage to all opponents. 35% chance to inflict [FEAR] for 2 turns.
Chance to inflict [FEAR] increased by 5% per Platinum or Frozen teammate.
When this character's health is below 30% for the first time, gain [TACTICS] for 1 turn and this ability gets triggered irrespective of magic.
If Marshmallow is a teammate then he will assist.
On turn start, deal 13,087 damage to all opponents. 35% chance to inflict [FEAR] for 2 turns.
Chance to inflict [FEAR] increased by 5% per Platinum or Frozen teammate.
When this character's health is below 30% for the first time, gain [TACTICS] for 1 turn and this ability gets triggered irrespective of magic.
If Marshmallow is a teammate then he will assist.